Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Faysa09
Ra
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 98L
1,564 Elo+
Solo
Camazotz
Camazotz
MrxRevan
Camazotz
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
699W - 577L
1,546 Elo+
Party 2
King Arthur
King Arthur
Splitterschiss7
King Arthur
Level 148
God Stats
47W - 77L
1,359 SR
Queue Stats
977W - 934L
1,529 Elo+
Solo
Medusa
Medusa
akkiroh
Medusa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,568 Elo+
Solo
Team Averages
Level 136
1,472 SR
1,541 Elo+

VS

Team Averages
Level 125
1,651 SR
1,585 Elo+
Baron Samedi
Baron Samedi
Darkiriq30
Baron Samedi
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 58L
1,600 Elo+
Solo
Janus
Janus
HaremMasHtaH
Janus
Level 134
God Stats
1W - 0L
1,849 SR
Queue Stats
108W - 96L
1,581 Elo+
Party 1
Sobek
Sobek
JDaWay
Sobek
Level 124
God Stats
9W - 8L
1,858 SR
Queue Stats
378W - 353L
1,568 Elo+
Party 1
Da Ji
Da Ji
boufrixx
Da Ji
Level 94
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 111L
1,638 Elo+
Solo
Cernunnos
Cernunnos
thegrannycoconut
Cernunnos
Level 120
God Stats
7W - 7L
1,547 SR
Queue Stats
239W - 210L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 4 / 4
8,437
444
6,644
21,708
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 0
9,430
496
5,565
10,184
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
MrxRevan
Camazotz
13
1 / 5 / 3
8,433
444
5,530
17,006
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Splitterschiss7
King Arthur
11
1 / 4 / 0
7,985
420
3,711
8,753
6,222
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
akkiroh
Medusa
16
2 / 4 / 2
9,657
508
4,863
9,367
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkiriq30
Baron Samedi
19
5 / 1 / 7
11,643
613
12,825
13,872
11,353
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 2
10,318
543
5,000
7,817
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
JDaWay
Sobek
15
2 / 1 / 11
10,208
537
7,319
11,762
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
boufrixx
Da Ji
17
5 / 2 / 4
10,804
569
10,173
14,160
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
20
8 / 2 / 3
12,386
652
15,368
11,300
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
22
23
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
4
1
W
Baron Samedi
Darkiriq30
Baron Samedi
5
1
7
8.5
L
2
6
0
0.33
W
2
2
2
1.5
W
Sobek
JDaWay
Sobek
2
1
11
7.5
L
Camazotz
MrxRevan
Camazotz
1
5
3
0.5
L
King Arthur
Splitterschiss7
King Arthur
1
4
0
0.25
L
Medusa
akkiroh
Medusa
2
4
2
0.75
W
Da Ji
boufrixx
Da Ji
5
2
4
3.5
W
Cernunnos
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
50,685
67,018
Taken
58,911
38,559
Mitigated
36,755
15,256
Healing
27,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,644
1,071
185
3,988
21,708
21,312
0
9,168
12,540
20,141
0
W
Baron Samedi
Darkiriq30
Baron Samedi
12,825
1,975
1,517
7,522
13,872
11,353
594
1,299
12,573
83,510
0
L
5,565
164
362
1,219
10,184
3,695
0
4,428
5,756
63,751
0
W
5,000
448
0
1,939
7,817
2,727
36
1,951
5,866
92,667
0
W
Sobek
JDaWay
Sobek
7,319
414
922
4,415
11,762
11,929
0
3,086
8,676
17,818
0
L
Camazotz
MrxRevan
Camazotz
5,530
1,294
0
6,603
17,006
5,265
0
5,935
11,071
0
44,852
L
King Arthur
Splitterschiss7
King Arthur
3,711
347
0
479
8,753
6,222
0
4,798
3,955
0
41,504
L
Medusa
akkiroh
Medusa
4,863
1,696
0
2,420
9,367
2,065
0
815
8,552
0
58,436
W
Da Ji
boufrixx
Da Ji
10,173
1,336
0
5,304
14,160
5,863
1,258
4,333
9,827
0
66,930
W
Cernunnos
15,368
6,953
0
6,321
11,300
4,883
3,980
1,540
9,760
0
111,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
55,359
443
Minions Killed
623
0
Camps Cleared
0
1,648,130
Distance Traveled
1,904,719
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,437
444
16
1
0
372,906
2
W
Baron Samedi
11,643
613
149
8
0
359,853
9
L
Ra
9,430
496
140
7
0
341,477
9
W
Janus
10,318
543
162
9
0
380,358
9
W
Sobek
10,208
537
22
1
0
430,500
4
L
Camazotz
8,433
444
87
5
0
381,386
5
L
King Arthur
7,985
420
92
5
0
203,691
4
L
Medusa
9,657
508
108
6
0
348,670
10
W
Da Ji
10,804
569
122
6
0
379,451
1
W
Cernunnos
12,386
652
168
9
0
354,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role