Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Chenjung
Serqet
Level 159
God Stats
1W - 1L
1,728 SR
Queue Stats
34W - 22L
1,688 Elo+
Solo
Cerberus
Cerberus
Vem0on
Cerberus
Level 121
God Stats
1W - 3L
1,376 SR
Queue Stats
177W - 189L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
VirulTheDragon
Gilgamesh
Level 160
God Stats
13W - 14L
1,285 SR
Queue Stats
280W - 318L
1,460 Elo+
Solo
Chang'e
Chang'e
danimany
Chang'e
Level 65
God Stats
1W - 2L
1,356 SR
Queue Stats
669W - 652L
1,569 Elo+
Party 2
Team Averages
Level 133
1,449 SR
1,555 Elo+

VS

Team Averages
Level 132
1,627 SR
1,593 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aengy
Tsukuyomi
Level 156
God Stats
6W - 2L
1,909 SR
Queue Stats
25W - 17L
1,676 Elo+
Solo
Chaac
Chaac
Kaeita
Chaac
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Solo
Zeus
Zeus
chainslasher
Zeus
Level 128
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 1
Neith
Neith
mrDeMT
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 1
6,867
687
3,607
5,901
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Chenjung
Serqet
13
1 / 4 / 1
6,687
669
2,696
7,785
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Vem0on
Cerberus
13
0 / 4 / 2
6,811
681
2,493
11,615
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
VirulTheDragon
Gilgamesh
12
0 / 3 / 2
6,264
626
4,444
7,834
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
danimany
Chang'e
14
2 / 3 / 0
7,315
732
3,262
8,024
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 9
7,400
740
5,863
2,192
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Aengy
Tsukuyomi
16
6 / 0 / 5
8,522
852
8,933
7,514
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Kaeita
Chaac
14
1 / 1 / 8
7,468
747
1,780
6,872
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 9
7,818
782
12,219
5,119
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
mrDeMT
Neith
14
3 / 0 / 5
7,751
775
5,852
3,933
1,518
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
15
15
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Nu Wa
 
Nu Wa
2
0
9
6.5
W
Tsukuyomi
Aengy
Tsukuyomi
6
0
5
8.5
L
Serqet
Chenjung
Serqet
1
4
1
0.38
W
Chaac
Kaeita
Chaac
1
1
8
5
L
Cerberus
Vem0on
Cerberus
0
4
2
0.25
L
Gilgamesh
VirulTheDragon
Gilgamesh
0
3
2
0.33
W
3
2
9
3.75
L
Chang'e
danimany
Chang'e
2
3
0
0.67
W
Neith
mrDeMT
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,502
Damage
34,647
41,159
Taken
25,630
18,172
Mitigated
13,064
6,864
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,607
615
0
285
5,901
1,693
0
1,659
4,038
28,280
0
W
Nu Wa
 
Nu Wa
5,863
1,328
0
269
2,192
707
1,084
1,286
870
19,053
0
W
Tsukuyomi
Aengy
Tsukuyomi
8,933
1,927
0
2,306
7,514
2,999
66
2,254
4,829
0
40,949
L
Serqet
Chenjung
Serqet
2,696
158
0
366
7,785
2,784
0
2,397
5,084
0
11,697
W
Chaac
Kaeita
Chaac
1,780
200
0
1,294
6,872
6,014
47
2,713
4,056
0
17,482
L
Cerberus
Vem0on
Cerberus
2,493
25
0
1,906
11,615
7,834
0
5,144
5,949
15,177
0
L
Gilgamesh
VirulTheDragon
Gilgamesh
4,444
182
0
331
7,834
3,280
0
4,719
2,741
0
10,568
W
12,219
848
0
400
5,119
1,826
396
2,026
2,951
31,579
0
L
Chang'e
danimany
Chang'e
3,262
52
1,369
2,607
8,024
2,581
0
2,747
5,027
20,049
0
W
Neith
mrDeMT
Neith
5,852
2,049
0
1,374
3,933
1,518
940
1,083
2,761
0
28,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
38,959
176
Minions Killed
250
0
Camps Cleared
0
979,873
Distance Traveled
1,028,640
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,867
687
55
6
0
184,003
0
W
Nu Wa
7,400
740
30
3
0
180,000
4
W
Tsukuyomi
8,522
852
68
7
0
255,745
2
L
Serqet
6,687
669
27
3
0
219,412
0
W
Chaac
7,468
747
41
4
0
218,062
3
L
Cerberus
6,811
681
37
4
0
197,364
3
L
Gilgamesh
6,264
626
12
1
0
192,023
3
W
Zeus
7,818
782
58
6
0
194,095
2
L
Chang'e
7,315
732
45
5
0
187,071
1
W
Neith
7,751
775
53
5
0
180,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role