Player Matchup

Serqet
Serqet
DeadBreezy
Serqet
Level 112
God Stats
3W - 2L
1,710 SR
Queue Stats
144W - 102L
1,539 Elo+
Party 2
Scylla
Scylla
Lockharted
Scylla
Level 32
God Stats
0W - 1L
1,502 SR
Queue Stats
16W - 14L
1,462 Elo+
Solo
Ganesha
Ganesha
TortureBabies
Ganesha
Level 39
God Stats
29W - 11L
1,618 SR
Queue Stats
57W - 33L
1,513 Elo+
Party 2
Izanami
Izanami
fanoftheworld
Izanami
Level 107
God Stats
17W - 24L
1,346 SR
Queue Stats
225W - 184L
1,565 Elo+
Party 2
Ravana
Ravana
speedrunninglife
Ravana
Level 147
God Stats
8W - 10L
1,449 SR
Queue Stats
139W - 96L
1,543 Elo+
Party 2
Team Averages
Level 87
1,525 SR
1,524 Elo+

VS

Team Averages
Level 57
1,589 SR
1,601 Elo+
Danzaburou
Danzaburou
AlphaCorruption
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 73L
1,590 Elo+
Party 1
Cupid
Cupid
AraLXIV
Cupid
Level 22
God Stats
3W - 2L
1,527 SR
Queue Stats
14W - 10L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
MystoCC
Baron Samedi
Level 20
God Stats
16W - 6L
1,709 SR
Queue Stats
271W - 236L
1,675 Elo+
Party 1
Chaac
Chaac
Rupan Adis
Chaac
Level 128
God Stats
11W - 3L
1,709 SR
Queue Stats
301W - 258L
1,683 Elo+
Party 1
Erlang Shen
Erlang Shen
chicue00
Erlang Shen
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeadBreezy
Serqet
16
8 / 8 / 2
9,993
526
7,624
15,534
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Lockharted
Scylla
14
0 / 4 / 2
8,148
429
3,749
10,498
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
13
0 / 5 / 12
8,345
439
6,059
16,187
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
15
7 / 7 / 5
10,003
526
22,243
17,491
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 4 / 3
10,210
537
14,400
13,606
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaCorruption
Danzaburou
17
7 / 5 / 4
10,937
576
8,255
13,350
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
AraLXIV
Cupid
15
3 / 5 / 13
10,389
547
7,186
20,647
15,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MystoCC
Baron Samedi
18
9 / 4 / 4
12,139
639
15,694
9,561
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
5 / 3 / 13
11,202
590
17,041
19,885
16,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
chicue00
Erlang Shen
18
4 / 4 / 2
11,507
606
9,300
20,871
18,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
20
Kills
28
28
Deaths
21
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaCorruption
Danzaburou
7
5
4
1.8
W
Cupid
AraLXIV
Cupid
3
5
13
1.9
L
Serqet
DeadBreezy
Serqet
8
8
2
1.13
L
Scylla
Lockharted
Scylla
0
4
2
0.25
W
Baron Samedi
MystoCC
Baron Samedi
9
4
4
2.75
W
Chaac
5
3
13
3.83
L
Ganesha
0
5
12
1.2
W
Erlang Shen
chicue00
Erlang Shen
4
4
2
1.25
L
Izanami
7
7
5
1.36
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
57,476
73,316
Taken
84,314
43,081
Mitigated
59,349
17,685
Healing
32,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaCorruption
Danzaburou
8,255
3,333
0
3,740
13,350
4,467
3,362
1,564
11,664
0
67,397
W
Cupid
AraLXIV
Cupid
7,186
3,208
2,215
4,499
20,647
15,199
182
4,504
14,976
0
23,391
L
Serqet
DeadBreezy
Serqet
7,624
2,862
0
2,203
15,534
6,227
0
2,993
12,459
0
57,358
L
Scylla
Lockharted
Scylla
3,749
376
0
1,070
10,498
3,324
216
3,677
6,623
50,688
0
W
Baron Samedi
MystoCC
Baron Samedi
15,694
1,172
1,388
2,132
9,561
4,030
874
1,393
7,689
67,911
0
W
Chaac
17,041
5,300
0
6,110
19,885
16,720
0
2,276
17,356
0
82,791
L
Ganesha
6,059
1,013
429
2,943
16,187
17,835
146
2,731
13,328
24,126
0
W
Erlang Shen
chicue00
Erlang Shen
9,300
5,921
0
12,365
20,871
18,933
0
481
20,287
0
67,581
L
Izanami
22,243
16,914
0
5,644
17,491
5,547
994
3,475
13,846
0
78,161
L
14,400
7,268
37
5,359
13,606
10,148
0
2,225
10,783
0
68,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
56,174
498
Minions Killed
510
0
Camps Cleared
0
1,658,089
Distance Traveled
1,735,573
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,937
576
113
6
0
310,253
3
W
Cupid
10,389
547
29
2
0
328,354
1
L
Serqet
9,993
526
95
5
0
365,910
2
L
Scylla
8,148
429
109
6
0
316,955
2
W
Baron Samedi
12,139
639
122
6
0
336,393
3
W
Chaac
11,202
590
124
7
0
387,442
3
L
Ganesha
8,345
439
7
0
0
348,838
5
W
Erlang Shen
11,507
606
122
6
0
373,131
5
L
Izanami
10,003
526
139
7
0
285,614
3
L
Ravana
10,210
537
148
8
0
340,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role