Player Matchup

Hera
Hera
RJA316
Hera
Level 136
God Stats
5W - 2L
1,505 SR
Queue Stats
235W - 253L
1,482 Elo+
Solo
Chernobog
Chernobog
SDNC Stompy
Chernobog
Level 142
God Stats
5W - 4L
1,500 SR
Queue Stats
321W - 319L
1,509 Elo+
Solo
Anubis
Anubis
kthadude
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
malina266
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 1
Hel
Hel
useable-motion4
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 70
1,501 SR
1,417 Elo+

VS

Team Averages
Level 93
1,463 SR
1,466 Elo+
Anhur
Anhur
Envision xL
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,335 Elo+
Solo
Amaterasu
Amaterasu
KFALL-I
Amaterasu
Level 121
God Stats
7W - 4L
1,587 SR
Queue Stats
386W - 400L
1,462 Elo+
Solo
Thanatos
Thanatos
abelgomez01
Thanatos
Level 101
God Stats
4W - 11L
1,380 SR
Queue Stats
710W - 699L
1,530 Elo+
Solo
Ullr
Ullr
kinki_dook
Ullr
Level 81
God Stats
3W - 4L
1,117 SR
Queue Stats
313W - 327L
1,549 Elo+
Solo
Yemoja
Yemoja
wickedshadow861
Yemoja
Level 133
God Stats
2W - 3L
1,733 SR
Queue Stats
88W - 106L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
RJA316
Hera
20
5 / 4 / 5
11,698
780
16,628
10,611
3,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SDNC Stompy
Chernobog
20
5 / 2 / 8
11,964
798
24,782
9,501
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
kthadude
Anubis
16
1 / 5 / 7
10,254
684
8,556
11,237
3,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
malina266
Cthulhu
19
3 / 6 / 8
11,712
781
14,228
25,040
15,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 8 / 3
8,759
584
2,319
11,663
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
11,516
768
15,412
16,626
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
KFALL-I
Amaterasu
18
5 / 3 / 15
11,174
745
11,748
21,127
20,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
abelgomez01
Thanatos
17
7 / 5 / 8
10,488
699
13,185
16,795
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 14
10,576
705
14,904
14,381
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 13
10,439
696
6,083
12,490
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
14
Kills
23
25
Deaths
14
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
8
2
11
6.75
L
Amaterasu
KFALL-I
Amaterasu
5
3
15
4.17
W
Hera
RJA316
Hera
5
4
5
1.88
W
Chernobog
SDNC Stompy
Chernobog
5
2
8
4.5
L
Thanatos
abelgomez01
Thanatos
7
5
8
2.2
L
3
3
14
3.33
W
Anubis
kthadude
Anubis
1
5
7
0.9
W
Cthulhu
malina266
Cthulhu
3
6
8
1.17
W
0
8
3
0.19
L
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,513
Damage
61,332
68,052
Taken
81,419
28,623
Mitigated
48,760
23,321
Healing
49,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,412
5,463
1,799
3,133
16,626
8,253
1,346
9,253
7,373
0
34,898
L
Amaterasu
KFALL-I
Amaterasu
11,748
3,384
0
3,583
21,127
20,647
789
8,280
12,847
0
22,580
W
Hera
RJA316
Hera
16,628
4,524
269
2,311
10,611
3,047
692
1,368
9,011
35,748
0
W
Chernobog
SDNC Stompy
Chernobog
24,782
13,905
1,304
3,709
9,501
3,798
4,157
1,482
7,920
0
47,338
L
Thanatos
abelgomez01
Thanatos
13,185
3,611
2,521
7,662
16,795
6,996
183
9,254
7,541
0
20,853
L
14,904
8,990
4,627
3,521
14,381
5,942
1,273
8,324
6,057
0
39,510
W
Anubis
kthadude
Anubis
8,556
505
397
3,470
11,237
3,614
97
531
10,600
27,000
0
W
Cthulhu
malina266
Cthulhu
14,228
288
515
7,436
25,040
15,101
341
1,808
22,704
24,308
0
W
2,319
272
2,093
1,817
11,663
3,063
281
894
10,515
5,508
0
L
6,083
626
15,773
6,480
12,490
6,922
551
6,620
5,870
16,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,387
Gold Earned
54,193
159
Minions Killed
143
0
Camps Cleared
0
1,292,460
Distance Traveled
1,410,653
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,516
768
47
3
0
288,845
7
L
Amaterasu
11,174
745
27
2
0
281,849
0
W
Hera
11,698
780
42
3
0
242,312
0
W
Chernobog
11,964
798
50
3
0
276,964
3
L
Thanatos
10,488
699
13
1
0
291,618
0
L
Ullr
10,576
705
45
3
0
282,279
0
W
Anubis
10,254
684
37
2
0
253,448
1
W
Cthulhu
11,712
781
30
2
0
285,527
2
W
Hel
8,759
584
0
0
0
234,209
0
L
Yemoja
10,439
696
11
1
0
266,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role