Player Matchup

Anhur
Anhur
Grandmaster
 
Anhur
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,863 SR
2,212 MMR
Anhur
Anhur
Diamond II
ItsRykoSmite
Anhur
Diamond II
Level 144
God Stats
52W - 20L
1,863 SR
Queue Stats
131W - 63L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 0 / 0
5,553
1,111
3,332
2,908
1,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
BakasuraBellonaPoseidonOlorunSol

VS

Bans
SkadiHadesBastetAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,971
994
913
4,593
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,332
Damage
913
2,908
Taken
4,593
1,221
Mitigated
1,328
1,070
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,332
1,384
0
1,070
2,908
1,221
0
176
2,732
0
26,825
L
913
431
0
1,636
4,593
1,328
0
226
4,367
0
20,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,553
Gold Earned
4,971
54
Minions Killed
49
3
Camps Cleared
2
98,471
Distance Traveled
93,729
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,553
1,111
54
11
3
98,471
2
L
Anhur
4,971
994
49
10
2
93,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role