Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DeathWishh3
Bastet
Level 159
God Stats
2W - 9L
1,236 SR
Queue Stats
165W - 196L
1,451 Elo+
Party 1
Apollo
Apollo
Lyre69
Apollo
Level 47
God Stats
2W - 8L
1,369 SR
Queue Stats
18W - 22L
1,488 Elo+
Solo
Anubis
Anubis
RustMcGreen
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Amaterasu
Amaterasu
dr-7amzawy
Amaterasu
Level 123
God Stats
61W - 46L
1,609 SR
Queue Stats
189W - 218L
1,490 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,529 Elo+

VS

Team Averages
Level 104
1,565 SR
1,544 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Abivvvv
Heimdallr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 107L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Derx13
Kukulkan
Level 121
God Stats
4W - 1L
1,729 SR
Queue Stats
88W - 77L
1,671 Elo+
Solo
Arachne
Arachne
OttoVonBismark
Arachne
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Turtledoes
Kumbhakarna
Level 159
God Stats
29W - 25L
1,596 SR
Queue Stats
345W - 301L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 2
7,756
776
9,904
9,130
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
13
2 / 3 / 3
7,416
742
9,229
8,645
2,912
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Lyre69
Apollo
15
3 / 4 / 2
8,604
860
5,588
8,921
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
0 / 5 / 1
6,841
684
2,097
8,244
3,883
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
dr-7amzawy
Amaterasu
14
2 / 5 / 2
7,971
797
4,714
12,533
9,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 1 / 7
8,581
858
12,631
15,601
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Abivvvv
Heimdallr
13
1 / 1 / 5
7,285
729
3,443
5,061
1,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Derx13
Kukulkan
16
3 / 2 / 6
8,577
858
9,889
5,566
2,367
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 2 / 4
9,099
910
10,030
10,939
7,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Turtledoes
Kumbhakarna
15
2 / 1 / 14
8,582
858
3,967
12,553
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
20
20
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
W
Chaac
 
Chaac
3
1
7
6.5
W
Heimdallr
Abivvvv
Heimdallr
1
1
5
3.5
L
Bastet
2
3
3
1.17
W
Kukulkan
Derx13
Kukulkan
3
2
6
3
L
Apollo
Lyre69
Apollo
3
4
2
1
W
11
2
4
6.5
L
Anubis
0
5
1
0.1
W
Kumbhakarna
Turtledoes
Kumbhakarna
2
1
14
9
L
Amaterasu
dr-7amzawy
Amaterasu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
39,960
47,473
Taken
49,720
22,335
Mitigated
36,827
8,782
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,904
925
0
653
9,130
3,224
0
3,251
5,630
37,153
0
W
Chaac
 
Chaac
12,631
2,997
250
7,428
15,601
9,902
432
5,778
9,823
0
38,277
W
Heimdallr
Abivvvv
Heimdallr
3,443
1,647
83
894
5,061
1,549
0
417
4,644
0
13,859
L
Bastet
9,229
975
0
1,075
8,645
2,912
0
2,051
6,467
0
22,392
W
Kukulkan
Derx13
Kukulkan
9,889
373
0
1,602
5,566
2,367
1,622
621
4,945
44,024
0
L
Apollo
Lyre69
Apollo
5,588
2,997
0
2,237
8,921
2,874
0
2,093
6,609
0
24,406
W
10,030
5,845
364
3,504
10,939
7,568
69
1,965
8,974
0
13,505
L
Anubis
2,097
548
0
840
8,244
3,883
0
3,412
4,692
12,285
0
W
Kumbhakarna
Turtledoes
Kumbhakarna
3,967
152
485
3,677
12,553
15,441
0
3,220
9,333
13,232
0
L
Amaterasu
dr-7amzawy
Amaterasu
4,714
1,707
1,107
2,870
12,533
9,442
0
3,049
9,354
0
13,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
42,124
219
Minions Killed
211
0
Camps Cleared
0
1,084,371
Distance Traveled
1,092,948
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,756
776
80
8
0
207,391
1
W
Chaac
8,581
858
71
7
0
236,709
2
W
Heimdallr
7,285
729
31
3
0
183,875
3
L
Bastet
7,416
742
29
3
0
265,467
2
W
Kukulkan
8,577
858
89
9
0
197,452
6
L
Apollo
8,604
860
52
5
0
195,738
4
W
Arachne
9,099
910
7
1
0
235,416
1
L
Anubis
6,841
684
31
3
0
191,434
2
W
Kumbhakarna
8,582
858
13
1
0
239,496
4
L
Amaterasu
7,971
797
27
3
0
224,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role