Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BarkTheHound
Chang'e
Level 119
God Stats
128W - 90L
1,523 SR
Queue Stats
700W - 813L
1,456 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,485 Elo+

VS

Team Averages
Level 92
1,509 SR
1,605 Elo+
Neith
Neith
WrothHorse37776
Neith
Level 79
God Stats
1W - 4L
1,466 SR
Queue Stats
165W - 195L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
wachufly
Gilgamesh
Level 93
God Stats
2W - 7L
1,500 SR
Queue Stats
10W - 15L
1,882 Elo+
Solo
Vulcan
Vulcan
倞Sir
Vulcan
Level 104
God Stats
39W - 24L
1,561 SR
Queue Stats
221W - 237L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 0 / 7
13,060
687
13,979
8,424
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
 
Chaac
17
5 / 1 / 7
12,714
669
18,918
24,471
26,457
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
BarkTheHound
Chang'e
17
4 / 4 / 7
12,558
661
13,478
17,586
10,521
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
11,220
591
11,899
13,041
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
wachufly
Gilgamesh
16
2 / 5 / 3
11,582
610
11,389
24,775
13,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
倞Sir
Vulcan
17
1 / 2 / 3
11,560
608
18,006
13,701
6,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
7
6.5
W
Chaac
 
Chaac
5
1
7
8.5
W
Chang'e
BarkTheHound
Chang'e
4
4
7
1.88
L
2
5
2
0.6
L
Gilgamesh
wachufly
Gilgamesh
2
5
3
0.7
L
Vulcan
倞Sir
Vulcan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,375
Damage
41,294
50,481
Taken
51,517
40,278
Mitigated
23,297
19,235
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,979
122
0
1,446
8,424
3,300
1,920
3,305
5,119
61,195
0
W
Chaac
 
Chaac
18,918
2,317
0
7,302
24,471
26,457
120
9,961
14,510
0
56,900
W
Chang'e
BarkTheHound
Chang'e
13,478
655
4,119
6,368
17,586
10,521
606
6,775
10,811
44,785
0
L
11,899
4,086
0
2,136
13,041
4,221
0
6,034
7,007
0
48,793
L
Gilgamesh
wachufly
Gilgamesh
11,389
2,570
0
1,712
24,775
13,056
0
16,883
7,892
2,004
17,273
L
Vulcan
倞Sir
Vulcan
18,006
4,413
0
4,151
13,701
6,020
0
4,933
8,768
66,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
34,362
251
Minions Killed
196
9
Camps Cleared
6
1,074,355
Distance Traveled
1,072,084
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,060
687
108
6
4
331,055
3
W
Chaac
12,714
669
84
4
3
401,529
3
W
Chang'e
12,558
661
59
3
2
341,771
2
L
Neith
11,220
591
79
4
1
324,445
2
L
Gilgamesh
11,582
610
27
1
2
345,349
3
L
Vulcan
11,560
608
90
5
3
402,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role