Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Acrobatta
Bacchus
Silver II
Level 153
God Stats
4W - 10L
1,387 SR
Queue Stats
140W - 150L
1,121 MMR
Solo
Ravana
Ravana
Silver IV
E_Ryzing_V
Ravana
Silver IV
Level 78
God Stats
3W - 1L
1,824 SR
Queue Stats
273W - 280L
1,124 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Platon1291
Morgan Le Fay
Silver II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 61L
1,148 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
YouKnowJudo
Ao Kuang
Silver II
Level 82
God Stats
44W - 29L
1,630 SR
Queue Stats
185W - 184L
1,004 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,568 SR
1,180 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,520 SR
1,142 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver V
Raging Toxin
Izanami
Silver V
Level 87
God Stats
8W - 7L
1,348 SR
Queue Stats
585W - 639L
695 MMR
Solo
Cthulhu
Cthulhu
Silver II
SEBAfullVILLAmet
Cthulhu
Silver II
Level 142
God Stats
12W - 18L
1,596 SR
Queue Stats
137W - 154L
1,197 MMR
Solo
Da Ji
Da Ji
Bronze IV
averageperson555
Da Ji
Bronze IV
Level 75
God Stats
0W - 2L
1,669 SR
Queue Stats
5W - 11L
1,179 MMR
Solo
Ares
Ares
Silver II
mwessy
Ares
Silver II
Level 119
God Stats
29W - 21L
1,486 SR
Queue Stats
98W - 107L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
10 / 2 / 2
9,194
657
12,280
10,859
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Acrobatta
Bacchus
11
1 / 3 / 5
6,826
488
6,702
7,543
5,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
E_Ryzing_V
Ravana
13
1 / 3 / 1
7,790
556
7,470
8,686
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Platon1291
Morgan Le Fay
13
1 / 3 / 3
8,161
583
3,651
7,426
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
YouKnowJudo
Ao Kuang
14
7 / 2 / 2
8,501
607
4,809
9,701
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CliodhnaChaacJanusArachne

VS

Bans
KaliSkadiAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 1
7,810
558
6,286
6,858
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Raging Toxin
Izanami
10
2 / 6 / 2
6,626
473
4,118
10,392
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
6,669
476
4,483
8,669
6,777
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
5 / 3 / 1
7,901
564
8,247
11,839
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
mwessy
Ares
9
1 / 6 / 3
6,095
435
3,979
13,149
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
20
Kills
13
13
Deaths
20
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
2
5.5
L
Scylla
 
Scylla
4
2
1
2.25
W
Bacchus
Acrobatta
Bacchus
1
3
5
1.17
W
Ravana
E_Ryzing_V
Ravana
1
3
1
0.5
W
Morgan Le Fay
Platon1291
Morgan Le Fay
1
3
3
0.83
L
Izanami
Raging Toxin
Izanami
2
6
2
0.5
L
1
3
1
0.5
W
Ao Kuang
YouKnowJudo
Ao Kuang
7
2
2
4
L
5
3
1
1.83
L
Ares
mwessy
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,912
Damage
27,113
44,215
Taken
50,907
18,472
Mitigated
24,340
15,941
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,280
6,644
0
5,141
10,859
2,929
831
5,508
5,103
0
56,924
L
Scylla
 
Scylla
6,286
350
0
660
6,858
2,088
0
2,124
4,546
41,841
0
W
Bacchus
Acrobatta
Bacchus
6,702
967
181
1,733
7,543
5,794
0
2,452
5,091
21,677
0
W
Ravana
E_Ryzing_V
Ravana
7,470
3,308
21
3,544
8,686
4,437
305
3,551
5,135
0
50,465
W
Morgan Le Fay
Platon1291
Morgan Le Fay
3,651
314
64
2,224
7,426
2,039
265
1,501
5,925
44,710
0
L
Izanami
Raging Toxin
Izanami
4,118
2,859
0
1,725
10,392
2,972
59
4,143
6,243
0
29,819
L
4,483
836
0
1,795
8,669
6,777
117
1,631
7,010
32,055
0
W
Ao Kuang
YouKnowJudo
Ao Kuang
4,809
1,237
0
3,033
9,701
3,273
560
1,736
7,965
41,144
0
L
8,247
2,647
0
3,696
11,839
4,447
0
2,686
9,061
0
49,344
L
Ares
mwessy
Ares
3,979
261
113
996
13,149
8,056
0
4,212
8,885
14,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
35,101
370
Minions Killed
321
0
Camps Cleared
0
1,391,831
Distance Traveled
1,283,059
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,194
657
91
7
0
268,336
3
L
Scylla
7,810
558
77
6
0
276,573
3
W
Bacchus
6,826
488
27
2
0
280,769
4
W
Ravana
7,790
556
89
6
0
248,203
2
W
Morgan Le Fay
8,161
583
93
7
0
295,514
2
L
Izanami
6,626
473
59
4
0
242,939
8
L
Cthulhu
6,669
476
78
6
0
209,066
5
W
Ao Kuang
8,501
607
70
5
0
299,009
1
L
Da Ji
7,901
564
86
6
0
300,968
0
L
Ares
6,095
435
21
2
0
253,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role