Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Equinox9821
Agni
Level 26
God Stats
1W - 1L
1,321 SR
Queue Stats
20W - 30L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
MastaThongHunta
Baron Samedi
Level 58
God Stats
20W - 12L
1,609 SR
Queue Stats
65W - 52L
1,410 Elo+
Solo
Hachiman
Hachiman
StinkPickle74
Hachiman
Level 103
God Stats
1W - 1L
1,209 SR
Queue Stats
85W - 101L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
xxBipolar GIRxx
Kuzenbo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 187L
1,556 Elo+
Solo
Team Averages
Level 97
1,428 SR
1,447 Elo+

VS

Team Averages
Level 84
1,513 SR
1,528 Elo+
Ra
Ra
AlucardTheWolfe
Ra
Level 129
God Stats
0W - 1L
1,665 SR
Queue Stats
39W - 33L
1,662 Elo+
Solo
Heimdallr
Heimdallr
Dreameyes7
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
KnightShadowz95
Gilgamesh
Level 95
God Stats
7W - 5L
1,360 SR
Queue Stats
103W - 93L
1,636 Elo+
Solo
Fafnir
Fafnir
SquedeelySpooch
Fafnir
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 147L
1,469 Elo+
Solo
Neith
Neith
younger96uu
Neith
Level 46
God Stats
16W - 13L
1,539 SR
Queue Stats
75W - 88L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
7 / 0 / 9
11,132
795
12,889
14,364
13,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 4 / 18
11,117
794
14,631
10,043
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MastaThongHunta
Baron Samedi
18
3 / 2 / 6
10,328
738
8,145
9,139
4,024
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
StinkPickle74
Hachiman
18
6 / 3 / 11
10,891
778
13,884
11,212
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 14
10,808
772
9,408
17,009
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,005
643
8,390
11,746
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dreameyes7
Heimdallr
15
3 / 8 / 0
9,399
671
6,184
14,779
5,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KnightShadowz95
Gilgamesh
15
2 / 5 / 4
9,217
658
9,532
15,994
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 5
9,866
705
9,000
11,317
14,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 4 / 4
10,113
722
14,312
14,748
5,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
26
Kills
10
10
Deaths
26
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
9
11.5
L
1
7
3
0.36
L
Heimdallr
Dreameyes7
Heimdallr
3
8
0
0.38
W
5
4
18
3.5
L
Gilgamesh
KnightShadowz95
Gilgamesh
2
5
4
0.8
W
Baron Samedi
MastaThongHunta
Baron Samedi
3
2
6
3
L
2
2
5
2.25
W
Hachiman
StinkPickle74
Hachiman
6
3
11
3.83
W
5
1
14
12
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,957
Damage
47,418
61,767
Taken
68,584
48,002
Mitigated
38,787
14,333
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,889
2,070
0
494
14,364
13,316
0
4,026
10,227
7,117
28,550
L
8,390
895
2,030
2,771
11,746
4,017
0
4,581
6,987
25,964
0
L
Heimdallr
Dreameyes7
Heimdallr
6,184
2,495
349
1,264
14,779
5,182
0
6,912
7,553
0
21,635
W
14,631
1,031
0
2,191
10,043
3,360
1,145
2,014
7,866
45,334
0
L
Gilgamesh
KnightShadowz95
Gilgamesh
9,532
1,836
0
770
15,994
9,673
0
8,588
7,046
3,270
21,349
W
Baron Samedi
MastaThongHunta
Baron Samedi
8,145
494
2,502
2,814
9,139
4,024
0
2,393
6,677
38,921
0
L
9,000
2,571
0
2,210
11,317
14,146
0
5,101
5,897
19,363
0
W
Hachiman
StinkPickle74
Hachiman
13,884
6,215
49
2,032
11,212
5,142
1,618
2,959
8,177
0
39,789
W
9,408
2,806
507
3,744
17,009
22,160
40
6,673
10,069
23,540
0
L
14,312
5,836
511
3,751
14,748
5,769
0
7,478
7,010
0
50,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
47,600
280
Minions Killed
199
0
Camps Cleared
0
1,464,990
Distance Traveled
1,301,634
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,132
795
45
3
0
356,708
1
L
Ra
9,005
643
41
3
0
251,671
0
L
Heimdallr
9,399
671
36
3
0
215,384
0
W
Agni
11,117
794
64
5
0
266,662
0
L
Gilgamesh
9,217
658
25
2
0
282,726
0
W
Baron Samedi
10,328
738
76
5
0
263,004
2
L
Fafnir
9,866
705
16
1
0
272,819
2
W
Hachiman
10,891
778
74
5
0
264,073
0
W
Kuzenbo
10,808
772
21
2
0
314,543
1
L
Neith
10,113
722
81
6
0
279,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role