Player Matchup

Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Akacie
Geb
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 93L
1,592 Elo+
Solo
Chang'e
Chang'e
Not_JohnnyCash
Chang'e
Level 28
God Stats
4W - 7L
1,173 SR
Queue Stats
111W - 118L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
korushima_
Sun Wukong
Level 122
God Stats
3W - 2L
1,297 SR
Queue Stats
163W - 184L
1,412 Elo+
Party 1
Medusa
Medusa
korushimo_
Medusa
Level 8
God Stats
16W - 14L
1,636 SR
Queue Stats
20W - 23L
1,314 Elo+
Party 1
Team Averages
Level 54
1,421 SR
1,472 Elo+

VS

Team Averages
Level 27
1,342 SR
1,532 Elo+
Ra
Ra
Dodrizz
Ra
Level 14
God Stats
0W - 6L
1,117 SR
Queue Stats
22W - 37L
1,272 Elo+
Solo
Set
Set
Loris-Cristian
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Neith
Neith
lj_gaming02
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Solo
Zeus
Zeus
longfeather 517
Zeus
Level 106
God Stats
4W - 12L
1,094 SR
Queue Stats
231W - 250L
1,406 Elo+
Solo
Athena
Athena
vasago4
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
19 / 0 / 4
12,125
1,010
21,501
7,826
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Akacie
Geb
17
7 / 0 / 15
10,984
915
9,798
9,622
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 0 / 12
9,438
787
5,630
8,110
5,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
korushima_
Sun Wukong
17
5 / 0 / 11
10,120
843
12,630
10,868
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
korushimo_
Medusa
15
3 / 0 / 9
8,954
746
7,015
7,904
4,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
7,584
632
3,950
13,516
4,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 9 / 0
7,229
602
1,333
8,848
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 6 / 0
8,455
705
3,477
10,590
2,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 0
7,946
662
12,735
11,599
4,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
vasago4
Athena
13
0 / 9 / 0
7,803
650
3,063
20,304
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
0
36
Kills
0
0
Deaths
37
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
19
0
4
21
W
Geb
Akacie
Geb
7
0
15
14.5
L
0
10
0
0
L
0
9
0
0
W
2
0
12
8
W
Sun Wukong
korushima_
Sun Wukong
5
0
11
10.5
W
Medusa
korushimo_
Medusa
3
0
9
7.5
L
0
6
0
0
L
0
3
0
0
L
Athena
vasago4
Athena
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
24,558
44,330
Taken
64,857
34,141
Mitigated
34,049
16,903
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,501
13,474
0
3,786
7,826
4,194
3,305
703
7,034
0
63,143
W
Geb
Akacie
Geb
9,798
2,422
418
2,778
9,622
13,200
911
3,787
5,753
20,963
0
L
3,950
772
1,838
1,377
13,516
4,572
0
3,840
9,582
16,501
0
L
1,333
485
0
160
8,848
3,837
398
1,363
7,428
0
4,904
W
5,630
971
1,703
4,090
8,110
5,471
1,303
4,471
3,639
25,371
0
W
Sun Wukong
korushima_
Sun Wukong
12,630
2,528
181
3,118
10,868
7,130
219
3,632
7,181
0
39,243
W
Medusa
korushimo_
Medusa
7,015
4,138
0
829
7,904
4,146
2,706
7,155
749
0
18,321
L
3,477
1,054
0
1,051
10,590
2,847
1,263
1,028
9,478
0
33,813
L
12,735
935
454
2,590
11,599
4,442
0
3,864
7,427
36,079
0
L
Athena
vasago4
Athena
3,063
1,135
0
354
20,304
18,351
0
5,333
14,612
9,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
39,017
267
Minions Killed
169
0
Camps Cleared
0
1,278,389
Distance Traveled
856,062
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,125
1,010
104
9
0
241,318
1
W
Geb
10,984
915
19
2
0
261,398
4
L
Ra
7,584
632
30
3
0
177,357
3
L
Set
7,229
602
4
0
0
139,748
2
W
Chang'e
9,438
787
56
5
0
262,506
4
W
Sun Wukong
10,120
843
64
5
0
272,516
4
W
Medusa
8,954
746
24
2
0
240,651
0
L
Neith
8,455
705
72
6
0
151,970
0
L
Zeus
7,946
662
51
4
0
221,044
0
L
Athena
7,803
650
12
1
0
165,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role