Player Matchup

Artio
Artio
Platinum I
 
Artio
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Abduzkan
Thor
Platinum I
Level 107
God Stats
4W - 6L
1,295 SR
Queue Stats
191W - 173L
2,050 MMR
Solo
Chang'e
Chang'e
Platinum V
DEÂD
Chang'e
Platinum V
Level 109
God Stats
4W - 5L
1,691 SR
Queue Stats
156W - 144L
1,993 MMR
Solo
Anhur
Anhur
Platinum I
JANSKURWIELDRUGI
Anhur
Platinum I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 81L
2,019 MMR
Solo
Agni
Agni
Platinum IV
SubaruImprezaWRX
Agni
Platinum IV
Level 54
God Stats
1W - 2L
1,524 SR
Queue Stats
53W - 34L
2,025 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 102
1,502 SR
1,917 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,614 SR
2,143 MMR
Fenrir
Fenrir
Diamond I
AxeΙ
Fenrir
Diamond I
Level 116
God Stats
7W - 4L
2,015 SR
Queue Stats
416W - 361L
2,434 MMR
Party 2
Rama
Rama
Diamond II
Bostontiger21
Rama
Diamond II
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 193L
2,391 MMR
Party 2
Athena
Athena
Platinum V
LareinaGu
Athena
Platinum V
Level 143
God Stats
1W - 1L
1,337 SR
Queue Stats
24W - 13L
1,972 MMR
Party 1
Ra
Ra
Platinum I
WobbleFish
Ra
Platinum I
Level 160
God Stats
14W - 5L
1,493 SR
Queue Stats
120W - 102L
1,992 MMR
Solo
Neith
Neith
Platinum IV
我一见你就笑
Neith
Platinum IV
Level 153
God Stats
26W - 25L
1,722 SR
Queue Stats
238W - 222L
1,926 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 7 / 1
5,711
439
4,365
14,271
8,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
4 / 5 / 3
7,488
576
9,244
12,213
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DEÂD
Chang'e
11
0 / 5 / 2
6,833
526
3,002
8,169
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 1
7,266
559
4,128
7,770
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 0
7,803
600
5,282
5,851
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CliodhnaSolCamazotzHou Yi

VS

Bans
BastetLokiAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxeΙ
Fenrir
14
5 / 1 / 6
8,240
634
7,365
9,336
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 3
7,986
614
4,324
7,775
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
LareinaGu
Athena
12
4 / 2 / 8
7,717
594
4,329
10,512
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 5
8,259
635
10,476
6,751
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 1
9,359
720
6,261
4,946
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
21
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
1
0.21
L
Thor
4
5
3
1.1
W
Fenrir
AxeΙ
Fenrir
5
1
6
8
W
1
1
3
2.5
L
Chang'e
DEÂD
Chang'e
0
5
2
0.2
L
0
2
1
0.25
W
Athena
LareinaGu
Athena
4
2
8
4
L
3
2
0
1.5
W
5
2
5
3.75
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
32,755
48,274
Taken
39,320
19,268
Mitigated
18,876
12,004
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,365
730
566
2,128
14,271
8,405
0
6,528
6,829
11,897
2,955
L
Thor
9,244
3,505
0
2,272
12,213
3,716
0
3,627
8,398
0
37,385
W
Fenrir
AxeΙ
Fenrir
7,365
3,009
0
4,418
9,336
3,875
0
2,220
7,021
0
57,706
W
4,324
3,303
0
4,154
7,775
1,983
0
927
6,848
0
56,179
L
Chang'e
DEÂD
Chang'e
3,002
276
184
2,782
8,169
3,653
0
0
8,169
37,407
0
L
4,128
2,362
0
3,445
7,770
1,994
0
1,186
6,584
0
56,620
W
Athena
LareinaGu
Athena
4,329
1,491
72
2,672
10,512
9,232
0
3,870
6,322
15,935
0
L
5,282
168
0
627
5,851
1,500
0
2,958
2,777
59,301
0
W
10,476
640
1,193
1,674
6,751
1,925
306
2,473
4,278
59,650
0
W
6,261
2,204
0
1,730
4,946
1,861
0
2,061
2,591
0
58,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
41,561
422
Minions Killed
454
0
Camps Cleared
0
1,300,520
Distance Traveled
1,349,161
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,711
439
28
2
0
253,747
6
L
Thor
7,488
576
70
5
0
269,310
0
W
Fenrir
8,240
634
101
8
0
303,337
2
W
Rama
7,986
614
103
8
0
227,732
5
L
Chang'e
6,833
526
83
6
0
255,922
6
L
Anhur
7,266
559
117
9
0
244,225
3
W
Athena
7,717
594
19
1
0
290,293
4
L
Agni
7,803
600
124
10
0
277,316
5
W
Ra
8,259
635
116
9
0
264,412
6
W
Neith
9,359
720
115
9
0
263,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role