Player Matchup

Kukulkan
Kukulkan
ARMAGEDOWM
Kukulkan
Level 26
God Stats
17W - 29L
1,583 SR
Queue Stats
44W - 70L
1,381 Elo+
Solo
Rama
Rama
D D Leeroy
Rama
Level 45
God Stats
25W - 12L
1,293 SR
Queue Stats
53W - 45L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
lukesi
Sun Wukong
Level 86
God Stats
0W - 2L
1,661 SR
Queue Stats
21W - 28L
1,379 Elo+
Solo
Athena
Athena
mightyzeus1999
Athena
Level 126
God Stats
14W - 19L
1,409 SR
Queue Stats
121W - 134L
1,497 Elo+
Solo
Set
Set
xswlxxs
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,344 Elo+
Solo
Team Averages
Level 60
1,489 SR
1,391 Elo+

VS

Team Averages
Level 95
1,404 SR
1,363 Elo+
Izanami
Izanami
CarlosRHA
Izanami
Level 160
God Stats
11W - 4L
1,468 SR
Queue Stats
215W - 210L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
FozzyFUCT
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,230 Elo+
Solo
Susano
Susano
THEGROOTIAM
Susano
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 43L
1,334 Elo+
Solo
Hera
Hera
gusgsu
Hera
Level 159
God Stats
3W - 5L
1,321 SR
Queue Stats
109W - 101L
1,443 Elo+
Party 1
Loki
Loki
king_lion370
Loki
Level 69
God Stats
1W - 0L
1,232 SR
Queue Stats
4W - 11L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARMAGEDOWM
Kukulkan
17
1 / 4 / 3
10,038
669
4,303
14,404
5,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 2
10,063
671
6,300
17,094
5,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
lukesi
Sun Wukong
17
2 / 3 / 4
10,257
684
7,505
16,852
13,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 3
9,726
648
5,955
20,684
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
14
0 / 4 / 1
8,728
582
1,156
5,362
2,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarlosRHA
Izanami
20
13 / 0 / 7
13,714
914
24,032
8,712
4,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
FozzyFUCT
Zhong Kui
18
3 / 4 / 7
11,090
739
8,192
11,491
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
1 / 2 / 8
11,066
738
10,215
10,116
5,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
gusgsu
Hera
20
6 / 1 / 13
12,356
824
17,205
8,134
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 10
11,583
772
5,594
8,291
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
25
25
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ARMAGEDOWM
Kukulkan
1
4
3
0.63
W
Izanami
CarlosRHA
Izanami
13
0
7
16.5
L
3
8
2
0.5
W
Zhong Kui
FozzyFUCT
Zhong Kui
3
4
7
1.63
W
Susano
1
2
8
2.5
W
Hera
gusgsu
Hera
6
1
13
12.5
W
2
1
10
7
L
Sun Wukong
lukesi
Sun Wukong
2
3
4
1.33
L
2
6
3
0.58
L
Set
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
65,238
74,396
Taken
46,744
45,935
Mitigated
23,894
9,749
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ARMAGEDOWM
Kukulkan
4,303
523
0
1,418
14,404
5,860
0
4,038
10,294
39,625
0
W
Izanami
CarlosRHA
Izanami
24,032
18,833
0
3,860
8,712
4,158
4,007
2,567
6,145
0
88,048
L
6,300
5,460
0
3,112
17,094
5,965
402
5,154
11,868
0
34,519
W
Zhong Kui
FozzyFUCT
Zhong Kui
8,192
1,433
0
2,534
11,491
7,506
2,199
2,160
9,331
28,781
0
W
Susano
10,215
2,814
97
2,622
10,116
5,637
3,353
2,320
7,796
0
33,005
W
Hera
gusgsu
Hera
17,205
4,717
0
3,902
8,134
3,228
1,009
1,241
6,893
56,539
0
W
5,594
854
0
2,572
8,291
3,365
718
1,970
6,321
0
46,500
L
Sun Wukong
lukesi
Sun Wukong
7,505
311
571
2,308
16,852
13,534
359
7,410
9,266
0
35,649
L
5,955
1,438
359
1,853
20,684
17,972
259
7,591
12,950
17,537
0
L
Set
1,156
405
0
128
5,362
2,604
0
1,044
4,318
0
13,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
59,809
248
Minions Killed
368
0
Camps Cleared
0
1,215,622
Distance Traveled
1,525,336
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,038
669
87
6
0
255,790
0
W
Izanami
13,714
914
121
8
0
324,305
3
L
Rama
10,063
671
50
3
0
253,485
1
W
Zhong Kui
11,090
739
37
2
0
255,139
7
W
Susano
11,066
738
49
3
0
298,652
1
W
Hera
12,356
824
88
6
0
313,263
5
W
Loki
11,583
772
73
5
0
333,977
0
L
Sun Wukong
10,257
684
66
4
0
308,223
2
L
Athena
9,726
648
15
1
0
280,742
1
L
Set
8,728
582
30
2
0
117,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role