Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Abduzkan
Hun Batz
Platinum I
Level 107
God Stats
5W - 9L
1,172 SR
Queue Stats
191W - 173L
2,004 MMR
Solo
Merlin
Merlin
Platinum I
JANSKURWIELDRUGI
Merlin
Platinum I
Level 129
God Stats
6W - 6L
1,566 SR
Queue Stats
90W - 81L
1,973 MMR
Solo
Ares
Ares
Platinum V
R3bound
Ares
Platinum V
Level 156
God Stats
1W - 0L
1,692 SR
Queue Stats
50W - 36L
1,991 MMR
Solo
Izanami
Izanami
Platinum IV
SubaruImprezaWRX
Izanami
Platinum IV
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,979 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,486 SR
1,889 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,744 SR
1,889 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
LareinaGu
Mercury
Platinum V
Level 143
God Stats
7W - 4L
1,837 SR
Queue Stats
24W - 13L
2,018 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
NoahWasTaken
Gilgamesh
Platinum I
Level 160
God Stats
17W - 19L
1,558 SR
Queue Stats
491W - 466L
1,991 MMR
Solo
Jing Wei
Jing Wei
Platinum I
TheBoommer
Jing Wei
Platinum I
Level 158
God Stats
28W - 18L
1,925 SR
Queue Stats
383W - 379L
1,962 MMR
Solo
Zeus
Zeus
Platinum IV
我一见你就笑
Zeus
Platinum IV
Level 153
God Stats
12W - 12L
1,898 SR
Queue Stats
238W - 222L
1,972 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
1 / 0 / 17
14,284
571
17,383
32,916
50,044
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Abduzkan
Hun Batz
20
7 / 6 / 11
14,870
595
23,158
24,440
10,227
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 7 / 6
14,065
563
16,141
15,569
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
R3bound
Ares
19
6 / 3 / 8
13,777
551
16,356
24,574
26,120
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 9
16,121
645
22,710
20,067
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OsirisSolLokiGeb

VS

Bans
ThothSetBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 5 / 12
11,773
471
12,075
29,109
35,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
LareinaGu
Mercury
20
2 / 6 / 9
12,684
507
9,157
23,678
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
NoahWasTaken
Gilgamesh
19
0 / 5 / 4
12,224
489
14,871
23,021
27,638
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
TheBoommer
Jing Wei
20
3 / 7 / 2
13,346
534
14,870
22,985
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 5 / 2
13,464
539
36,134
20,714
7,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
27
Kills
19
19
Deaths
28
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
17
9.5
L
Sobek
 
Sobek
2
5
12
1.6
W
Hun Batz
Abduzkan
Hun Batz
7
6
11
2.08
W
5
7
6
1.14
L
Mercury
LareinaGu
Mercury
2
6
9
1.08
L
Gilgamesh
NoahWasTaken
Gilgamesh
0
5
4
0.4
W
Ares
R3bound
Ares
6
3
8
3.33
W
8
3
9
4.17
L
Jing Wei
TheBoommer
Jing Wei
3
7
2
0.57
L
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,748
Damage
87,107
117,566
Taken
119,507
102,278
Mitigated
85,603
44,765
Healing
38,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,383
4,386
0
18,166
32,916
50,044
492
10,180
22,736
545
89,995
L
Sobek
 
Sobek
12,075
813
4,228
9,652
29,109
35,390
0
9,103
20,006
32,501
0
W
Hun Batz
Abduzkan
Hun Batz
23,158
5,384
0
8,046
24,440
10,227
1,641
11,359
13,081
0
138,655
W
16,141
822
446
3,167
15,569
6,373
1,964
9,991
5,578
101,495
0
L
Mercury
LareinaGu
Mercury
9,157
3,793
0
7,345
23,678
9,128
0
6,745
16,933
0
103,696
L
Gilgamesh
NoahWasTaken
Gilgamesh
14,871
2,580
563
5,042
23,021
27,638
16
4,525
18,496
642
92,899
W
Ares
R3bound
Ares
16,356
1,152
454
4,302
24,574
26,120
482
14,017
10,557
43,205
0
W
22,710
15,498
0
10,184
20,067
9,514
3,973
4,565
14,846
0
153,115
L
Jing Wei
TheBoommer
Jing Wei
14,870
12,613
0
5,157
22,985
6,123
295
3,084
19,901
0
107,870
L
36,134
3,028
0
6,678
20,714
7,324
292
9,477
11,237
112,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,117
Gold Earned
63,491
781
Minions Killed
746
0
Camps Cleared
0
2,632,388
Distance Traveled
2,487,557
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,284
571
165
7
0
606,107
9
L
Sobek
11,773
471
32
1
0
520,758
17
W
Hun Batz
14,870
595
174
7
0
562,842
0
W
Merlin
14,065
563
156
6
0
442,234
8
L
Mercury
12,684
507
166
7
0
520,638
1
L
Gilgamesh
12,224
489
175
7
0
511,000
6
W
Ares
13,777
551
46
2
0
524,751
8
W
Izanami
16,121
645
240
10
0
496,454
10
L
Jing Wei
13,346
534
205
8
0
472,576
7
L
Zeus
13,464
539
168
7
0
462,585
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role