Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Coffemug2000
Ah Muzen Cab
Level 37
God Stats
8W - 6L
1,604 SR
Queue Stats
214W - 179L
1,612 Elo+
Solo
Loki
Loki
HermestheGreat
Loki
Level 31
God Stats
8W - 9L
1,311 SR
Queue Stats
522W - 535L
1,535 Elo+
Solo
Merlin
Merlin
MMohsen12
Merlin
Level 113
God Stats
2W - 0L
1,716 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 1
Thor
Thor
SaboteurAl
Thor
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo
Team Averages
Level 53
1,526 SR
1,520 Elo+

VS

Team Averages
Level 74
1,538 SR
1,512 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
COAKL
Jormungandr
Level 126
God Stats
32W - 19L
1,514 SR
Queue Stats
106W - 130L
1,505 Elo+
Party 2
Fenrir
Fenrir
RJDT
Fenrir
Level 41
God Stats
4W - 3L
1,678 SR
Queue Stats
167W - 108L
1,618 Elo+
Solo
Set
Set
scharnier
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 4
6,568
505
3,314
6,336
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Coffemug2000
Ah Muzen Cab
15
4 / 0 / 0
8,710
670
7,438
7,548
3,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 3
7,100
546
2,739
6,648
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
MMohsen12
Merlin
13
5 / 0 / 1
7,939
611
6,384
4,152
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 5
6,492
499
1,613
5,475
1,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 0
6,442
496
1,208
5,821
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
 
Freya
9
3 / 4 / 0
6,366
490
3,996
7,908
2,331
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
COAKL
Jormungandr
11
0 / 2 / 0
6,464
497
3,270
7,915
8,286
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
RJDT
Fenrir
11
0 / 1 / 3
6,488
499
2,899
6,878
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,757
443
2,540
9,401
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
4
1.5
L
Scylla
 
Scylla
0
2
0
0
L
Freya
 
Freya
3
4
0
0.75
L
Jormungandr
COAKL
Jormungandr
0
2
0
0
W
Ah Muzen Cab
Coffemug2000
Ah Muzen Cab
4
0
0
4
W
3
0
3
4.5
W
Merlin
MMohsen12
Merlin
5
0
1
5.5
L
Fenrir
RJDT
Fenrir
0
1
3
1.5
W
0
1
5
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
13,913
30,159
Taken
37,923
9,770
Mitigated
19,983
10,702
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,314
1,476
0
2,244
6,336
1,651
81
2,508
3,828
0
37,194
L
Scylla
 
Scylla
1,208
149
0
220
5,821
1,506
0
2,614
2,827
37,371
0
L
Freya
 
Freya
3,996
1,845
0
1,725
7,908
2,331
0
1,040
6,784
31,527
0
L
Jormungandr
COAKL
Jormungandr
3,270
483
63
2,023
7,915
8,286
0
0
7,915
41,844
0
W
Ah Muzen Cab
Coffemug2000
Ah Muzen Cab
7,438
3,765
67
5,122
7,548
3,466
823
3,317
4,231
0
68,514
W
2,739
1,028
0
967
6,648
1,886
0
1,584
4,970
0
36,511
W
Merlin
MMohsen12
Merlin
6,384
119
0
880
4,152
1,168
0
511
3,561
45,292
0
L
Fenrir
RJDT
Fenrir
2,899
1,031
0
2,559
6,878
5,131
0
292
6,574
0
22,438
W
1,613
498
178
1,244
5,475
1,599
0
556
4,919
0
30,231
L
2,540
1,228
0
3,114
9,401
2,729
0
1,864
7,439
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
31,517
459
Minions Killed
374
0
Camps Cleared
0
1,265,145
Distance Traveled
1,170,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,568
505
77
6
0
247,116
3
L
Scylla
6,442
496
86
7
0
242,924
5
L
Freya
6,366
490
73
6
0
216,755
0
L
Jormungandr
6,464
497
111
9
0
232,567
0
W
Ah Muzen Cab
8,710
670
144
11
0
229,976
1
W
Loki
7,100
546
59
5
0
285,849
3
W
Merlin
7,939
611
113
9
0
260,958
4
L
Fenrir
6,488
499
29
2
0
228,295
2
W
Thor
6,492
499
66
5
0
241,246
0
L
Set
5,757
443
75
6
0
249,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role