Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andersoncig
Cthulhu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 174L
1,328 Elo+
Solo
Anubis
Anubis
D3Fi4nTxSoLDi3R
Anubis
Level 89
God Stats
34W - 31L
1,564 SR
Queue Stats
197W - 234L
1,501 Elo+
Solo
Team Averages
Level 125
1,521 SR
1,443 Elo+

VS

Team Averages
Level 84
1,466 SR
1,448 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Galahad 027683
Merlin
Level 62
God Stats
1W - 2L
1,523 SR
Queue Stats
2W - 6L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
ZonkedCape49
Gilgamesh
Level 83
God Stats
0W - 4L
1,375 SR
Queue Stats
11W - 22L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
5 / 0 / 3
6,968
995
5,943
4,824
1,464
Cthulhu
Andersoncig
Cthulhu
9
0 / 2 / 6
5,772
825
2,473
5,777
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 0 / 4
6,616
945
3,312
3,646
1,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 3 / 0
5,434
776
3,439
6,034
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 1
5,239
748
3,874
5,261
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ZonkedCape49
Gilgamesh
4
0 / 2 / 0
4,376
625
99
1,908
369
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
3
6.5
L
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Cthulhu
Andersoncig
Cthulhu
0
2
6
1.5
W
3
0
4
5
L
0
3
1
0.17
L
Gilgamesh
ZonkedCape49
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,728
Damage
7,412
14,247
Taken
13,203
6,861
Mitigated
2,680
4,166
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,943
2,045
0
854
4,824
1,464
158
1,178
3,578
0
25,284
L
Danzaburou
 
Danzaburou
3,439
599
0
343
6,034
1,209
0
3,569
2,346
0
13,769
W
Cthulhu
Andersoncig
Cthulhu
2,473
0
121
1,605
5,777
3,893
55
1,621
3,914
13,531
0
W
3,312
88
72
1,514
3,646
1,504
372
885
2,659
17,440
0
L
3,874
228
0
821
5,261
1,102
0
1,317
3,808
16,903
0
L
Gilgamesh
ZonkedCape49
Gilgamesh
99
0
0
0
1,908
369
0
812
1,040
0
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,356
Gold Earned
15,049
109
Minions Killed
54
5
Camps Cleared
2
430,283
Distance Traveled
283,354
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,968
995
48
7
1
140,143
4
L
Danzaburou
5,434
776
32
5
1
126,946
0
W
Cthulhu
5,772
825
29
4
1
146,922
0
W
Anubis
6,616
945
32
5
3
143,218
2
L
Merlin
5,239
748
22
3
1
133,250
3
L
Gilgamesh
4,376
625
0
0
0
23,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role