Player Matchup

Geb
Geb
 
Geb
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
m浪花一朵朵m
Nu Wa
Level 156
God Stats
29W - 21L
1,654 SR
Queue Stats
230W - 197L
1,521 Elo+
Party 1
Nemesis
Nemesis
СильверФокс
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Solo
Neith
Neith
有狗在追我丶好难
Neith
Level 159
God Stats
7W - 8L
1,500 SR
Queue Stats
461W - 440L
1,577 Elo+
Party 1
Zeus
Zeus
浪花一朵朵
Zeus
Level 20
God Stats
69W - 27L
1,552 SR
Queue Stats
223W - 128L
1,657 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,540 Elo+

VS

Team Averages
Level 36
1,529 SR
1,615 Elo+
Bastet
Bastet
 
Bastet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DonJallu
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,526 Elo+
Party 2
Atlas
Atlas
KING BURN5
Atlas
Level 22
God Stats
2W - 1L
1,823 SR
Queue Stats
2W - 1L
1,786 Elo+
Solo
Vulcan
Vulcan
Mallu22
Vulcan
Level 28
God Stats
2W - 4L
1,207 SR
Queue Stats
30W - 20L
1,570 Elo+
Party 2
Medusa
Medusa
XimAllu
Medusa
Level 64
God Stats
5W - 8L
1,616 SR
Queue Stats
96W - 70L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 12
8,379
762
4,035
12,040
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 2 / 10
8,727
793
7,704
6,369
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 9
8,477
771
5,717
10,283
5,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 8
9,402
855
10,140
8,668
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
9 / 4 / 7
10,044
913
19,019
7,405
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 2 / 4
7,449
677
2,947
11,059
4,050
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
DonJallu
Freya
13
1 / 5 / 3
7,314
665
4,195
10,194
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
13
1 / 6 / 4
7,387
672
3,682
14,135
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Mallu22
Vulcan
13
0 / 4 / 4
7,226
657
3,783
8,410
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
XimAllu
Medusa
18
11 / 4 / 3
10,005
910
15,992
10,019
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
21
Kills
14
14
Deaths
21
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
5
12
1.4
L
Bastet
 
Bastet
1
2
4
1.5
L
Freya
DonJallu
Freya
1
5
3
0.5
L
Atlas
1
6
4
0.5
L
Vulcan
Mallu22
Vulcan
0
4
4
0.5
L
Medusa
XimAllu
Medusa
11
4
3
3.13
W
3
2
10
4
W
3
3
9
2.5
W
5
0
8
9
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,615
Damage
30,599
44,765
Taken
53,817
21,254
Mitigated
25,854
7,949
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,035
960
21
2,259
12,040
8,636
149
2,701
9,219
15,880
0
L
Bastet
 
Bastet
2,947
526
134
1,182
11,059
4,050
0
6,844
4,215
0
13,331
L
Freya
DonJallu
Freya
4,195
1,119
31
2,885
10,194
3,933
0
3,922
6,272
19,538
0
L
Atlas
3,682
1,320
146
1,172
14,135
10,387
96
5,286
8,849
15,268
0
L
Vulcan
Mallu22
Vulcan
3,783
1,140
0
530
8,410
3,157
0
7,431
979
16,983
0
L
Medusa
XimAllu
Medusa
15,992
6,055
0
2,240
10,019
4,327
0
7,275
2,744
0
48,950
W
7,704
2,117
0
1,292
6,369
1,997
1,308
907
5,462
33,444
0
W
5,717
1,127
281
1,587
10,283
5,761
597
3,400
6,809
0
14,236
W
10,140
3,524
0
1,898
8,668
3,050
465
3,841
4,675
0
39,439
W
19,019
584
0
611
7,405
1,810
197
391
6,940
43,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
39,381
234
Minions Killed
183
0
Camps Cleared
0
1,127,121
Distance Traveled
1,006,196
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,379
762
25
2
0
229,057
3
L
Bastet
7,449
677
19
2
0
212,354
1
L
Freya
7,314
665
31
3
0
191,458
0
L
Atlas
7,387
672
22
2
0
180,355
1
L
Vulcan
7,226
657
30
3
0
204,588
0
L
Medusa
10,005
910
81
7
0
217,441
1
W
Nu Wa
8,727
793
58
5
0
216,665
3
W
Nemesis
8,477
771
20
2
0
244,025
1
W
Neith
9,402
855
77
7
0
219,560
3
W
Zeus
10,044
913
54
5
0
217,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role