Player Matchup

Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ARandomBlond
Gilgamesh
Level 124
God Stats
7W - 2L
1,561 SR
Queue Stats
119W - 89L
1,554 Elo+
Solo
Khepri
Khepri
BlackGod101
Khepri
Level 136
God Stats
2W - 3L
1,205 SR
Queue Stats
102W - 115L
1,372 Elo+
Solo
Cabrakan
Cabrakan
DiosBleyzer
Cabrakan
Level 160
God Stats
11W - 10L
1,337 SR
Queue Stats
410W - 449L
1,515 Elo+
Solo
Artemis
Artemis
LNGSWRD
Artemis
Level 122
God Stats
8W - 14L
1,395 SR
Queue Stats
271W - 300L
1,496 Elo+
Solo
Team Averages
Level 138
1,400 SR
1,488 Elo+

VS

Team Averages
Level 129
1,539 SR
1,490 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Caleb123
King Arthur
Level 159
God Stats
7W - 5L
1,703 SR
Queue Stats
141W - 107L
1,549 Elo+
Solo
Neith
Neith
LocGamer
Neith
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 277L
1,576 Elo+
Solo
Freya
Freya
MataNoooBB
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,348 Elo+
Solo
Bacchus
Bacchus
Saltncakes
Bacchus
Level 125
God Stats
2W - 5L
1,492 SR
Queue Stats
72W - 73L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 2
6,778
678
1,981
2,470
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ARandomBlond
Gilgamesh
12
4 / 1 / 5
7,009
701
5,477
8,755
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
1 / 3 / 1
5,529
553
1,436
6,811
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
DiosBleyzer
Cabrakan
11
7 / 0 / 5
7,068
707
7,844
3,941
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
LNGSWRD
Artemis
11
2 / 0 / 3
6,105
611
5,707
4,569
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 1
5,263
526
2,079
4,014
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Caleb123
King Arthur
10
1 / 4 / 0
5,921
592
3,911
7,808
3,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
LocGamer
Neith
8
2 / 3 / 1
5,488
549
4,343
7,079
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
10
0 / 5 / 0
5,138
514
828
7,065
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Saltncakes
Bacchus
8
0 / 2 / 2
4,935
494
1,995
6,900
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
L
Ravana
 
Ravana
1
2
1
0.75
W
Gilgamesh
ARandomBlond
Gilgamesh
4
1
5
6.5
W
Khepri
1
3
1
0.5
L
King Arthur
Caleb123
King Arthur
1
4
0
0.25
W
Cabrakan
DiosBleyzer
Cabrakan
7
0
5
9.5
W
Artemis
LNGSWRD
Artemis
2
0
3
3.5
L
Neith
LocGamer
Neith
2
3
1
0.83
L
Freya
0
5
0
0
L
Bacchus
Saltncakes
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
13,156
26,546
Taken
32,866
17,082
Mitigated
12,638
7,676
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,981
42
0
538
2,470
608
258
112
2,358
40,964
0
L
Ravana
 
Ravana
2,079
689
0
361
4,014
1,307
0
1,680
2,252
0
28,770
W
Gilgamesh
ARandomBlond
Gilgamesh
5,477
1,754
0
4,262
8,755
8,957
34
438
8,317
0
38,769
W
Khepri
1,436
89
0
890
6,811
3,899
162
822
5,989
11,824
0
L
King Arthur
Caleb123
King Arthur
3,911
677
0
2,223
7,808
3,185
0
132
7,245
0
33,770
W
Cabrakan
DiosBleyzer
Cabrakan
7,844
460
0
654
3,941
2,062
0
601
3,340
31,080
2,895
W
Artemis
LNGSWRD
Artemis
5,707
2,070
0
1,332
4,569
1,556
0
732
3,837
0
37,780
L
Neith
LocGamer
Neith
4,343
1,948
0
2,938
7,079
1,724
0
2,352
4,541
0
32,045
L
Freya
828
352
0
1,338
7,065
2,527
0
4,114
2,581
25,530
4,107
L
Bacchus
Saltncakes
Bacchus
1,995
156
133
2,325
6,900
3,895
0
1,880
4,881
7,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
26,745
346
Minions Killed
270
0
Camps Cleared
0
1,020,235
Distance Traveled
1,002,483
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,778
678
98
10
0
212,868
4
L
Ravana
5,263
526
60
6
0
238,409
4
W
Gilgamesh
7,009
701
84
8
0
215,054
1
W
Khepri
5,529
553
15
2
0
192,585
3
L
King Arthur
5,921
592
87
9
0
196,946
3
W
Cabrakan
7,068
707
68
7
0
218,973
3
W
Artemis
6,105
611
81
8
0
180,755
4
L
Neith
5,488
549
67
7
0
174,875
4
L
Freya
5,138
514
48
5
0
192,317
0
L
Bacchus
4,935
494
8
1
0
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role