Player Matchup

Kuzenbo
Kuzenbo
Habice
Kuzenbo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 39L
1,661 Elo+
Party 1
Bastet
Bastet
HarryVanSunweb
Bastet
Level 137
God Stats
3W - 0L
1,779 SR
Queue Stats
456W - 109L
1,923 Elo+
Party 1
Zhong Kui
Zhong Kui
LatvianWarrion
Zhong Kui
Level 147
God Stats
12W - 2L
1,830 SR
Queue Stats
475W - 135L
1,892 Elo+
Party 1
Team Averages
Level 148
1,703 SR
1,826 Elo+

VS

Team Averages
Level 84
1,572 SR
1,516 Elo+
Ymir
Ymir
Kacpa13
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,539 Elo+
Party 2
He Bo
He Bo
LuQaSOO
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,325 Elo+
Party 2
Hou Yi
Hou Yi
TickTackPL
Hou Yi
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
66W - 45L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Habice
Kuzenbo
12
3 / 1 / 10
9,016
820
6,658
12,524
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 2 / 6
9,790
890
12,870
8,782
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LatvianWarrion
Zhong Kui
13
4 / 0 / 11
8,912
810
10,258
7,543
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kacpa13
Ymir
10
0 / 4 / 3
7,303
664
3,992
14,152
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
LuQaSOO
He Bo
10
0 / 9 / 2
6,711
610
3,070
9,596
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TickTackPL
Hou Yi
12
3 / 3 / 0
8,097
736
8,497
9,274
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Habice
Kuzenbo
3
1
10
8
W
9
2
6
6
L
Ymir
Kacpa13
Ymir
0
4
3
0.38
W
Zhong Kui
LatvianWarrion
Zhong Kui
4
0
11
9.5
L
He Bo
LuQaSOO
He Bo
0
9
2
0.11
L
Hou Yi
TickTackPL
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
15,559
28,849
Taken
33,022
25,908
Mitigated
17,510
9,156
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Habice
Kuzenbo
6,658
2,100
0
3,998
12,524
17,206
270
3,362
9,162
14,198
0
W
12,870
2,627
0
2,405
8,782
3,524
0
3,172
5,610
0
42,481
L
Ymir
Kacpa13
Ymir
3,992
371
0
1,258
14,152
11,596
0
7,465
6,687
10,410
0
W
Zhong Kui
LatvianWarrion
Zhong Kui
10,258
1,132
0
2,753
7,543
5,178
1,002
1,709
5,834
34,796
0
L
He Bo
LuQaSOO
He Bo
3,070
490
0
470
9,596
2,346
0
4,327
5,269
8,459
0
L
Hou Yi
TickTackPL
Hou Yi
8,497
3,037
0
533
9,274
3,568
0
5,301
3,973
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
22,111
134
Minions Killed
98
9
Camps Cleared
1
681,750
Distance Traveled
547,553
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,016
820
11
1
1
215,981
0
W
Bastet
9,790
890
63
6
5
251,571
1
L
Ymir
7,303
664
15
1
0
185,781
5
W
Zhong Kui
8,912
810
60
5
3
214,198
4
L
He Bo
6,711
610
22
2
0
164,797
2
L
Hou Yi
8,097
736
61
6
1
196,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role