Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
GiveMeP
Zeus
Silver II
Level 147
God Stats
91W - 83L
1,478 SR
Queue Stats
386W - 388L
1,419 MMR
Solo
Anubis
Anubis
Silver II
Kiskanakapote
Anubis
Silver II
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 135L
1,465 MMR
Solo
Chiron
Chiron
Silver III
schiattamuort
Chiron
Silver III
Level 156
God Stats
46W - 37L
1,856 SR
Queue Stats
93W - 94L
1,493 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,567 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,619 SR
1,455 MMR
Apollo
Apollo
Gold IV
JOOMGOOM
Apollo
Gold IV
Level 127
God Stats
11W - 6L
1,899 SR
Queue Stats
262W - 257L
1,471 MMR
Solo
Sobek
Sobek
Silver I
foxfiress
Sobek
Silver I
Level 154
God Stats
2W - 4L
1,697 SR
Queue Stats
63W - 54L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
hatsuyumē
Sun Wukong
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,426 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
slayeryou
Morgan Le Fay
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
766W - 801L
1,403 MMR
Solo
Awilix
Awilix
Gold IV
xatazz
Awilix
Gold IV
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 46L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 3
3,794
759
1,315
4,403
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
6
0 / 0 / 0
3,724
745
321
2,572
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
GiveMeP
Zeus
8
3 / 0 / 0
4,596
919
2,255
1,256
628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 0 / 0
3,973
795
1,855
2,484
1,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,696
739
771
1,926
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
GebThothMerlin

VS

Bans
SolThanatosCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JOOMGOOM
Apollo
7
1 / 0 / 0
3,937
787
1,573
3,038
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
foxfiress
Sobek
1
0 / 0 / 0
2,517
503
0
0
0
Sun Wukong
hatsuyumē
Sun Wukong
5
0 / 3 / 0
3,270
654
732
4,151
2,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
slayeryou
Morgan Le Fay
6
0 / 1 / 0
3,279
656
1,492
2,949
734
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
xatazz
Awilix
5
0 / 2 / 0
3,218
644
1,749
4,040
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
3
1.5
W
Ganesha
 
Ganesha
0
0
0
0
W
Zeus
GiveMeP
Zeus
3
0
0
3
L
Apollo
JOOMGOOM
Apollo
1
0
0
1
W
3
0
0
3
L
Sobek
foxfiress
Sobek
0
0
0
0
L
Sun Wukong
hatsuyumē
Sun Wukong
0
3
0
0
W
0
0
0
0
L
Morgan Le Fay
slayeryou
Morgan Le Fay
0
1
0
0
L
Awilix
xatazz
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,517
Damage
5,546
12,641
Taken
14,178
4,184
Mitigated
4,448
6,697
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,315
388
0
2,484
4,403
993
0
362
4,041
0
16,298
W
Ganesha
 
Ganesha
321
89
0
1,272
2,572
1,149
0
0
2,572
10,095
0
W
Zeus
GiveMeP
Zeus
2,255
812
0
170
1,256
628
0
0
1,256
22,406
0
L
Apollo
JOOMGOOM
Apollo
1,573
1,026
0
1,679
3,038
693
0
321
2,717
0
18,431
W
1,855
129
0
1,363
2,484
1,018
0
1,130
1,354
11,618
0
L
Sobek
foxfiress
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
hatsuyumē
Sun Wukong
732
98
0
1,116
4,151
2,252
16
2,255
1,896
0
10,778
W
771
555
294
1,114
1,926
396
403
0
1,926
0
19,530
L
Morgan Le Fay
slayeryou
Morgan Le Fay
1,492
305
0
1,117
2,949
734
0
483
2,466
12,591
0
L
Awilix
xatazz
Awilix
1,749
506
0
1,829
4,040
769
0
1,372
2,668
0
11,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
16,221
168
Minions Killed
113
0
Camps Cleared
0
548,156
Distance Traveled
415,396
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,794
759
39
8
0
110,578
3
W
Ganesha
3,724
745
3
1
0
118,024
1
W
Zeus
4,596
919
47
9
0
102,650
1
L
Apollo
3,937
787
50
10
0
98,367
1
W
Anubis
3,973
795
24
5
0
103,379
2
L
Sobek
2,517
503
0
0
0
0
0
L
Sun Wukong
3,270
654
18
4
0
106,619
0
W
Chiron
3,696
739
55
11
0
113,525
2
L
Morgan Le Fay
3,279
656
21
4
0
94,014
1
L
Awilix
3,218
644
24
5
0
116,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role