Player Matchup

Izanami
Izanami
AzisOfficial
Izanami
Level 69
God Stats
1W - 2L
1,273 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
NullParadox
Baron Samedi
Level 62
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
TheGoodMaster
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mulan
Mulan
ZelenataBurgiq
Mulan
Level 27
God Stats
1W - 1L
1,537 SR
Queue Stats
53W - 68L
1,455 Elo+
Party 1
Chronos
Chronos
edinLo6
Chronos
Level 68
God Stats
3W - 1L
1,386 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 1
Team Averages
Level 51
1,399 SR
1,478 Elo+

VS

Team Averages
Level 50
1,446 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HermestheGreat
Mercury
Level 30
God Stats
18W - 19L
1,238 SR
Queue Stats
522W - 535L
1,538 Elo+
Solo
Zeus
Zeus
Ivankst325
Zeus
Level 105
God Stats
25W - 12L
1,500 SR
Queue Stats
344W - 373L
1,454 Elo+
Party 3
Bellona
Bellona
deyoxx
Bellona
Level 40
God Stats
181W - 179L
1,582 SR
Queue Stats
258W - 278L
1,460 Elo+
Party 3
Ganesha
Ganesha
scharnier
Ganesha
Level 31
God Stats
3W - 8L
1,408 SR
Queue Stats
49W - 53L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzisOfficial
Izanami
10
3 / 0 / 2
5,888
589
4,640
5,131
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NullParadox
Baron Samedi
9
2 / 0 / 3
5,802
580
2,954
3,325
995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
TheGoodMaster
Cliodhna
7
0 / 2 / 3
4,926
493
1,913
5,134
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,018
602
7,132
6,723
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
edinLo6
Chronos
13
9 / 0 / 1
7,499
750
6,325
6,380
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 4 / 0
4,377
438
1,712
5,009
1,193
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,007
501
3,013
8,252
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
5,475
548
1,784
5,377
1,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
deyoxx
Bellona
11
2 / 1 / 0
6,167
617
5,311
8,737
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
scharnier
Ganesha
8
0 / 1 / 0
4,990
499
1,865
7,444
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
15
Kills
2
2
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Izanami
AzisOfficial
Izanami
3
0
2
4
L
0
4
0
0
L
0
5
0
0
W
Baron Samedi
NullParadox
Baron Samedi
2
0
3
3.5
W
Cliodhna
TheGoodMaster
Cliodhna
0
2
3
0.75
W
1
0
1
1.5
L
Bellona
deyoxx
Bellona
2
1
0
2
W
Chronos
edinLo6
Chronos
9
0
1
9.5
L
Ganesha
scharnier
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
13,685
26,693
Taken
34,819
11,377
Mitigated
16,365
12,123
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,712
1,246
78
456
5,009
1,193
0
1,082
3,927
0
15,549
W
Izanami
AzisOfficial
Izanami
4,640
3,239
0
2,289
5,131
1,418
992
998
4,133
0
39,369
L
3,013
1,457
0
940
8,252
2,443
0
2,545
5,576
0
30,015
L
1,784
229
0
549
5,377
1,910
0
3,754
1,623
31,790
0
W
Baron Samedi
NullParadox
Baron Samedi
2,954
664
1,751
1,234
3,325
995
316
694
2,631
9,266
0
W
Cliodhna
TheGoodMaster
Cliodhna
1,913
614
231
357
5,134
1,393
0
173
4,961
0
18,926
W
7,132
1,452
0
3,882
6,723
5,443
25
0
6,723
5,877
30,360
L
Bellona
deyoxx
Bellona
5,311
3,328
0
5,100
8,737
6,235
315
1,257
7,044
0
38,764
W
Chronos
edinLo6
Chronos
6,325
3,663
0
2,379
6,380
2,128
1,475
1,640
4,596
42,505
0
L
Ganesha
scharnier
Ganesha
1,865
294
171
2,105
7,444
4,584
0
1,872
5,572
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
26,016
322
Minions Killed
291
0
Camps Cleared
0
989,853
Distance Traveled
927,120
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,377
438
61
6
0
171,151
3
W
Izanami
5,888
589
84
8
0
173,752
3
L
Mercury
5,007
501
62
6
0
227,492
1
L
Zeus
5,475
548
74
7
0
167,375
0
W
Baron Samedi
5,802
580
19
2
0
184,686
2
W
Cliodhna
4,926
493
39
4
0
217,533
2
W
Mulan
6,018
602
85
9
0
218,823
1
L
Bellona
6,167
617
86
9
0
180,087
5
W
Chronos
7,499
750
95
10
0
195,059
0
L
Ganesha
4,990
499
8
1
0
181,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role