Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
Caleusby
Chronos
Platinum IV
Level 158
God Stats
2W - 2L
1,482 SR
Queue Stats
112W - 103L
1,790 MMR
Solo
Geb
Geb
Gold II
IcebergDragon
Geb
Gold II
Level 100
God Stats
8W - 3L
1,730 SR
Queue Stats
45W - 46L
1,466 MMR
Solo
Odin
Odin
Gold V
KrAzE4o8
Odin
Gold V
Level 118
God Stats
1W - 1L
1,482 SR
Queue Stats
29W - 18L
1,592 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
SuperSmashMobs
Erlang Shen
Gold I
Level 156
God Stats
43W - 32L
1,695 SR
Queue Stats
146W - 129L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,578 SR
1,593 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,558 SR
1,597 MMR
Cliodhna
Cliodhna
Gold III
Cloudnurdz
Cliodhna
Gold III
Level 81
God Stats
2W - 3L
1,707 SR
Queue Stats
75W - 73L
1,772 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
DudeGuyAForsaken
Morgan Le Fay
Gold II
Level 135
God Stats
15W - 7L
1,805 SR
Queue Stats
44W - 42L
1,757 MMR
Solo
Arachne
Arachne
Gold III
NotABoulder
Arachne
Gold III
Level 156
God Stats
31W - 21L
1,666 SR
Queue Stats
86W - 88L
1,433 MMR
Solo
Ares
Ares
Gold V
PhoenixBLAZE5
Ares
Gold V
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 45L
1,569 MMR
Solo
Mulan
Mulan
Bronze IV
SessyoinKiara
Mulan
Bronze IV
Level 152
God Stats
2W - 3L
1,326 SR
Queue Stats
7W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 2 / 5
12,201
610
13,375
10,633
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Caleusby
Chronos
18
4 / 2 / 7
12,088
604
13,425
17,658
6,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 11
10,513
526
5,714
14,208
15,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
18
1 / 2 / 5
11,763
588
6,205
16,966
18,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
SuperSmashMobs
Erlang Shen
19
6 / 2 / 4
12,581
629
14,404
15,728
9,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetYmirGilgameshArtio

VS

Bans
BellonaThothAtlasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cloudnurdz
Cliodhna
17
2 / 3 / 3
10,383
519
8,565
13,415
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DudeGuyAForsaken
Morgan Le Fay
15
2 / 5 / 3
9,574
479
13,923
11,338
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
NotABoulder
Arachne
19
2 / 3 / 2
11,676
584
12,052
19,129
7,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 6 / 2
9,433
472
6,820
18,501
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 1
10,355
518
5,184
12,817
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
10
10
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
5
5.25
W
Chronos
Caleusby
Chronos
4
2
7
3.75
L
Cliodhna
Cloudnurdz
Cliodhna
2
3
3
1.17
L
Morgan Le Fay
DudeGuyAForsaken
Morgan Le Fay
2
5
3
0.7
W
2
2
11
3.75
W
Odin
1
2
5
1.75
L
Arachne
NotABoulder
Arachne
2
3
2
1
L
2
6
2
0.5
L
2
4
1
0.63
W
Erlang Shen
SuperSmashMobs
Erlang Shen
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
46,544
75,193
Taken
75,200
53,058
Mitigated
45,386
26,347
Healing
22,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,375
5,711
0
5,672
10,633
3,648
4,344
2,981
7,479
0
80,746
W
Chronos
Caleusby
Chronos
13,425
7,026
0
5,910
17,658
6,028
4,643
8,385
8,295
103,231
0
L
Cliodhna
Cloudnurdz
Cliodhna
8,565
1,021
0
4,590
13,415
5,586
0
3,698
9,717
0
80,772
L
Morgan Le Fay
DudeGuyAForsaken
Morgan Le Fay
13,923
513
0
998
11,338
5,133
147
3,801
7,537
57,895
0
W
5,714
537
333
2,451
14,208
15,137
451
5,432
7,555
22,512
0
W
Odin
6,205
1,448
0
5,298
16,966
18,803
664
1,665
15,301
0
74,167
L
Arachne
NotABoulder
Arachne
12,052
6,492
0
10,004
19,129
7,735
2,414
1,864
17,265
0
85,688
L
6,820
213
0
1,300
18,501
20,089
0
6,553
11,948
25,360
0
L
5,184
232
0
5,809
12,817
6,843
1,948
3,223
9,594
0
67,489
W
Erlang Shen
SuperSmashMobs
Erlang Shen
14,404
5,384
0
6,683
15,728
9,442
0
3,625
12,103
0
97,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
51,421
615
Minions Killed
575
0
Camps Cleared
0
2,071,266
Distance Traveled
1,943,403
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,201
610
117
6
0
384,926
12
W
Chronos
12,088
604
152
8
0
415,060
6
L
Cliodhna
10,383
519
142
7
0
439,769
5
L
Morgan Le Fay
9,574
479
107
5
0
392,964
5
W
Geb
10,513
526
27
1
0
408,045
8
W
Odin
11,763
588
172
9
0
397,795
7
L
Arachne
11,676
584
154
8
0
399,087
3
L
Ares
9,433
472
41
2
0
377,389
4
L
Mulan
10,355
518
131
7
0
334,194
5
W
Erlang Shen
12,581
629
147
7
0
465,440
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role