Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
GaKoTS
Eset
Gold V
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 129L
1,595 MMR
Solo
Bellona
Bellona
Gold V
Kingbalrus
Bellona
Gold V
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
625W - 630L
1,417 MMR
Party 2
Chaac
Chaac
Gold II
YmirIsWhere
Chaac
Gold II
Level 120
God Stats
93W - 109L
1,597 SR
Queue Stats
1,086W - 1,081L
1,642 MMR
Party 2
Chang'e
Chang'e
Silver II
kiquepro
Chang'e
Silver II
Level 123
God Stats
1W - 1L
1,544 SR
Queue Stats
28W - 41L
1,192 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,528 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,448 SR
1,425 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Emesava
Chiron
Silver I
Level 160
God Stats
4W - 0L
1,249 SR
Queue Stats
13W - 12L
1,592 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
Flexer95
Kuzenbo
Silver III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
changxianzhe
Guan Yu
Silver II
Level 159
God Stats
13W - 18L
1,287 SR
Queue Stats
727W - 743L
1,058 MMR
Solo
Nox
Nox
Silver III
xASneakyNinja
Nox
Silver III
Level 108
God Stats
4W - 2L
1,705 SR
Queue Stats
57W - 61L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 1
6,649
443
3,028
12,525
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
GaKoTS
Eset
14
1 / 4 / 0
8,367
558
3,517
6,830
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kingbalrus
Bellona
15
1 / 1 / 0
8,992
599
6,913
11,545
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
7,972
531
14,049
12,226
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
kiquepro
Chang'e
7
0 / 4 / 1
5,752
383
1,388
4,606
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioAh Muzen CabGilgameshAtlas

VS

Bans
BastetCliodhnaThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
5 / 2 / 10
8,845
590
11,669
11,876
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Emesava
Chiron
12
2 / 2 / 3
7,479
499
5,899
9,584
4,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Flexer95
Kuzenbo
12
4 / 0 / 2
7,989
533
5,284
12,898
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
changxianzhe
Guan Yu
15
0 / 0 / 2
8,771
585
7,228
10,411
12,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 0 / 3
9,775
652
5,571
7,258
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
17
17
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
1
0.1
W
Erlang Shen
 
Erlang Shen
5
2
10
5
W
Chiron
Emesava
Chiron
2
2
3
1.75
W
Kuzenbo
Flexer95
Kuzenbo
4
0
2
5
L
Eset
GaKoTS
Eset
1
4
0
0.25
L
Bellona
Kingbalrus
Bellona
1
1
0
1
L
2
3
0
0.67
W
Guan Yu
changxianzhe
Guan Yu
0
0
2
1
L
Chang'e
kiquepro
Chang'e
0
4
1
0.13
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
35,651
47,732
Taken
52,027
30,324
Mitigated
39,398
13,488
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,028
424
246
1,365
12,525
9,414
0
4,148
8,240
12,602
2,893
W
Erlang Shen
 
Erlang Shen
11,669
5,332
0
3,940
11,876
7,364
584
2,929
8,947
0
59,058
W
Chiron
Emesava
Chiron
5,899
3,460
1,467
4,146
9,584
4,247
333
1,309
8,275
0
54,857
W
Kuzenbo
Flexer95
Kuzenbo
5,284
1,990
686
4,513
12,898
12,186
121
1,846
11,052
23,018
0
L
Eset
GaKoTS
Eset
3,517
609
0
1,165
6,830
1,691
253
1,534
5,174
54,359
0
L
Bellona
Kingbalrus
Bellona
6,913
2,806
0
4,483
11,545
9,659
0
697
10,848
0
67,086
L
14,049
2,969
0
4,898
12,226
8,583
0
4,102
8,070
2,622
56,636
W
Guan Yu
changxianzhe
Guan Yu
7,228
321
85
4,978
10,411
12,902
0
96
10,222
4,846
51,604
L
Chang'e
kiquepro
Chang'e
1,388
124
215
1,116
4,606
977
0
714
3,848
15,400
0
W
5,571
897
0
2,062
7,258
2,699
602
2,363
4,895
65,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
42,859
439
Minions Killed
485
0
Camps Cleared
0
1,317,204
Distance Traveled
1,587,392
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,649
443
30
2
0
294,842
6
W
Erlang Shen
8,845
590
84
6
0
330,857
0
W
Chiron
7,479
499
96
6
0
293,255
2
W
Kuzenbo
7,989
533
29
2
0
324,566
7
L
Eset
8,367
558
126
8
0
289,246
5
L
Bellona
8,992
599
136
9
0
285,470
3
L
Chaac
7,972
531
115
8
0
313,302
4
W
Guan Yu
8,771
585
132
9
0
314,010
2
L
Chang'e
5,752
383
32
2
0
134,344
1
W
Nox
9,775
652
144
10
0
324,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role