Player Matchup

Neith
Neith
Arzhël
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,715 Elo+
Solo
Ah Puch
Ah Puch
PatataPata
Ah Puch
Level 139
God Stats
21W - 11L
1,773 SR
Queue Stats
347W - 148L
1,703 Elo+
Party 1
Tyr
Tyr
Pump4Trump
Tyr
Level 118
God Stats
1W - 2L
1,297 SR
Queue Stats
59W - 23L
1,088 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,502 Elo+

VS

Team Averages
Level 73
1,414 SR
1,374 Elo+
Fenrir
Fenrir
CFE15
Fenrir
Level 111
God Stats
20W - 16L
1,577 SR
Queue Stats
298W - 332L
1,544 Elo+
Solo
Vamana
Vamana
SweatLikeEss
Vamana
Level 59
God Stats
5W - 3L
1,419 SR
Queue Stats
27W - 38L
1,299 Elo+
Solo
Ra
Ra
TheNoseKnight
Ra
Level 48
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arzhël
Neith
11
3 / 1 / 4
7,080
708
4,458
5,985
2,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ah Puch
PatataPata
Ah Puch
13
3 / 0 / 4
7,668
767
10,649
3,134
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 5
7,033
703
5,004
7,905
4,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CFE15
Fenrir
10
2 / 1 / 0
6,553
655
3,659
8,045
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
11
0 / 4 / 2
6,238
624
4,953
9,728
6,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 1
6,238
624
3,272
5,132
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Arzhël
Neith
3
1
4
5
L
Fenrir
CFE15
Fenrir
2
1
0
2
W
Ah Puch
PatataPata
Ah Puch
3
0
4
5
W
3
1
5
5.5
L
Vamana
0
4
2
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
11,884
17,024
Taken
22,905
7,659
Mitigated
12,889
5,549
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arzhël
Neith
4,458
1,640
0
1,502
5,985
2,031
0
1,470
4,393
0
9,378
L
Fenrir
CFE15
Fenrir
3,659
530
242
1,308
8,045
4,551
0
3,779
3,982
0
6,649
W
Ah Puch
PatataPata
Ah Puch
10,649
839
0
1,477
3,134
1,018
0
754
2,264
35,133
0
W
5,004
519
0
2,570
7,905
4,610
0
1,508
6,285
3,357
19,136
L
Vamana
4,953
2,439
527
1,968
9,728
6,793
0
4,529
4,823
0
15,189
L
3,272
166
1,329
1,181
5,132
1,545
0
2,355
2,523
29,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
19,029
126
Minions Killed
104
7
Camps Cleared
2
565,833
Distance Traveled
564,638
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,080
708
15
2
2
172,590
4
L
Fenrir
6,553
655
8
1
0
190,737
4
W
Ah Puch
7,668
767
73
7
1
194,663
2
W
Tyr
7,033
703
38
4
4
198,580
2
L
Vamana
6,238
624
28
3
0
189,539
4
L
Ra
6,238
624
68
7
2
184,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role