Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Anubays
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
InnaUp
Izanami
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
3W - 2L
1,115 Elo+
Solo
Ao Kuang
Ao Kuang
nusefisk
Ao Kuang
Level 26
God Stats
1W - 2L
1,233 SR
Queue Stats
3W - 5L
1,064 Elo+
Party 2
Jormungandr
Jormungandr
yazdanmirzaee
Jormungandr
Level 67
God Stats
5W - 7L
1,496 SR
Queue Stats
144W - 162L
1,345 Elo+
Solo
Team Averages
Level 38
1,405 SR
1,305 Elo+

VS

Team Averages
Level 45
1,532 SR
1,244 Elo+
Kukulkan
Kukulkan
Catastrofe_tom
Kukulkan
Level 14
God Stats
4W - 5L
1,429 SR
Queue Stats
72W - 80L
1,341 Elo+
Party 1
Hercules
Hercules
MarcinPolPL
Hercules
Level 83
God Stats
8W - 12L
1,295 SR
Queue Stats
269W - 267L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
dockeenan
Nu Wa
Level 88
God Stats
13W - 5L
1,699 SR
Queue Stats
92W - 101L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
sandrituss
Ratatoskr
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 10L
1,273 Elo+
Solo
Kali
Kali
terror_luluYTB
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
2 / 3 / 19
12,913
760
9,506
22,712
29,582
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Anubays
Anubis
20
7 / 7 / 10
13,195
776
23,213
18,877
10,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
InnaUp
Izanami
20
5 / 1 / 7
13,042
767
13,439
16,528
7,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
nusefisk
Ao Kuang
19
8 / 5 / 9
13,091
770
15,119
20,306
11,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
yazdanmirzaee
Jormungandr
20
5 / 9 / 11
13,467
792
19,442
26,606
35,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 9
11,992
705
23,216
9,877
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MarcinPolPL
Hercules
19
9 / 4 / 10
12,504
736
19,387
32,084
16,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
dockeenan
Nu Wa
18
2 / 7 / 13
11,595
682
21,488
15,628
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
sandrituss
Ratatoskr
20
9 / 5 / 12
13,044
767
16,155
20,386
17,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 9 / 8
10,672
628
5,751
18,232
8,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
76
27
Kills
24
25
Deaths
27
56
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
3
19
3.83
W
Anubis
Anubays
Anubis
7
7
10
1.71
L
Kukulkan
3
2
9
3.75
W
Izanami
InnaUp
Izanami
5
1
7
8.5
L
Hercules
MarcinPolPL
Hercules
9
4
10
3.5
L
Nu Wa
dockeenan
Nu Wa
2
7
13
1.21
W
Ao Kuang
nusefisk
Ao Kuang
8
5
9
2.5
L
Ratatoskr
sandrituss
Ratatoskr
9
5
12
3
L
1
9
8
0.56
W
Jormungandr
yazdanmirzaee
Jormungandr
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,719
Damage
85,997
105,029
Taken
96,207
95,002
Mitigated
48,809
21,214
Healing
22,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
9,506
387
0
274
22,712
29,582
241
10,815
11,160
22,934
0
W
Anubis
Anubays
Anubis
23,213
1,148
0
5,908
18,877
10,561
976
7,827
10,670
59,849
0
L
Kukulkan
23,216
2,160
186
2,055
9,877
3,306
0
7,542
2,335
62,016
0
W
Izanami
InnaUp
Izanami
13,439
7,470
0
3,485
16,528
7,583
3,528
8,493
7,655
0
67,402
L
Hercules
MarcinPolPL
Hercules
19,387
4,597
0
11,405
32,084
16,150
0
21,524
10,560
8,932
33,574
L
Nu Wa
dockeenan
Nu Wa
21,488
4,612
533
1,853
15,628
3,625
183
13,084
2,544
41,221
0
W
Ao Kuang
nusefisk
Ao Kuang
15,119
6,113
0
5,981
20,306
11,299
359
9,758
10,151
32,344
0
L
Ratatoskr
sandrituss
Ratatoskr
16,155
1,964
0
4,473
20,386
17,543
33
13,331
7,055
0
45,559
L
5,751
1,973
670
1,137
18,232
8,185
0
11,799
6,433
0
20,207
W
Jormungandr
yazdanmirzaee
Jormungandr
19,442
4,733
215
5,351
26,606
35,977
529
9,091
16,605
66,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
59,807
300
Minions Killed
283
0
Camps Cleared
0
1,714,757
Distance Traveled
1,471,872
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,913
760
18
1
0
379,219
0
W
Anubis
13,195
776
50
3
0
289,549
0
L
Kukulkan
11,992
705
82
5
0
315,022
0
W
Izanami
13,042
767
107
6
0
396,661
3
L
Hercules
12,504
736
56
3
0
275,910
8
L
Nu Wa
11,595
682
56
3
0
281,233
1
W
Ao Kuang
13,091
770
30
2
0
349,409
0
L
Ratatoskr
13,044
767
61
4
0
354,140
1
L
Kali
10,672
628
28
2
0
245,567
0
W
Jormungandr
13,467
792
95
6
0
299,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role