Player Matchup

Ao Kuang
Ao Kuang
MFEARNYG
Ao Kuang
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
474W - 532L
1,562 Elo+
Party 2
Khepri
Khepri
illegaltrade1
Khepri
Level 81
God Stats
2W - 4L
1,955 SR
Queue Stats
92W - 54L
1,539 Elo+
Party 3
Xbalanque
Xbalanque
kaikeshadow
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,535 Elo+
Party 3
Tyr
Tyr
krazywayne
Tyr
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 260L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
weebsaku
Jing Wei
Level 148
God Stats
2W - 7L
1,697 SR
Queue Stats
60W - 48L
1,568 Elo+
Party 3
Team Averages
Level 112
1,630 SR
1,543 Elo+

VS

Team Averages
Level 105
1,695 SR
1,437 Elo+
Neith
Neith
ImperialAiecho
Neith
Level 84
God Stats
5W - 1L
1,735 SR
Queue Stats
215W - 113L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kxleb
Ah Muzen Cab
Level 142
God Stats
11W - 3L
1,911 SR
Queue Stats
335W - 193L
1,605 Elo+
Party 1
Bastet
Bastet
MRDURTMAGERT
Bastet
Level 65
God Stats
4W - 3L
1,795 SR
Queue Stats
189W - 187L
1,469 Elo+
Solo
Khepri
Khepri
ShadowHatsuma
Khepri
Level 147
God Stats
4W - 0L
1,532 SR
Queue Stats
69W - 73L
1,317 Elo+
Party 1
Agni
Agni
unpresentplayer
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MFEARNYG
Ao Kuang
13
3 / 4 / 2
8,453
704
4,111
10,620
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 9
9,988
832
9,470
14,973
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
kaikeshadow
Xbalanque
18
5 / 3 / 4
10,075
840
18,927
11,912
4,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 6 / 3
7,428
619
1,706
18,746
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
weebsaku
Jing Wei
15
1 / 3 / 5
8,462
705
7,879
9,619
3,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
9,700
808
10,186
7,524
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Kxleb
Ah Muzen Cab
18
6 / 2 / 12
10,591
883
22,225
14,470
8,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
17
2 / 1 / 16
9,607
801
10,091
12,327
6,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 1 / 15
9,762
814
4,826
9,452
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 5 / 8
9,697
808
12,437
12,505
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
10
Kills
20
20
Deaths
11
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Ah Muzen Cab
Kxleb
Ah Muzen Cab
6
2
12
6
L
Ao Kuang
MFEARNYG
Ao Kuang
3
4
2
1
W
Bastet
2
1
16
10
W
1
1
15
8.5
L
1
4
9
1.38
L
Xbalanque
kaikeshadow
Xbalanque
5
3
4
2.33
L
0
6
3
0.25
W
6
5
8
2
L
Jing Wei
weebsaku
Jing Wei
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
59,765
65,870
Taken
56,278
39,686
Mitigated
38,792
24,151
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,186
4,398
381
1,036
7,524
5,308
2,406
1,420
6,104
0
21,903
W
Ah Muzen Cab
Kxleb
Ah Muzen Cab
22,225
9,796
1,419
4,389
14,470
8,966
1,520
3,041
11,327
0
50,764
L
Ao Kuang
MFEARNYG
Ao Kuang
4,111
318
591
2,021
10,620
3,659
0
2,452
8,168
8,921
0
W
Bastet
10,091
1,533
1,339
3,753
12,327
6,992
320
2,339
9,988
0
21,024
W
4,826
442
1,198
1,283
9,452
11,709
282
2,272
7,104
8,342
0
L
9,470
441
3,915
5,465
14,973
14,334
0
2,931
12,042
18,543
0
L
Xbalanque
kaikeshadow
Xbalanque
18,927
4,828
554
2,890
11,912
4,424
770
2,672
9,240
0
34,960
L
1,706
302
743
5,044
18,746
13,860
0
6,104
12,642
0
4,801
W
12,437
419
348
1,641
12,505
5,817
543
4,509
7,114
22,089
0
L
Jing Wei
weebsaku
Jing Wei
7,879
3,911
657
2,271
9,619
3,409
1,160
3,104
6,515
0
26,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
49,357
147
Minions Killed
127
0
Camps Cleared
0
1,037,707
Distance Traveled
1,234,831
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,700
808
27
2
0
203,066
0
W
Ah Muzen Cab
10,591
883
41
3
0
243,883
0
L
Ao Kuang
8,453
704
14
1
0
181,061
0
W
Bastet
9,607
801
30
3
0
295,863
0
W
Khepri
9,762
814
7
1
0
255,056
0
L
Khepri
9,988
832
20
2
0
218,853
1
L
Xbalanque
10,075
840
54
5
0
242,943
0
L
Tyr
7,428
619
12
1
0
175,105
0
W
Agni
9,697
808
22
2
0
236,963
0
L
Jing Wei
8,462
705
47
4
0
219,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role