Player Matchup

Yemoja
Yemoja
Dolixson
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,480 Elo+
Party 1
Odin
Odin
Monsteronix
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3
Cernunnos
Cernunnos
Piorunisty
Cernunnos
Level 49
God Stats
2W - 6L
1,447 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Hel
Hel
Shad0wkill3rr
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
barba96
Arachne
Level 96
God Stats
10W - 10L
1,650 SR
Queue Stats
31W - 22L
1,521 Elo+
Solo
Team Averages
Level 42
1,519 SR
1,421 Elo+

VS

Team Averages
Level 127
1,544 SR
1,567 Elo+
Nu Wa
Nu Wa
AnyMist
Nu Wa
Level 146
God Stats
10W - 14L
1,500 SR
Queue Stats
216W - 228L
1,309 Elo+
Solo
Mulan
Mulan
AvengerSenju
Mulan
Level 154
God Stats
7W - 5L
1,500 SR
Queue Stats
110W - 108L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
Neiitab
Danzaburou
Level 146
God Stats
6W - 3L
1,824 SR
Queue Stats
69W - 79L
1,659 Elo+
Party 2
Amaterasu
Amaterasu
Steven14200
Amaterasu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,659 Elo+
Party 2
Sol
Sol
underfallas
Sol
Level 28
God Stats
5W - 4L
1,397 SR
Queue Stats
31W - 17L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dolixson
Yemoja
14
0 / 2 / 4
7,309
731
4,313
9,716
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 0
6,815
682
1,974
8,351
5,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Piorunisty
Cernunnos
15
4 / 3 / 1
7,850
785
7,668
8,374
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 3
6,891
689
3,531
8,401
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
barba96
Arachne
14
1 / 3 / 1
7,243
724
3,798
8,735
2,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnyMist
Nu Wa
14
1 / 2 / 11
8,115
812
8,857
5,540
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 0 / 6
8,651
865
8,146
7,591
5,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Neiitab
Danzaburou
16
4 / 0 / 6
9,000
900
5,693
3,207
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Steven14200
Amaterasu
14
3 / 1 / 8
8,233
823
7,520
9,770
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 2 / 6
8,631
863
7,167
6,136
2,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
15
15
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnyMist
Nu Wa
1
2
11
3.25
W
5
0
6
8
L
Yemoja
Dolixson
Yemoja
0
2
4
1
L
0
2
0
0
W
Danzaburou
Neiitab
Danzaburou
4
0
6
7
L
Cernunnos
Piorunisty
Cernunnos
4
3
1
1.5
L
0
5
3
0.3
W
Amaterasu
Steven14200
Amaterasu
3
1
8
7
L
Arachne
barba96
Arachne
1
3
1
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
37,383
43,577
Taken
32,244
22,637
Mitigated
17,799
9,089
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnyMist
Nu Wa
8,857
2,651
0
431
5,540
1,763
605
2,266
3,274
25,401
0
W
8,146
2,281
574
2,490
7,591
5,822
242
1,634
5,957
0
23,891
L
Yemoja
Dolixson
Yemoja
4,313
877
847
1,032
9,716
7,265
0
3,179
6,313
17,071
0
L
1,974
779
170
1,467
8,351
5,141
0
1,241
6,982
0
10,804
W
Danzaburou
Neiitab
Danzaburou
5,693
2,809
0
1,337
3,207
1,384
739
1,264
1,943
0
33,089
L
Cernunnos
Piorunisty
Cernunnos
7,668
3,377
0
1,823
8,374
3,471
0
4,222
3,996
0
26,003
L
3,531
951
875
1,303
8,401
3,913
0
2,291
5,963
15,370
0
W
Amaterasu
Steven14200
Amaterasu
7,520
2,994
0
2,788
9,770
6,804
0
1,496
8,274
0
25,415
L
Arachne
barba96
Arachne
3,798
2,530
0
1,572
8,735
2,847
0
4,268
4,299
0
14,984
W
7,167
1,351
0
1,139
6,136
2,026
4,928
1,184
4,952
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
42,630
140
Minions Killed
256
0
Camps Cleared
0
978,277
Distance Traveled
1,000,856
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,115
812
45
5
0
183,816
1
W
Mulan
8,651
865
34
3
0
210,229
1
L
Yemoja
7,309
731
31
3
0
194,276
1
L
Odin
6,815
682
25
3
0
216,390
1
W
Danzaburou
9,000
900
68
7
0
188,979
0
L
Cernunnos
7,850
785
32
3
0
163,263
0
L
Hel
6,891
689
24
2
0
181,829
1
W
Amaterasu
8,233
823
42
4
0
210,008
1
L
Arachne
7,243
724
28
3
0
222,519
2
W
Sol
8,631
863
67
7
0
207,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role