Player Matchup

Thanatos
Thanatos
CornellsWorld
Thanatos
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 73L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
buckets21
Kukulkan
Level 8
God Stats
9W - 5L
1,442 SR
Queue Stats
193W - 159L
1,411 Elo+
Party 2
Chaac
Chaac
hoogajav
Chaac
Level 125
God Stats
3W - 2L
1,285 SR
Queue Stats
201W - 137L
1,481 Elo+
Party 2
Team Averages
Level 91
1,409 SR
1,430 Elo+

VS

Team Averages
Level 132
1,582 SR
1,264 Elo+
Ne Zha
Ne Zha
DisguisedKnight
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 1
Medusa
Medusa
TheTuffSong
Medusa
Level 135
God Stats
2W - 3L
1,715 SR
Queue Stats
18W - 57L
1,187 Elo+
Party 1
Discordia
Discordia
xSasix
Discordia
Level 157
God Stats
2W - 8L
1,529 SR
Queue Stats
12W - 34L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CornellsWorld
Thanatos
17
8 / 6 / 9
12,886
805
11,861
14,200
5,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
buckets21
Kukulkan
17
5 / 1 / 9
11,817
739
9,433
7,772
2,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
hoogajav
Chaac
17
4 / 4 / 13
11,434
715
8,202
15,955
19,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
9,931
621
7,634
14,464
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
14
3 / 6 / 7
10,508
657
12,460
13,637
4,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
xSasix
Discordia
17
6 / 3 / 5
11,492
718
9,500
7,391
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
17
Kills
11
11
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CornellsWorld
Thanatos
8
6
9
2.08
L
2
8
6
0.63
L
Medusa
3
6
7
1.08
W
Kukulkan
buckets21
Kukulkan
5
1
9
9.5
W
Chaac
hoogajav
Chaac
4
4
13
2.63
L
Discordia
xSasix
Discordia
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
29,594
37,927
Taken
35,492
27,959
Mitigated
11,571
15,051
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CornellsWorld
Thanatos
11,861
3,862
0
10,774
14,200
5,507
1,742
3,768
10,432
0
37,953
L
7,634
2,336
88
2,212
14,464
4,862
0
4,411
10,053
0
25,675
L
Medusa
12,460
2,805
237
791
13,637
4,634
491
3,466
10,171
0
46,383
W
Kukulkan
buckets21
Kukulkan
9,433
1,366
0
702
7,772
2,776
748
2,073
5,699
33,357
0
W
Chaac
hoogajav
Chaac
8,202
904
554
3,021
15,955
19,676
502
4,061
11,894
87
30,852
L
Discordia
xSasix
Discordia
9,500
373
646
260
7,391
2,075
619
2,104
5,287
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
31,931
154
Minions Killed
163
5
Camps Cleared
6
854,067
Distance Traveled
722,959
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,886
805
59
4
3
276,493
3
L
Ne Zha
9,931
621
34
2
3
223,442
2
L
Medusa
10,508
657
68
4
2
238,435
5
W
Kukulkan
11,817
739
64
4
1
287,229
0
W
Chaac
11,434
715
31
2
1
290,345
2
L
Discordia
11,492
718
61
4
1
261,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role