Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Cripplingdebt97
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Chiron
Chiron
Uzumaki727
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Warforgedsouls
King Arthur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 95L
1,433 Elo+
Party 1
Raijin
Raijin
Xerowolf93
Raijin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,303 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,447 Elo+

VS

Team Averages
Level 87
1,474 SR
1,393 Elo+
Apollo
Apollo
Aakdewin
Apollo
Level 146
God Stats
1W - 2L
1,821 SR
Queue Stats
23W - 21L
1,597 Elo+
Solo
Bakasura
Bakasura
Hellasaucejutsu
Bakasura
Level 12
God Stats
4W - 20L
1,244 SR
Queue Stats
4W - 24L
1,239 Elo+
Party 2
Thoth
Thoth
II Gassed
Thoth
Level 107
God Stats
1W - 9L
1,447 SR
Queue Stats
432W - 451L
1,507 Elo+
Solo
Atlas
Atlas
Kurapika5248
Atlas
Level 12
God Stats
1W - 3L
1,358 SR
Queue Stats
4W - 19L
1,260 Elo+
Party 2
Olorun
Olorun
SSLYrat
Olorun
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 102L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 5 / 2
12,594
900
15,815
20,353
9,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 4
10,556
754
7,601
9,371
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Uzumaki727
Chiron
17
2 / 3 / 6
9,827
702
5,271
9,094
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Warforgedsouls
King Arthur
17
1 / 4 / 7
10,209
729
10,690
19,157
16,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Raijin
Xerowolf93
Raijin
17
5 / 4 / 3
10,450
746
8,610
7,974
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aakdewin
Apollo
19
7 / 3 / 3
11,436
817
16,010
12,316
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
16
3 / 2 / 1
9,479
677
5,430
9,029
5,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
II Gassed
Thoth
16
5 / 4 / 1
9,677
691
12,642
12,520
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 4
8,432
602
4,816
13,088
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
SSLYrat
Olorun
17
1 / 3 / 1
9,692
692
6,388
11,310
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
20
Kills
16
17
Deaths
20
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
5
2
2
L
Apollo
Aakdewin
Apollo
7
3
3
2.83
W
3
1
4
5
L
Bakasura
3
2
1
1.75
L
Thoth
II Gassed
Thoth
5
4
1
1.38
L
0
8
4
0.25
L
Olorun
SSLYrat
Olorun
1
3
1
0.5
W
Chiron
Uzumaki727
Chiron
2
3
6
1.67
W
King Arthur
Warforgedsouls
King Arthur
1
4
7
1.13
W
Raijin
Xerowolf93
Raijin
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,987
Damage
45,286
65,949
Taken
58,263
36,480
Mitigated
25,288
26,122
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,815
8,827
84
9,824
20,353
9,154
1,859
7,984
12,204
0
59,109
L
Apollo
Aakdewin
Apollo
16,010
10,499
0
2,369
12,316
6,156
0
1,003
11,083
0
65,043
W
7,601
2,486
0
3,935
9,371
3,963
2,422
2,665
6,686
0
36,376
L
Bakasura
5,430
3,835
0
957
9,029
5,260
0
2,305
6,452
0
16,733
L
Thoth
II Gassed
Thoth
12,642
823
0
1,267
12,520
4,348
457
1,693
10,519
34,257
0
L
4,816
1,604
11
652
13,088
5,096
0
1,016
11,968
10,995
0
L
Olorun
SSLYrat
Olorun
6,388
2,064
394
3,060
11,310
4,428
515
1,466
9,427
35,094
0
W
Chiron
Uzumaki727
Chiron
5,271
1,324
1,352
3,996
9,094
3,815
2,884
2,421
6,673
0
33,771
W
King Arthur
Warforgedsouls
King Arthur
10,690
1,428
378
4,746
19,157
16,434
64
7,220
11,396
0
32,554
W
Raijin
Xerowolf93
Raijin
8,610
514
543
1,264
7,974
3,114
1,357
3,556
4,235
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
48,716
275
Minions Killed
277
0
Camps Cleared
0
1,439,541
Distance Traveled
1,252,273
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,594
900
72
5
0
341,129
0
L
Apollo
11,436
817
108
8
0
274,496
1
W
Anhur
10,556
754
68
5
0
277,595
1
L
Bakasura
9,479
677
44
3
0
234,101
0
L
Thoth
9,677
691
46
3
0
250,241
1
L
Atlas
8,432
602
7
1
0
211,540
2
L
Olorun
9,692
692
72
5
0
281,895
1
W
Chiron
9,827
702
50
4
0
282,261
2
W
King Arthur
10,209
729
52
4
0
270,899
0
W
Raijin
10,450
746
33
2
0
267,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role