Player Matchup

Sun Wukong
Sun Wukong
Arodriguez134
Sun Wukong
Level 84
God Stats
18W - 22L
1,504 SR
Queue Stats
71W - 80L
1,519 Elo+
Party 3
Artemis
Artemis
MrPaddington
Artemis
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 2
Cliodhna
Cliodhna
Selta
Cliodhna
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
63W - 86L
1,537 Elo+
Party 3
Cerberus
Cerberus
schumppy
Cerberus
Level 86
God Stats
33W - 28L
1,589 SR
Queue Stats
199W - 211L
1,541 Elo+
Party 2
Zeus
Zeus
y0watsup
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 2
Team Averages
Level 62
1,598 SR
1,555 Elo+

VS

Team Averages
Level 84
1,550 SR
1,609 Elo+
Cthulhu
Cthulhu
DoodleBobRob
Cthulhu
Level 29
God Stats
6W - 3L
1,308 SR
Queue Stats
119W - 67L
1,625 Elo+
Party 1
Charybdis
Charybdis
GuiltySweets
Charybdis
Level 106
God Stats
8W - 5L
1,773 SR
Queue Stats
121W - 66L
1,644 Elo+
Party 1
Loki
Loki
Hrgdflrg
Loki
Level 76
God Stats
5W - 6L
1,670 SR
Queue Stats
70W - 89L
1,538 Elo+
Solo
Ra
Ra
Teeshyah
Ra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 9L
1,822 Elo+
Solo
Skadi
Skadi
angelitus
Skadi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arodriguez134
Sun Wukong
13
4 / 3 / 2
7,872
606
7,011
11,323
5,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
MrPaddington
Artemis
9
1 / 6 / 2
5,780
445
2,128
6,365
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Selta
Cliodhna
11
5 / 5 / 0
7,062
543
8,235
10,908
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
schumppy
Cerberus
10
0 / 5 / 3
6,022
463
2,355
9,336
5,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
1 / 8 / 3
6,457
497
6,666
6,829
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoodleBobRob
Cthulhu
11
1 / 1 / 15
7,676
590
4,968
8,893
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
GuiltySweets
Charybdis
14
12 / 1 / 4
8,996
692
7,848
6,358
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
12
1 / 3 / 11
7,389
568
4,605
7,944
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 1 / 4
9,036
695
12,043
6,903
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
angelitus
Skadi
11
1 / 5 / 6
7,094
546
4,185
10,025
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
27
27
Deaths
11
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arodriguez134
Sun Wukong
4
3
2
1.67
W
Cthulhu
DoodleBobRob
Cthulhu
1
1
15
8.5
W
Charybdis
GuiltySweets
Charybdis
12
1
4
14
W
Loki
1
3
11
2.17
L
Artemis
MrPaddington
Artemis
1
6
2
0.33
L
Cliodhna
Selta
Cliodhna
5
5
0
1
W
12
1
4
14
W
Skadi
angelitus
Skadi
1
5
6
0.8
L
Cerberus
schumppy
Cerberus
0
5
3
0.3
L
Zeus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
33,649
44,761
Taken
40,123
17,815
Mitigated
17,189
8,942
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arodriguez134
Sun Wukong
7,011
809
0
2,882
11,323
5,643
548
2,981
8,276
0
37,275
W
Cthulhu
DoodleBobRob
Cthulhu
4,968
553
268
3,127
8,893
6,893
27
2,403
6,490
21,309
0
W
Charybdis
GuiltySweets
Charybdis
7,848
3,927
0
2,911
6,358
2,355
584
2,294
4,064
0
47,061
W
Loki
4,605
925
0
3,068
7,944
2,306
600
825
7,119
0
36,718
L
Artemis
MrPaddington
Artemis
2,128
966
0
830
6,365
1,178
638
1,745
4,578
0
12,444
L
Cliodhna
Selta
Cliodhna
8,235
864
0
3,187
10,908
3,285
0
3,712
7,032
0
37,776
W
12,043
1,718
1,236
3,313
6,903
2,687
0
2,713
4,190
57,661
0
W
Skadi
angelitus
Skadi
4,185
2,030
0
2,118
10,025
2,948
648
786
9,239
0
32,900
L
Cerberus
schumppy
Cerberus
2,355
0
136
1,907
9,336
5,819
20
4,608
4,652
28,193
0
L
Zeus
6,666
915
0
0
6,829
1,890
0
3,539
3,212
27,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
40,191
277
Minions Killed
365
0
Camps Cleared
0
1,207,248
Distance Traveled
1,249,273
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,872
606
74
6
0
237,954
3
W
Cthulhu
7,676
590
24
2
0
262,486
7
W
Charybdis
8,996
692
98
8
0
222,342
1
W
Loki
7,389
568
72
6
0
279,768
0
L
Artemis
5,780
445
30
2
0
218,759
0
L
Cliodhna
7,062
543
64
5
0
282,942
5
W
Ra
9,036
695
111
9
0
276,350
4
W
Skadi
7,094
546
60
5
0
208,327
0
L
Cerberus
6,022
463
58
4
0
246,421
2
L
Zeus
6,457
497
51
4
0
221,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role