Player Matchup

Bacchus
Bacchus
BlazeHunterX100
Bacchus
Level 61
God Stats
28W - 21L
1,624 SR
Queue Stats
221W - 215L
1,383 Elo+
Party 1
Awilix
Awilix
DareTheHar3
Awilix
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
562W - 543L
1,486 Elo+
Party 1
Achilles
Achilles
MARVINTRON
Achilles
Level 26
God Stats
93W - 78L
1,677 SR
Queue Stats
862W - 862L
1,547 Elo+
Party 1
Sol
Sol
Momotoshiro
Sol
Level 39
God Stats
4W - 1L
1,749 SR
Queue Stats
193W - 159L
1,618 Elo+
Party 1
The Morrigan
The Morrigan
R3YBUD
The Morrigan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 275L
1,506 Elo+
Party 1
Team Averages
Level 72
1,610 SR
1,508 Elo+

VS

Team Averages
Level 67
1,404 SR
1,375 Elo+
Chang'e
Chang'e
DrearyGrayEyes
Chang'e
Level 85
God Stats
3W - 11L
1,500 SR
Queue Stats
104W - 130L
1,494 Elo+
Solo
Camazotz
Camazotz
Hetiera
Camazotz
Level 47
God Stats
47W - 54L
1,282 SR
Queue Stats
125W - 186L
1,453 Elo+
Solo
Cabrakan
Cabrakan
Krabnuts
Cabrakan
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
206W - 263L
1,305 Elo+
Solo
Scylla
Scylla
Shmockk1
Scylla
Level 37
God Stats
2W - 4L
1,453 SR
Queue Stats
10W - 23L
1,347 Elo+
Solo
Cernunnos
Cernunnos
Squezoooo
Cernunnos
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,996
500
3,376
5,913
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Awilix
14
8 / 2 / 4
8,592
614
6,547
8,604
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
MARVINTRON
Achilles
13
1 / 3 / 1
7,530
538
4,500
11,334
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 0 / 9
7,635
545
7,260
7,660
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
R3YBUD
The Morrigan
15
6 / 0 / 3
9,232
659
7,107
3,629
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,613
544
7,676
9,528
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Hetiera
Camazotz
11
3 / 5 / 0
6,673
477
5,281
12,852
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Krabnuts
Cabrakan
8
0 / 3 / 1
5,978
427
1,862
7,535
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Shmockk1
Scylla
11
0 / 3 / 0
6,311
451
2,074
6,963
1,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Squezoooo
Cernunnos
12
1 / 4 / 0
6,912
494
3,834
8,243
2,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
5
6
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Awilix
8
2
4
5
L
1
2
2
1
L
Camazotz
Hetiera
Camazotz
3
5
0
0.6
L
Cabrakan
Krabnuts
Cabrakan
0
3
1
0.17
W
Achilles
MARVINTRON
Achilles
1
3
1
0.5
W
2
0
9
6.5
W
The Morrigan
R3YBUD
The Morrigan
6
0
3
7.5
L
Scylla
Shmockk1
Scylla
0
3
0
0
L
Cernunnos
Squezoooo
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
20,727
37,140
Taken
45,121
20,257
Mitigated
15,667
14,101
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,376
572
310
1,402
5,913
5,550
120
1,685
4,228
10,101
0
W
Awilix
6,547
2,853
0
3,370
8,604
3,177
0
2,024
6,580
0
43,638
L
7,676
452
183
5,220
9,528
2,792
341
473
9,055
43,786
0
L
Camazotz
Hetiera
Camazotz
5,281
2,438
0
4,533
12,852
3,705
252
3,916
8,936
0
29,789
L
Cabrakan
Krabnuts
Cabrakan
1,862
328
0
1,525
7,535
4,631
0
4,548
2,987
10,513
0
W
Achilles
MARVINTRON
Achilles
4,500
1,089
0
2,307
11,334
7,958
336
5,522
5,812
0
42,968
W
7,260
2,781
0
5,556
7,660
1,976
492
1,542
6,118
54,369
0
W
The Morrigan
R3YBUD
The Morrigan
7,107
1,524
252
904
3,629
1,596
0
839
2,790
60,426
5,274
L
Scylla
Shmockk1
Scylla
2,074
269
0
2,057
6,963
1,953
0
4,478
2,485
36,185
0
L
Cernunnos
Squezoooo
Cernunnos
3,834
893
0
2,584
8,243
2,586
0
4,038
4,205
0
53,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
33,487
390
Minions Killed
345
0
Camps Cleared
0
1,481,195
Distance Traveled
1,210,830
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,996
500
16
1
0
282,860
2
W
Awilix
8,592
614
67
5
0
329,752
2
L
Chang'e
7,613
544
100
7
0
255,780
4
L
Camazotz
6,673
477
49
4
0
285,988
0
L
Cabrakan
5,978
427
18
1
0
183,473
1
W
Achilles
7,530
538
93
7
0
310,205
1
W
Sol
7,635
545
88
6
0
271,019
4
W
The Morrigan
9,232
659
126
9
0
287,359
4
L
Scylla
6,311
451
73
5
0
248,032
0
L
Cernunnos
6,912
494
105
8
0
237,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role