Player Matchup

Artemis
Artemis
Deathnile
Artemis
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 217L
1,426 Elo+
Party 1
Hel
Hel
N4nd0z
Hel
Level 29
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
OzzyDrix
Chaac
Level 84
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
ReillocoX
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Timemuffin2
Ymir
Level 139
God Stats
9W - 9L
1,723 SR
Queue Stats
206W - 247L
1,449 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,475 Elo+

VS

Team Averages
Level 137
1,403 SR
1,469 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Abhorror
Chronos
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 40L
1,478 Elo+
Party 3
Hachiman
Hachiman
Edwah Krav
Hachiman
Level 145
God Stats
2W - 1L
1,301 SR
Queue Stats
56W - 56L
1,461 Elo+
Solo
Ra
Ra
TechRune
Ra
Level 129
God Stats
1W - 2L
1,151 SR
Queue Stats
94W - 121L
1,429 Elo+
Solo
Nemesis
Nemesis
exturaa
Nemesis
Level 157
God Stats
7W - 12L
1,562 SR
Queue Stats
172W - 179L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deathnile
Artemis
9
1 / 1 / 0
4,854
539
2,342
4,340
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hel
N4nd0z
Hel
7
0 / 4 / 0
4,379
487
2,458
4,723
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
OzzyDrix
Chaac
9
0 / 4 / 0
5,321
591
1,212
6,138
2,692
Thor
8
0 / 3 / 0
4,687
521
635
8,156
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,379
487
2,390
7,042
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 6
5,657
629
2,974
3,816
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Abhorror
Chronos
10
2 / 0 / 4
5,916
657
4,120
3,338
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Edwah Krav
Hachiman
10
0 / 1 / 0
5,397
600
2,307
3,745
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
7,300
811
4,985
3,452
3,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
exturaa
Nemesis
10
6 / 0 / 4
6,135
682
4,680
4,911
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
6
4
W
Chronos
Abhorror
Chronos
2
0
4
4
L
Artemis
Deathnile
Artemis
1
1
0
1
W
Hachiman
Edwah Krav
Hachiman
0
1
0
0
L
Hel
N4nd0z
Hel
0
4
0
0
L
Chaac
OzzyDrix
Chaac
0
4
0
0
L
Thor
0
3
0
0
W
4
0
3
5.5
L
0
1
0
0
W
Nemesis
exturaa
Nemesis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,037
Damage
19,066
30,399
Taken
19,262
10,132
Mitigated
10,243
7,272
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,974
1,357
0
1,334
3,816
3,009
28
889
2,927
12,223
0
W
Chronos
Abhorror
Chronos
4,120
706
0
564
3,338
1,141
0
1,340
1,998
34,102
0
L
Artemis
Deathnile
Artemis
2,342
737
0
2,066
4,340
931
0
913
3,427
0
24,267
W
Hachiman
Edwah Krav
Hachiman
2,307
1,006
0
1,635
3,745
882
0
157
3,588
0
39,035
L
Hel
N4nd0z
Hel
2,458
0
507
858
4,723
1,220
0
2,170
2,553
18,039
0
L
Chaac
OzzyDrix
Chaac
1,212
149
0
640
6,138
2,692
0
2,881
3,257
0
29,134
L
Thor
635
0
0
2,033
8,156
2,250
0
2,808
5,348
0
19,880
W
4,985
382
148
1,703
3,452
3,616
0
490
2,962
47,611
0
L
2,390
309
0
1,168
7,042
3,039
0
3,307
3,735
12,975
0
W
Nemesis
exturaa
Nemesis
4,680
1,940
0
753
4,911
1,595
0
1,972
2,939
0
29,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
30,405
241
Minions Killed
348
0
Camps Cleared
0
833,599
Distance Traveled
1,010,101
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,657
629
16
2
0
194,553
2
W
Chronos
5,916
657
79
9
0
199,204
3
L
Artemis
4,854
539
51
6
0
115,888
2
W
Hachiman
5,397
600
86
10
0
158,281
3
L
Hel
4,379
487
42
5
0
191,371
3
L
Chaac
5,321
591
73
8
0
174,831
0
L
Thor
4,687
521
58
6
0
166,743
3
W
Ra
7,300
811
115
13
0
207,023
5
L
Ymir
4,379
487
17
2
0
184,766
2
W
Nemesis
6,135
682
52
6
0
251,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role