Player Matchup

Janus
Janus
Driskav
Janus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 28L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SacredPotato22
Jormungandr
Level 107
God Stats
6W - 9L
1,089 SR
Queue Stats
100W - 124L
1,240 Elo+
Party 2
Bastet
Bastet
Sniperfiend33
Bastet
Level 17
God Stats
7W - 6L
1,303 SR
Queue Stats
12W - 12L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
TXC_BEAST01
Baron Samedi
Level 17
God Stats
7W - 9L
1,511 SR
Queue Stats
11W - 20L
1,408 Elo+
Solo
Medusa
Medusa
bloodfull121
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Team Averages
Level 37
1,381 SR
1,331 Elo+

VS

Team Averages
Level 65
1,523 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dmitrii555-512
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,039 Elo+
Solo
Awilix
Awilix
GravityIsntReal
Awilix
Level 49
God Stats
3W - 1L
1,275 SR
Queue Stats
83W - 51L
1,659 Elo+
Party 1
King Arthur
King Arthur
Ravetube
King Arthur
Level 57
God Stats
6W - 2L
1,839 SR
Queue Stats
71W - 42L
1,855 Elo+
Party 1
Chiron
Chiron
spellboy
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 43L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Driskav
Janus
19
9 / 6 / 2
11,349
811
18,933
12,628
5,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SacredPotato22
Jormungandr
16
1 / 5 / 3
9,096
650
15,769
14,172
9,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 3
9,568
683
8,582
17,675
6,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TXC_BEAST01
Baron Samedi
14
0 / 12 / 5
8,900
636
4,870
18,845
7,435
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
1 / 4 / 2
8,536
610
2,173
6,589
1,747
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 3 / 17
11,033
788
9,976
21,109
23,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 7 / 4
8,813
630
1,088
10,421
3,411
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 1 / 14
11,644
832
20,779
10,066
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Ravetube
King Arthur
19
10 / 2 / 10
12,073
862
12,500
18,349
18,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
spellboy
Chiron
19
9 / 0 / 12
11,749
839
19,601
13,022
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
13
Kills
33
33
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
17
3.83
W
0
7
4
0.29
L
Janus
Driskav
Janus
9
6
2
1.67
W
11
1
14
18
W
King Arthur
Ravetube
King Arthur
10
2
10
7.5
L
Jormungandr
SacredPotato22
Jormungandr
1
5
3
0.5
L
2
6
3
0.58
L
Baron Samedi
TXC_BEAST01
Baron Samedi
0
12
5
0.21
L
Medusa
1
4
2
0.5
W
Chiron
spellboy
Chiron
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,327
Damage
63,944
69,909
Taken
72,967
30,689
Mitigated
57,143
5,888
Healing
22,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,976
2,313
6,551
8,428
21,109
23,976
332
8,927
11,987
24,888
0
W
1,088
1,088
0
195
10,421
3,411
806
7,976
2,378
5,302
0
L
Janus
Driskav
Janus
18,933
1,000
0
1,831
12,628
5,654
68
1,814
10,480
55,623
0
W
20,779
7,935
0
1,858
10,066
5,930
24
4,971
5,026
0
36,226
W
King Arthur
Ravetube
King Arthur
12,500
1,434
0
176
18,349
18,665
180
8,639
9,574
0
40,860
L
Jormungandr
SacredPotato22
Jormungandr
15,769
3,807
0
602
14,172
9,583
0
3,486
10,444
39,507
0
L
8,582
2,096
136
1,326
17,675
6,270
0
1,726
15,630
0
18,871
L
Baron Samedi
TXC_BEAST01
Baron Samedi
4,870
1,627
172
1,244
18,845
7,435
0
2,373
16,047
12,636
0
L
Medusa
2,173
685
99
478
6,589
1,747
0
1,346
5,060
0
8,900
W
Chiron
spellboy
Chiron
19,601
10,456
736
4,434
13,022
5,161
5,843
8,528
4,430
0
65,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,449
Gold Earned
55,312
203
Minions Killed
207
0
Camps Cleared
0
1,086,904
Distance Traveled
1,454,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,033
788
23
2
0
261,115
2
W
Olorun
8,813
630
13
1
0
217,020
3
L
Janus
11,349
811
90
6
0
251,076
3
W
Awilix
11,644
832
33
2
0
346,498
1
W
King Arthur
12,073
862
57
4
0
325,113
0
L
Jormungandr
9,096
650
52
4
0
248,393
0
L
Bastet
9,568
683
26
2
0
266,419
0
L
Baron Samedi
8,900
636
15
1
0
192,936
0
L
Medusa
8,536
610
20
1
0
128,080
1
W
Chiron
11,749
839
81
6
0
305,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role