Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Acnolix
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Eset
Eset
PrinzessinPeach
Eset
Level 160
God Stats
76W - 46L
1,881 SR
Queue Stats
838W - 556L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
Slaidens
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 69L
1,607 Elo+
Party 1
Team Averages
Level 130
1,576 SR
1,513 Elo+

VS

Team Averages
Level 99
1,462 SR
1,517 Elo+
Vulcan
Vulcan
 
Vulcan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DeathStroke15
Cupid
Level 77
God Stats
3W - 4L
1,309 SR
Queue Stats
139W - 147L
1,582 Elo+
Solo
Chaac
Chaac
Heartless11
Chaac
Level 155
God Stats
9W - 6L
1,500 SR
Queue Stats
871W - 748L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
bommasok
Erlang Shen
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 72L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 6
7,058
1,176
2,690
2,895
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
 
Nike
12
0 / 1 / 4
6,737
1,123
2,013
5,085
3,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Acnolix
Anubis
12
1 / 1 / 2
6,623
1,104
1,671
2,619
962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 4
7,418
1,236
7,035
4,874
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Slaidens
Ah Puch
13
6 / 0 / 3
8,606
1,434
8,442
2,793
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

358

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 2
7,015
1,169
3,566
2,448
671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
 
Chronos
11
0 / 2 / 0
5,993
999
151
1,792
394
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
6,704
1,117
2,317
4,337
950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
7,179
1,197
7,598
7,614
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
bommasok
Erlang Shen
13
1 / 2 / 2
7,877
1,313
2,945
7,434
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
9
Kills
4
4
Deaths
9
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
6
3
W
Nike
 
Nike
0
1
4
2
L
Vulcan
 
Vulcan
1
2
2
1
L
Chronos
 
Chronos
0
2
0
0
W
Anubis
Acnolix
Anubis
1
1
2
2
L
0
1
2
1
L
2
2
1
1.25
W
2
2
4
2
W
Ah Puch
Slaidens
Ah Puch
6
0
3
7.5
L
Erlang Shen
bommasok
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
16,577
18,266
Taken
23,625
7,825
Mitigated
8,280
2,617
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,690
1,551
0
354
2,895
848
0
331
2,461
0
20,658
W
Nike
 
Nike
2,013
77
30
565
5,085
3,695
0
1,335
3,725
0
8,408
L
Vulcan
 
Vulcan
3,566
1,147
0
0
2,448
671
0
1,309
1,039
16,534
0
L
Chronos
 
Chronos
151
0
0
120
1,792
394
0
1,140
514
1,785
0
W
Anubis
Acnolix
Anubis
1,671
57
0
0
2,619
962
0
979
1,575
4,125
0
L
2,317
1,391
98
639
4,337
950
0
2,945
1,232
0
17,102
L
7,598
1,141
0
1,881
7,614
3,238
0
4,979
2,338
0
14,690
W
7,035
194
455
260
4,874
1,334
0
613
4,137
16,613
0
W
Ah Puch
Slaidens
Ah Puch
8,442
373
0
953
2,793
986
0
459
2,334
16,501
0
L
Erlang Shen
bommasok
Erlang Shen
2,945
1,007
0
1,189
7,434
3,027
0
5,782
1,354
0
10,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
34,768
117
Minions Killed
121
6
Camps Cleared
4
610,945
Distance Traveled
504,735
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,058
1,176
50
8
4
119,149
1
W
Nike
6,737
1,123
6
1
0
131,171
0
L
Vulcan
7,015
1,169
38
6
1
105,994
2
L
Chronos
5,993
999
5
1
0
26,932
0
W
Anubis
6,623
1,104
8
1
1
116,312
0
L
Cupid
6,704
1,117
41
7
2
123,289
1
L
Chaac
7,179
1,197
18
3
0
131,761
0
W
Eset
7,418
1,236
33
6
0
117,417
0
W
Ah Puch
8,606
1,434
20
3
1
126,896
2
L
Erlang Shen
7,877
1,313
19
3
1
116,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role