Player Matchup

Aphrodite
Aphrodite
DonTheOgre
Aphrodite
Level 130
God Stats
131W - 112L
1,487 SR
Queue Stats
197W - 228L
1,413 Elo+
Solo
Cthulhu
Cthulhu
ElykEnivel
Cthulhu
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 111L
1,115 Elo+
Party 2
Medusa
Medusa
Indieocelot
Medusa
Level 48
God Stats
0W - 6L
1,349 SR
Queue Stats
22W - 82L
1,199 Elo+
Party 2
Team Averages
Level 82
1,445 SR
1,243 Elo+

VS

Team Averages
Level 105
1,421 SR
1,482 Elo+
Neith
Neith
CONUNDRUM216
Neith
Level 129
God Stats
12W - 18L
1,465 SR
Queue Stats
254W - 304L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DARKpaladin575
Morgan Le Fay
Level 29
God Stats
4W - 0L
1,515 SR
Queue Stats
13W - 6L
1,482 Elo+
Party 1
Da Ji
Da Ji
xXCESAR11Xx
Da Ji
Level 158
God Stats
2W - 1L
1,285 SR
Queue Stats
49W - 53L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DonTheOgre
Aphrodite
19
7 / 5 / 3
13,838
769
17,692
21,998
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ElykEnivel
Cthulhu
16
3 / 11 / 6
11,408
634
14,807
31,886
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
15
1 / 11 / 5
11,388
633
5,294
17,022
4,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 13
12,112
673
11,794
14,539
5,100
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DARKpaladin575
Morgan Le Fay
17
7 / 2 / 12
13,296
739
20,846
14,848
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 3 / 8
15,790
877
32,000
20,522
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
27
27
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
W
Morgan Le Fay
DARKpaladin575
Morgan Le Fay
7
2
12
6.5
L
Aphrodite
DonTheOgre
Aphrodite
7
5
3
1.7
L
Cthulhu
ElykEnivel
Cthulhu
3
11
6
0.55
L
Medusa
1
11
5
0.32
W
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
64,640
70,906
Taken
49,909
34,365
Mitigated
18,745
22,004
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,794
5,879
395
1,988
14,539
5,100
1,683
8,623
5,462
0
50,470
W
Morgan Le Fay
DARKpaladin575
Morgan Le Fay
20,846
2,189
170
3,126
14,848
5,160
482
10,253
4,373
46,991
0
L
Aphrodite
DonTheOgre
Aphrodite
17,692
164
6,347
11,634
21,998
7,888
45
6,717
15,281
74,202
0
L
Cthulhu
ElykEnivel
Cthulhu
14,807
1,151
272
2,540
31,886
21,522
36
10,417
21,469
26,186
0
L
Medusa
5,294
2,702
0
1,211
17,022
4,955
0
4,303
12,719
0
18,025
W
32,000
10,101
0
7,403
20,522
8,485
628
12,920
7,120
0
66,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
41,198
184
Minions Killed
197
7
Camps Cleared
10
841,339
Distance Traveled
932,342
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,112
673
78
4
3
275,920
5
W
Morgan Le Fay
13,296
739
64
4
0
312,879
2
L
Aphrodite
13,838
769
129
7
4
323,567
6
L
Cthulhu
11,408
634
26
1
2
264,851
9
L
Medusa
11,388
633
29
2
1
252,921
1
W
Da Ji
15,790
877
55
3
7
343,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role