Player Matchup

Nox
Nox
Gold3n_Dr3r
Nox
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 37L
1,491 Elo+
Solo
Ymir
Ymir
KartyOne
Ymir
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
242W - 250L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Katahma
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,533 Elo+
Solo
Thor
Thor
MadiRyouta
Thor
Level 3
God Stats
2W - 1L
1,830 SR
Queue Stats
3W - 5L
1,812 Elo+
Solo
Heimdallr
Heimdallr
wshDrink
Heimdallr
Level 20
God Stats
3W - 2L
1,755 SR
Queue Stats
59W - 66L
1,442 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,543 Elo+

VS

Team Averages
Level 104
1,381 SR
1,501 Elo+
Cthulhu
Cthulhu
AmOkBuFu1266
Cthulhu
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 43L
1,430 Elo+
Solo
Thanatos
Thanatos
KingJordanHA
Thanatos
Level 105
God Stats
2W - 2L
1,176 SR
Queue Stats
53W - 36L
1,705 Elo+
Party 1
Ah Puch
Ah Puch
Yiachxen
Ah Puch
Level 117
God Stats
7W - 9L
1,411 SR
Queue Stats
93W - 105L
1,440 Elo+
Solo
Chaac
Chaac
Z3Replay
Chaac
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 68L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
bekkerepta
Zhong Kui
Level 27
God Stats
5W - 6L
1,320 SR
Queue Stats
5W - 10L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,449
704
4,432
8,612
2,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
1 / 7 / 4
8,588
716
4,064
16,225
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Katahma
Kukulkan
13
0 / 10 / 4
7,471
623
9,162
11,147
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 3
9,754
813
5,354
12,802
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
wshDrink
Heimdallr
13
0 / 9 / 5
7,560
630
4,133
12,437
4,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmOkBuFu1266
Cthulhu
16
3 / 0 / 19
9,888
824
5,943
12,830
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
KingJordanHA
Thanatos
18
18 / 5 / 11
11,078
923
21,730
12,855
6,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Yiachxen
Ah Puch
14
1 / 2 / 17
8,342
695
7,937
5,417
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Z3Replay
Chaac
17
9 / 1 / 16
10,428
869
13,243
12,039
9,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
bekkerepta
Zhong Kui
16
6 / 2 / 12
9,474
790
7,826
9,953
6,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
8
Kills
37
37
Deaths
10
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AmOkBuFu1266
Cthulhu
3
0
19
12.5
L
2
5
6
1
L
Ymir
1
7
4
0.43
L
Kukulkan
Katahma
Kukulkan
0
10
4
0.2
W
Thanatos
KingJordanHA
Thanatos
18
5
11
4.7
L
5
6
3
1.08
W
Ah Puch
Yiachxen
Ah Puch
1
2
17
4.75
W
Chaac
Z3Replay
Chaac
9
1
16
17
W
Zhong Kui
bekkerepta
Zhong Kui
6
2
12
6
L
Heimdallr
wshDrink
Heimdallr
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
56,679
61,223
Taken
53,094
27,281
Mitigated
38,880
2,516
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AmOkBuFu1266
Cthulhu
5,943
257
130
3,847
12,830
13,916
582
7,433
5,397
26,355
0
L
4,432
106
267
518
8,612
2,840
40
3,074
5,288
16,082
0
L
Ymir
4,064
374
0
659
16,225
11,894
0
5,066
10,549
7,077
0
L
Kukulkan
Katahma
Kukulkan
9,162
998
0
170
11,147
3,933
0
2,886
8,082
23,669
0
W
Thanatos
KingJordanHA
Thanatos
21,730
8,155
0
11,443
12,855
6,944
1,783
1,954
10,901
0
41,236
L
5,354
449
53
605
12,802
4,206
0
3,737
8,763
0
15,555
W
Ah Puch
Yiachxen
Ah Puch
7,937
94
0
1,503
5,417
2,083
903
620
4,797
20,423
0
W
Chaac
Z3Replay
Chaac
13,243
2,630
0
6,592
12,039
9,794
2,144
3,141
8,898
0
39,047
W
Zhong Kui
bekkerepta
Zhong Kui
7,826
322
1,031
4,286
9,953
6,143
1,607
4,510
5,443
28,870
0
L
Heimdallr
wshDrink
Heimdallr
4,133
795
0
244
12,437
4,408
33
5,803
6,315
0
17,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
49,210
131
Minions Killed
196
0
Camps Cleared
0
1,016,319
Distance Traveled
1,329,523
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,888
824
52
4
0
250,988
2
L
Nox
8,449
704
17
1
0
237,491
3
L
Ymir
8,588
716
8
1
0
193,134
1
L
Kukulkan
7,471
623
47
4
0
172,644
2
W
Thanatos
11,078
923
39
3
0
298,778
4
L
Thor
9,754
813
23
2
0
226,052
0
W
Ah Puch
8,342
695
18
2
0
263,560
0
W
Chaac
10,428
869
55
5
0
248,236
2
W
Zhong Kui
9,474
790
32
3
0
267,961
3
L
Heimdallr
7,560
630
36
3
0
186,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role