Player Matchup

Yemoja
Yemoja
Gold I
DesignatedTank
Yemoja
Gold I
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 212L
1,826 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
OfficerMcNastey
Zhong Kui
Platinum IV
Level 160
God Stats
1W - 2L
1,564 SR
Queue Stats
14W - 17L
1,839 MMR
Solo
Da Ji
Da Ji
Platinum IV
RiskToWin
Da Ji
Platinum IV
Level 159
God Stats
9W - 14L
1,883 SR
Queue Stats
190W - 200L
1,833 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
SensoryRaven
Ah Muzen Cab
Gold I
Level 160
God Stats
42W - 39L
1,649 SR
Queue Stats
637W - 630L
1,833 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
iZvent
Amaterasu
Platinum III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 214L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,619 SR
1,826 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,537 SR
1,677 MMR
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
GodEmperorKayn
Morgan Le Fay
Gold III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 128L
1,585 MMR
Party 2
Geb
Geb
Gold III
Kalculated
Geb
Gold III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,585 MMR
Party 2
Osiris
Osiris
Gold II
Pi11ar0fAutumn
Osiris
Gold II
Level 156
God Stats
2W - 1L
1,315 SR
Queue Stats
202W - 183L
1,844 MMR
Solo
Izanami
Izanami
Platinum II
SrgtKillerSpark
Izanami
Platinum II
Level 144
God Stats
31W - 24L
1,872 SR
Queue Stats
219W - 214L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
10,417
434
7,878
20,879
20,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
OfficerMcNastey
Zhong Kui
19
5 / 9 / 4
12,971
540
20,121
24,405
18,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
RiskToWin
Da Ji
19
4 / 8 / 5
12,263
511
11,218
25,269
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
20
2 / 6 / 3
12,166
507
24,259
18,778
6,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
iZvent
Amaterasu
20
4 / 7 / 3
12,667
528
13,039
25,706
31,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothNoxOdin

VS

Bans
AtlasArachneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 3 / 16
14,388
600
16,213
22,637
8,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
GodEmperorKayn
Morgan Le Fay
20
12 / 4 / 11
15,190
633
26,481
18,574
9,160
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 20
14,488
604
9,334
23,264
33,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
7 / 4 / 6
15,012
626
18,065
28,749
30,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 14
15,833
660
22,654
25,852
11,434
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
15
Kills
36
36
Deaths
15
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
16
4.67
L
0
6
7
0.58
W
Morgan Le Fay
GodEmperorKayn
Morgan Le Fay
12
4
11
4.38
W
4
1
20
14
L
Zhong Kui
OfficerMcNastey
Zhong Kui
5
9
4
0.78
W
7
4
6
2.5
L
Da Ji
RiskToWin
Da Ji
4
8
5
0.81
L
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
2
6
3
0.58
W
7
3
14
4.67
L
Amaterasu
iZvent
Amaterasu
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,515
Damage
92,747
115,037
Taken
119,076
85,180
Mitigated
93,378
23,493
Healing
42,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,213
7,173
0
6,855
22,637
8,934
2,509
8,031
13,779
0
93,863
L
7,878
1,912
2,037
3,003
20,879
20,028
26
6,680
14,083
25,308
0
W
Morgan Le Fay
GodEmperorKayn
Morgan Le Fay
26,481
2,585
0
2,978
18,574
9,160
1,958
6,708
11,866
109,373
0
W
9,334
912
5,873
7,903
23,264
33,846
403
7,888
15,376
39,750
0
L
Zhong Kui
OfficerMcNastey
Zhong Kui
20,121
776
0
4,652
24,405
18,534
0
12,442
11,455
95,280
0
W
18,065
8,749
0
9,969
28,749
30,004
0
3,863
24,198
0
101,893
L
Da Ji
RiskToWin
Da Ji
11,218
2,868
0
4,691
25,269
8,883
0
4,189
20,936
0
75,871
L
Ah Muzen Cab
SensoryRaven
Ah Muzen Cab
24,259
8,352
4
3,108
18,778
6,618
1,944
4,638
14,040
0
123,705
W
22,654
17,977
0
9,378
25,852
11,434
7,536
6,461
19,391
0
152,792
L
Amaterasu
iZvent
Amaterasu
13,039
5,033
0
5,998
25,706
31,117
0
7,202
18,375
0
75,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,484
Gold Earned
74,911
649
Minions Killed
744
0
Camps Cleared
0
2,205,038
Distance Traveled
2,355,492
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,388
600
122
5
0
500,740
6
L
Yemoja
10,417
434
26
1
0
429,483
2
W
Morgan Le Fay
15,190
633
152
6
0
432,052
2
W
Geb
14,488
604
32
1
0
512,135
2
L
Zhong Kui
12,971
540
172
7
0
366,749
3
W
Osiris
15,012
626
184
8
0
465,989
6
L
Da Ji
12,263
511
115
5
0
479,613
5
L
Ah Muzen Cab
12,166
507
200
8
0
469,461
2
W
Izanami
15,833
660
254
11
0
444,576
12
L
Amaterasu
12,667
528
136
6
0
459,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role