Player Matchup

King Arthur
King Arthur
Juaneitorcool69
King Arthur
Level 26
God Stats
11W - 18L
1,473 SR
Queue Stats
93W - 101L
1,490 Elo+
Solo
Ra
Ra
MajorGodlike
Ra
Level 84
God Stats
3W - 8L
1,441 SR
Queue Stats
56W - 90L
1,382 Elo+
Solo
Freya
Freya
SavageNaota
Freya
Level 67
God Stats
15W - 25L
1,409 SR
Queue Stats
105W - 132L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
ZERO KNIGHTMAR
Sylvanus
Level 65
God Stats
5W - 12L
1,503 SR
Queue Stats
47W - 81L
1,352 Elo+
Party 2
Neith
Neith
mohammaparsa1390
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,448 Elo+
Solo
Team Averages
Level 50
1,465 SR
1,411 Elo+

VS

Team Averages
Level 99
1,610 SR
1,621 Elo+
Freya
Freya
Catfish97
Freya
Level 127
God Stats
2W - 1L
1,533 SR
Queue Stats
160W - 134L
1,730 Elo+
Party 1
Ganesha
Ganesha
Clockletone
Ganesha
Level 151
God Stats
2W - 1L
1,536 SR
Queue Stats
79W - 49L
1,705 Elo+
Party 1
Pele
Pele
DyrKral
Pele
Level 29
God Stats
7W - 8L
1,808 SR
Queue Stats
662W - 619L
1,708 Elo+
Party 1
Merlin
Merlin
ElitistRocket
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Kalidain
Gilgamesh
Level 153
God Stats
16W - 7L
1,674 SR
Queue Stats
174W - 123L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Juaneitorcool69
King Arthur
15
0 / 4 / 0
7,497
682
6,369
10,883
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
7,184
653
4,317
9,502
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 1
7,468
679
8,009
11,231
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
13
1 / 4 / 2
7,068
643
5,130
11,302
7,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 5 / 2
6,688
608
2,855
8,037
2,466

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Catfish97
Freya
17
3 / 0 / 5
9,533
867
7,899
9,039
3,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Clockletone
Ganesha
16
0 / 1 / 16
9,257
842
6,601
9,815
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pele
DyrKral
Pele
15
5 / 1 / 6
8,490
772
10,125
9,270
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 2 / 9
8,234
749
5,469
5,958
2,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kalidain
Gilgamesh
18
16 / 0 / 4
10,301
936
13,446
8,324
7,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
26
26
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
Catfish97
Freya
3
0
5
5.5
W
Ganesha
Clockletone
Ganesha
0
1
16
8
W
Pele
DyrKral
Pele
5
1
6
8
W
2
2
9
3.25
L
King Arthur
Juaneitorcool69
King Arthur
0
4
0
0
W
Gilgamesh
Kalidain
Gilgamesh
16
0
4
18
L
1
6
2
0.33
L
2
7
1
0.36
L
Sylvanus
1
4
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
43,540
50,955
Taken
42,406
25,205
Mitigated
25,125
8,644
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Catfish97
Freya
7,899
2,595
0
4,195
9,039
3,833
248
1,780
6,961
44,151
0
W
Ganesha
Clockletone
Ganesha
6,601
857
268
3,061
9,815
7,888
272
4,874
4,917
20,695
0
W
Pele
DyrKral
Pele
10,125
958
0
1,937
9,270
3,857
1,016
3,452
5,693
0
29,279
W
5,469
632
56
969
5,958
2,166
1,423
1,922
4,036
27,061
0
L
King Arthur
Juaneitorcool69
King Arthur
6,369
1,267
0
926
10,883
7,864
0
4,452
6,387
0
29,982
W
Gilgamesh
Kalidain
Gilgamesh
13,446
3,856
262
2,091
8,324
7,381
1,398
4,670
3,540
0
37,562
L
4,317
43
177
358
9,502
2,728
0
3,454
6,034
22,785
0
L
8,009
2,404
0
1,116
11,231
5,105
0
3,106
8,090
12,572
1,135
L
Sylvanus
5,130
1,515
2,885
2,968
11,302
7,042
56
5,202
6,000
12,654
0
L
2,855
840
0
214
8,037
2,466
0
3,654
4,383
0
6,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
45,815
143
Minions Killed
256
0
Camps Cleared
0
975,927
Distance Traveled
1,170,216
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,533
867
94
9
0
238,601
0
W
Ganesha
9,257
842
17
2
0
216,632
2
W
Pele
8,490
772
42
4
0
237,004
0
W
Merlin
8,234
749
63
6
0
217,105
1
L
King Arthur
7,497
682
52
5
0
209,129
0
W
Gilgamesh
10,301
936
40
4
0
260,874
1
L
Ra
7,184
653
46
4
0
190,771
1
L
Freya
7,468
679
18
2
0
211,366
0
L
Sylvanus
7,068
643
16
1
0
188,563
0
L
Neith
6,688
608
11
1
0
176,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role