Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anastasia333
Chang'e
Level 62
God Stats
23W - 22L
1,355 SR
Queue Stats
28W - 29L
1,429 Elo+
Solo
Rama
Rama
FreshWolfy
Rama
Level 67
God Stats
8W - 13L
1,281 SR
Queue Stats
174W - 213L
1,500 Elo+
Party 2
Fafnir
Fafnir
jediandy82
Fafnir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 342L
1,574 Elo+
Party 2
Nox
Nox
shrimpypibbles
Nox
Level 129
God Stats
9W - 17L
1,511 SR
Queue Stats
472W - 533L
1,395 Elo+
Solo
Team Averages
Level 96
1,429 SR
1,480 Elo+

VS

Team Averages
Level 104
1,534 SR
1,587 Elo+
Sol
Sol
CPB99
Sol
Level 126
God Stats
5W - 0L
1,740 SR
Queue Stats
114W - 99L
1,624 Elo+
Party 1
Apollo
Apollo
ImNaz
Apollo
Level 127
God Stats
2W - 0L
1,323 SR
Queue Stats
75W - 61L
1,582 Elo+
Party 1
Tyr
Tyr
JingWeisThighs
Tyr
Level 149
God Stats
15W - 14L
1,437 SR
Queue Stats
93W - 70L
1,700 Elo+
Party 1
Hou Yi
Hou Yi
JustCauseJeff
Hou Yi
Level 39
God Stats
19W - 14L
1,767 SR
Queue Stats
123W - 100L
1,585 Elo+
Party 1
Da Ji
Da Ji
Yuzepie
Da Ji
Level 81
God Stats
8W - 12L
1,400 SR
Queue Stats
114W - 114L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 4 / 1
5,595
560
3,302
8,013
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Anastasia333
Chang'e
8
0 / 4 / 0
4,495
450
1,407
6,491
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 0
4,942
494
1,483
5,715
941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
jediandy82
Fafnir
7
0 / 1 / 1
4,770
477
2,617
7,274
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 1
5,702
570
2,099
4,648
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CPB99
Sol
11
1 / 3 / 3
6,620
662
4,200
5,153
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
ImNaz
Apollo
10
4 / 0 / 2
6,083
608
3,181
4,218
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 0
7,296
730
8,718
7,051
4,241
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 2
5,873
587
5,413
4,485
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Yuzepie
Da Ji
10
1 / 3 / 3
5,684
568
1,413
6,669
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
1
0.88
L
Chang'e
Anastasia333
Chang'e
0
4
0
0
W
Sol
CPB99
Sol
1
3
3
0.83
L
2
2
0
1
W
Apollo
ImNaz
Apollo
4
0
2
5
W
6
0
0
6
W
2
0
2
3
W
Da Ji
Yuzepie
Da Ji
1
3
3
0.83
L
Fafnir
jediandy82
Fafnir
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,908
Damage
22,925
32,141
Taken
27,576
13,355
Mitigated
10,019
9,337
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,302
1,447
387
1,770
8,013
2,959
0
1,230
6,688
0
23,043
L
Chang'e
Anastasia333
Chang'e
1,407
173
104
2,156
6,491
2,678
27
0
6,491
19,091
0
W
Sol
CPB99
Sol
4,200
1,297
0
1,712
5,153
1,296
936
874
4,215
39,325
950
L
1,483
873
0
1,394
5,715
941
54
290
5,425
0
18,225
W
Apollo
ImNaz
Apollo
3,181
1,638
0
2,593
4,218
1,254
112
651
3,567
0
29,685
W
8,718
1,262
0
2,339
7,051
4,241
250
2,215
4,836
0
42,594
W
5,413
2,551
0
1,303
4,485
1,210
422
936
3,549
0
30,353
W
Da Ji
Yuzepie
Da Ji
1,413
191
0
2,730
6,669
2,018
0
1,313
5,286
0
20,738
L
Fafnir
jediandy82
Fafnir
2,617
903
188
2,328
7,274
5,063
48
0
7,274
8,714
0
L
2,099
309
0
1,010
4,648
1,714
0
2,486
2,162
30,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
31,556
213
Minions Killed
344
0
Camps Cleared
0
959,232
Distance Traveled
952,656
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,595
560
55
6
0
199,155
0
L
Chang'e
4,495
450
31
3
0
173,934
3
W
Sol
6,620
662
90
9
0
181,443
1
L
Rama
4,942
494
45
5
0
189,715
0
W
Apollo
6,083
608
59
6
0
198,155
4
W
Tyr
7,296
730
88
9
0
193,192
3
W
Hou Yi
5,873
587
61
6
0
194,255
4
W
Da Ji
5,684
568
46
5
0
185,611
0
L
Fafnir
4,770
477
15
2
0
200,884
0
L
Nox
5,702
570
67
7
0
195,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role