Player Matchup

Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CrabCakeGuy
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,586 Elo+
Party 1
Apollo
Apollo
Deva--Path-
Apollo
Level 151
God Stats
1W - 1L
1,719 SR
Queue Stats
85W - 86L
1,484 Elo+
Solo
Sol
Sol
GoddessDanu3311
Sol
Level 27
God Stats
5W - 6L
1,279 SR
Queue Stats
158W - 198L
1,418 Elo+
Solo
Khepri
Khepri
thepaletongue
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,451 Elo+

VS

Team Averages
Level 118
1,582 SR
1,518 Elo+
Nox
Nox
Cowkiller09
Nox
Level 136
God Stats
3W - 3L
1,281 SR
Queue Stats
240W - 190L
1,555 Elo+
Party 2
Tiamat
Tiamat
DarkAlchemist11
Tiamat
Level 21
God Stats
25W - 15L
1,699 SR
Queue Stats
615W - 694L
1,446 Elo+
Solo
Kukulkan
Kukulkan
FakeKatniss
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 110L
1,425 Elo+
Solo
Ares
Ares
FastMoneyGoon
Ares
Level 159
God Stats
16W - 10L
1,932 SR
Queue Stats
1,742W - 1,093L
1,605 Elo+
Party 2
Pele
Pele
Hotboysnakes
Pele
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
305W - 263L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 10 / 5
7,944
662
8,789
12,209
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
1 / 5 / 6
7,709
642
5,197
10,671
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
2 / 4 / 4
9,248
771
7,609
10,798
4,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 7 / 6
9,068
756
6,492
13,473
4,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 5
8,737
728
3,686
16,765
16,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
10,327
861
11,165
5,127
2,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 18
10,304
859
9,660
9,698
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
FakeKatniss
Kukulkan
17
6 / 1 / 15
10,544
879
10,977
6,202
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 18
9,788
816
9,212
11,907
7,650
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
14 / 2 / 9
11,809
984
17,688
16,334
6,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
8
Kills
33
34
Deaths
9
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
10
5
0.45
W
7
2
17
7.75
L
Tiamat
1
5
6
0.8
W
4
2
18
6.5
L
Apollo
2
4
4
1
W
Kukulkan
FakeKatniss
Kukulkan
6
1
15
13.5
W
2
2
18
5.5
L
2
7
6
0.71
W
14
2
9
9.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
58,702
63,916
Taken
49,268
35,637
Mitigated
26,273
13,977
Healing
24,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,789
128
645
761
12,209
5,111
0
7,058
5,151
15,489
0
W
11,165
418
1,120
625
5,127
2,098
1,461
1,734
3,393
16,090
0
L
Tiamat
5,197
688
217
3,199
10,671
5,237
0
7,307
3,364
9,252
0
W
9,660
141
3,021
5,381
9,698
7,299
1,249
5,281
4,417
35,022
0
L
Apollo
7,609
4,903
285
2,712
10,798
4,425
0
6,669
4,129
0
27,575
W
Kukulkan
FakeKatniss
Kukulkan
10,977
354
863
1,408
6,202
2,624
1,728
3,428
2,774
27,374
0
W
9,212
197
422
3,698
11,907
7,650
0
6,085
5,822
9,685
0
L
6,492
1,066
1,010
4,018
13,473
4,831
0
9,126
4,347
17,164
0
W
17,688
3,160
272
8,140
16,334
6,602
292
7,636
8,569
0
39,178
L
3,686
1,312
477
653
16,765
16,033
0
10,854
5,911
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
52,772
124
Minions Killed
145
0
Camps Cleared
0
934,280
Distance Traveled
1,237,615
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,944
662
16
1
0
169,180
0
W
Nox
10,327
861
20
2
0
225,569
0
L
Tiamat
7,709
642
18
2
0
181,615
0
W
Tiamat
10,304
859
34
3
0
263,723
5
L
Apollo
9,248
771
54
5
0
187,409
0
W
Kukulkan
10,544
879
38
3
0
222,360
0
W
Ares
9,788
816
3
0
0
270,590
1
L
Sol
9,068
756
22
2
0
197,963
0
W
Pele
11,809
984
50
4
0
255,373
0
L
Khepri
8,737
728
14
1
0
198,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role