Player Matchup

Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
M1sSMiiTHttv
Izanami
Level 30
God Stats
21W - 21L
1,643 SR
Queue Stats
25W - 22L
1,575 Elo+
Party 2
Merlin
Merlin
Noah Count
Merlin
Level 127
God Stats
9W - 11L
1,734 SR
Queue Stats
139W - 137L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
ROSE UH PARX
Kukulkan
Level 122
God Stats
76W - 87L
1,489 SR
Queue Stats
77W - 87L
1,460 Elo+
Party 2
Hachiman
Hachiman
siker9694
Hachiman
Level 101
God Stats
84W - 88L
1,507 SR
Queue Stats
88W - 102L
1,457 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,513 Elo+

VS

Team Averages
Level 61
1,433 SR
1,329 Elo+
Ao Kuang
Ao Kuang
AEDabco710
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,264 Elo+
Party 1
Xbalanque
Xbalanque
BIORKSEN
Xbalanque
Level 160
God Stats
14W - 15L
1,564 SR
Queue Stats
1,215W - 1,276L
1,478 Elo+
Solo
Artemis
Artemis
I Dab Haha
Artemis
Level 9
God Stats
17W - 17L
1,363 SR
Queue Stats
30W - 38L
1,268 Elo+
Party 1
Artio
Artio
SiArtGoD
Artio
Level 92
God Stats
19W - 18L
1,445 SR
Queue Stats
54W - 70L
1,329 Elo+
Party 1
Bakasura
Bakasura
ironLung2001
Bakasura
Level 20
God Stats
55W - 56L
1,294 SR
Queue Stats
56W - 58L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
1 / 4 / 28
17,629
1,102
12,874
25,821
38,830
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
M1sSMiiTHttv
Izanami
20
8 / 4 / 19
16,986
1,062
23,402
21,362
7,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Noah Count
Merlin
20
12 / 1 / 19
18,164
1,135
51,485
15,418
5,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
ROSE UH PARX
Kukulkan
20
6 / 3 / 14
16,794
1,050
21,971
7,714
2,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
siker9694
Hachiman
20
6 / 1 / 20
17,288
1,081
17,953
12,637
4,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AEDabco710
Ao Kuang
20
1 / 15 / 7
15,249
953
12,408
36,360
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
BIORKSEN
Xbalanque
20
6 / 1 / 5
16,431
1,027
31,552
13,398
4,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
I Dab Haha
Artemis
20
2 / 5 / 9
15,747
984
19,706
24,626
6,426
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
SiArtGoD
Artio
20
1 / 6 / 6
16,508
1,032
10,424
33,464
41,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ironLung2001
Bakasura
20
3 / 6 / 3
15,413
963
5,740
28,322
11,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
33
Kills
13
13
Deaths
33
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
4
28
3.75
L
Ao Kuang
AEDabco710
Ao Kuang
1
15
7
0.3
L
Xbalanque
BIORKSEN
Xbalanque
6
1
5
8.5
L
Artemis
I Dab Haha
Artemis
2
5
9
1.3
W
Izanami
M1sSMiiTHttv
Izanami
8
4
19
4.38
W
Merlin
Noah Count
Merlin
12
1
19
21.5
W
Kukulkan
ROSE UH PARX
Kukulkan
6
3
14
4.33
L
Artio
SiArtGoD
Artio
1
6
6
0.67
L
Bakasura
ironLung2001
Bakasura
3
6
3
0.75
W
Hachiman
siker9694
Hachiman
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,685
Damage
79,830
82,952
Taken
136,170
58,605
Mitigated
72,840
9,304
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,874
3,451
0
1,413
25,821
38,830
0
6,058
19,423
26,879
0
L
Ao Kuang
AEDabco710
Ao Kuang
12,408
3,900
0
3,097
36,360
8,938
0
23,058
13,302
22,321
0
L
Xbalanque
BIORKSEN
Xbalanque
31,552
4,541
0
0
13,398
4,364
0
8,024
5,374
0
67,050
L
Artemis
I Dab Haha
Artemis
19,706
7,563
0
1,552
24,626
6,426
0
19,750
4,876
0
62,676
W
Izanami
M1sSMiiTHttv
Izanami
23,402
17,712
0
4,511
21,362
7,340
0
5,480
15,758
0
46,226
W
Merlin
Noah Count
Merlin
51,485
2,501
547
1,893
15,418
5,152
0
4,058
11,224
86,332
0
W
Kukulkan
ROSE UH PARX
Kukulkan
21,971
557
0
516
7,714
2,575
0
1,428
6,254
61,595
0
L
Artio
SiArtGoD
Artio
10,424
923
1,610
10,519
33,464
41,558
0
17,606
15,858
33,921
0
L
Bakasura
ironLung2001
Bakasura
5,740
4,158
0
2,206
28,322
11,554
0
17,892
10,430
0
20,708
W
Hachiman
siker9694
Hachiman
17,953
11,365
0
424
12,637
4,708
0
5,808
6,829
0
45,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,861
Gold Earned
79,348
330
Minions Killed
303
11
Camps Cleared
9
1,468,063
Distance Traveled
1,522,867
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
17,629
1,102
24
2
0
333,079
0
L
Ao Kuang
15,249
953
20
1
4
270,310
0
L
Xbalanque
16,431
1,027
90
6
1
345,159
2
L
Artemis
15,747
984
90
6
2
274,665
1
W
Izanami
16,986
1,062
50
3
1
266,847
0
W
Merlin
18,164
1,135
92
6
1
297,374
3
W
Kukulkan
16,794
1,050
99
6
2
298,086
0
L
Artio
16,508
1,032
51
3
0
301,500
1
L
Bakasura
15,413
963
52
3
2
331,233
2
W
Hachiman
17,288
1,081
65
4
7
272,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role