Player Matchup

Gilgamesh
Gilgamesh
DarkTribal161
Gilgamesh
Level 125
God Stats
3W - 2L
1,752 SR
Queue Stats
17W - 19L
1,723 Elo+
Party 2
Skadi
Skadi
JustAshie
Skadi
Level 14
God Stats
1W - 0L
1,597 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 2
He Bo
He Bo
ScyrenKasaiyuki
He Bo
Level 156
God Stats
1W - 0L
1,755 SR
Queue Stats
26W - 5L
1,638 Elo+
Party 2
Team Averages
Level 98
1,701 SR
1,666 Elo+

VS

Team Averages
Level 33
1,365 SR
1,321 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TurnUp863
Da Ji
Level 49
God Stats
1W - 12L
1,075 SR
Queue Stats
5W - 23L
1,117 Elo+
Party 1
Cerberus
Cerberus
kyoku13
Cerberus
Level 21
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkTribal161
Gilgamesh
12
2 / 1 / 10
7,952
723
6,040
13,889
7,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
JustAshie
Skadi
13
5 / 0 / 6
8,266
751
10,152
5,562
1,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 0 / 4
8,250
750
11,406
5,521
1,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 1
6,745
613
3,538
12,083
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
TurnUp863
Da Ji
9
1 / 6 / 0
6,239
567
5,316
8,771
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
kyoku13
Cerberus
10
0 / 4 / 0
6,415
583
4,898
12,322
8,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Gilgamesh
DarkTribal161
Gilgamesh
2
1
10
7
W
Skadi
JustAshie
Skadi
5
0
6
8
W
6
0
4
8
L
Da Ji
TurnUp863
Da Ji
1
6
0
0.17
L
Cerberus
kyoku13
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
13,752
24,972
Taken
33,176
10,255
Mitigated
22,688
5,723
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,538
613
407
1,772
12,083
10,693
0
3,967
8,116
15,200
0
W
Gilgamesh
DarkTribal161
Gilgamesh
6,040
1,460
0
3,820
13,889
7,123
0
3,941
9,948
0
18,203
W
Skadi
JustAshie
Skadi
10,152
4,191
0
232
5,562
1,757
1,691
2,053
3,509
0
26,600
W
11,406
808
135
1,536
5,521
1,375
236
2,758
2,763
32,671
0
L
Da Ji
TurnUp863
Da Ji
5,316
1,084
0
320
8,771
3,630
0
3,748
5,023
0
10,446
L
Cerberus
kyoku13
Cerberus
4,898
737
0
1,841
12,322
8,365
0
3,869
8,453
19,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,468
Gold Earned
19,399
114
Minions Killed
101
7
Camps Cleared
1
587,136
Distance Traveled
503,937
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,745
613
5
0
0
169,614
4
W
Gilgamesh
7,952
723
26
2
1
204,771
3
W
Skadi
8,266
751
48
4
0
177,284
5
W
He Bo
8,250
750
40
4
6
205,081
4
L
Da Ji
6,239
567
26
2
1
153,994
0
L
Cerberus
6,415
583
70
6
0
180,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role