Player Matchup

Ymir
Ymir
Platinum III
Natanel
Ymir
Platinum III
Level 124
God Stats
5W - 3L
1,631 SR
Queue Stats
67W - 60L
1,769 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
OfficerMcNastey
Cabrakan
Platinum IV
Level 160
God Stats
5W - 1L
1,948 SR
Queue Stats
14W - 17L
1,793 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Radzôr
Erlang Shen
Platinum II
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
213W - 213L
1,815 MMR
Party 2
Nu Wa
Nu Wa
Gold I
saainz
Nu Wa
Gold I
Level 151
God Stats
25W - 9L
1,949 SR
Queue Stats
116W - 111L
1,742 MMR
Solo
Anhur
Anhur
Platinum V
ηocturnal
Anhur
Platinum V
Level 64
God Stats
8W - 3L
1,605 SR
Queue Stats
36W - 28L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,727 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,604 SR
1,735 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
ADropoutFromXbox
Osiris
Platinum III
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 205L
1,863 MMR
Party 1
Artio
Artio
Platinum II
Mоrf
Artio
Platinum II
Level 126
God Stats
8W - 6L
1,720 SR
Queue Stats
190W - 179L
1,828 MMR
Solo
Charybdis
Charybdis
Platinum III
Trenzend
Charybdis
Platinum III
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
409W - 411L
1,760 MMR
Solo
Persephone
Persephone
Gold I
b3morris
Persephone
Gold I
Level 153
God Stats
12W - 15L
1,802 SR
Queue Stats
201W - 191L
1,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Natanel
Ymir
15
2 / 2 / 14
10,306
573
5,279
17,467
17,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
18
4 / 3 / 8
11,773
654
18,148
17,571
11,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
Radzôr
Erlang Shen
19
11 / 1 / 11
12,200
678
16,549
15,168
9,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
saainz
Nu Wa
17
4 / 4 / 11
10,839
602
9,779
8,562
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
18
8 / 1 / 6
12,056
670
12,986
10,362
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabAgniSol

VS

Bans
AtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 6 / 3
7,073
393
2,782
12,155
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 7 / 3
10,612
590
12,801
21,774
11,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Mоrf
Artio
14
0 / 6 / 3
9,061
503
9,254
22,087
19,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Trenzend
Charybdis
16
0 / 4 / 2
9,260
514
4,548
9,933
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
b3morris
Persephone
16
4 / 6 / 2
10,376
576
11,650
11,941
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
29
Kills
11
11
Deaths
29
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
3
0.25
L
7
7
3
1.21
L
Artio
Mоrf
Artio
0
6
3
0.25
W
Ymir
Natanel
Ymir
2
2
14
4.5
W
Cabrakan
4
3
8
2.67
W
Erlang Shen
Radzôr
Erlang Shen
11
1
11
16.5
L
Charybdis
Trenzend
Charybdis
0
4
2
0.25
L
Persephone
b3morris
Persephone
4
6
2
0.83
W
Nu Wa
saainz
Nu Wa
4
4
11
2.38
W
Anhur
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,741
Damage
41,035
69,130
Taken
77,890
44,464
Mitigated
42,605
23,493
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,782
175
0
1,415
12,155
7,252
0
4,882
7,205
14,604
547
L
12,801
5,161
0
150
21,774
11,271
0
9,393
12,381
0
61,857
L
Artio
Mоrf
Artio
9,254
720
398
7,175
22,087
19,223
0
11,551
10,536
57,327
0
W
Ymir
Natanel
Ymir
5,279
1,162
371
4,050
17,467
17,661
246
6,245
11,222
27,003
0
W
Cabrakan
18,148
1,748
0
5,900
17,571
11,239
0
8,621
8,950
78,842
0
W
Erlang Shen
Radzôr
Erlang Shen
16,549
8,746
0
6,139
15,168
9,495
2,432
5,020
10,148
0
100,271
L
Charybdis
Trenzend
Charybdis
4,548
2,369
0
3,398
9,933
2,547
0
2,444
7,489
0
70,511
L
Persephone
b3morris
Persephone
11,650
682
0
879
11,941
2,312
0
4,935
7,000
74,211
0
W
Nu Wa
saainz
Nu Wa
9,779
1,740
132
1,749
8,562
2,584
1,225
2,175
6,387
83,114
0
W
Anhur
12,986
7,624
0
5,152
10,362
3,485
2,563
2,787
7,575
0
92,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
46,382
582
Minions Killed
504
0
Camps Cleared
0
1,742,014
Distance Traveled
1,593,865
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,073
393
14
1
0
251,850
3
L
Osiris
10,612
590
89
5
0
357,857
0
L
Artio
9,061
503
116
6
0
311,201
1
W
Ymir
10,306
573
41
2
0
373,331
3
W
Cabrakan
11,773
654
158
9
0
259,005
3
W
Erlang Shen
12,200
678
125
7
0
422,212
6
L
Charybdis
9,260
514
134
7
0
341,739
7
L
Persephone
10,376
576
151
8
0
331,218
4
W
Nu Wa
10,839
602
128
7
0
352,085
10
W
Anhur
12,056
670
130
7
0
335,381
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role