Player Matchup

Bacchus
Bacchus
AtlasBorkk
Bacchus
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
206W - 149L
1,660 Elo+
Party 1
Janus
Janus
SavvySeal
Janus
Level 67
God Stats
6W - 7L
1,500 SR
Queue Stats
136W - 120L
1,594 Elo+
Party 1
Tyr
Tyr
Sebynater
Tyr
Level 89
God Stats
5W - 0L
1,844 SR
Queue Stats
156W - 146L
1,502 Elo+
Party 1
Artemis
Artemis
Tunedah
Artemis
Level 104
God Stats
2W - 2L
1,830 SR
Queue Stats
383W - 302L
1,588 Elo+
Party 1
Osiris
Osiris
rawgreg
Osiris
Level 94
God Stats
10W - 8L
1,476 SR
Queue Stats
369W - 271L
1,588 Elo+
Party 1
Team Averages
Level 88
1,630 SR
1,586 Elo+

VS

Team Averages
Level 126
1,576 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
J0sephStaIin
Cernunnos
Level 66
God Stats
20W - 13L
1,881 SR
Queue Stats
329W - 315L
1,511 Elo+
Solo
Tyr
Tyr
dillyg10
Tyr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AtlasBorkk
Bacchus
11
3 / 1 / 5
6,919
577
4,837
7,359
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
SavvySeal
Janus
13
4 / 0 / 4
7,527
627
4,811
3,304
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 4
7,117
593
4,447
8,492
5,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Tunedah
Artemis
14
4 / 1 / 2
8,313
693
7,434
6,078
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
rawgreg
Osiris
12
2 / 0 / 2
7,227
602
2,718
5,423
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
6,214
518
1,760
5,057
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
9
0 / 4 / 1
5,467
456
2,365
7,991
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
 
Ravana
9
1 / 2 / 0
5,451
454
1,971
4,709
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
J0sephStaIin
Cernunnos
10
1 / 3 / 1
6,155
513
3,561
8,682
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 0
6,167
514
4,097
7,643
6,131
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Sylvanus
 
Sylvanus
0
4
1
0.13
L
Ravana
 
Ravana
1
2
0
0.5
W
Bacchus
AtlasBorkk
Bacchus
3
1
5
5.5
L
Cernunnos
J0sephStaIin
Cernunnos
1
3
1
0.5
W
Janus
SavvySeal
Janus
4
0
4
6
W
1
1
4
3
W
Artemis
Tunedah
Artemis
4
1
2
5
L
1
2
0
0.5
W
Osiris
rawgreg
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
13,754
30,656
Taken
34,082
18,961
Mitigated
15,682
13,133
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,760
55
0
443
5,057
1,637
0
2,698
2,359
38,674
0
L
Sylvanus
 
Sylvanus
2,365
757
846
2,441
7,991
4,091
476
3,566
4,425
19,476
5,371
L
Ravana
 
Ravana
1,971
499
0
1,475
4,709
1,346
0
1,535
3,174
0
22,527
W
Bacchus
AtlasBorkk
Bacchus
4,837
419
276
2,695
7,359
5,682
62
1,927
5,432
13,040
4,478
L
Cernunnos
J0sephStaIin
Cernunnos
3,561
1,702
0
1,966
8,682
2,477
624
1,086
7,596
0
36,642
W
Janus
SavvySeal
Janus
4,811
419
0
539
3,304
817
144
833
2,471
44,303
0
W
4,447
253
0
3,311
8,492
5,945
116
653
7,839
0
32,440
W
Artemis
Tunedah
Artemis
7,434
4,234
0
3,708
6,078
1,592
112
118
5,960
0
56,638
L
4,097
331
0
1,745
7,643
6,131
16
166
7,477
0
25,012
W
Osiris
rawgreg
Osiris
2,718
1,286
0
2,604
5,423
4,925
528
304
5,119
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,103
Gold Earned
29,454
393
Minions Killed
317
0
Camps Cleared
0
1,279,026
Distance Traveled
1,019,802
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,214
518
85
7
0
194,937
4
L
Sylvanus
5,467
456
56
5
0
198,372
4
L
Ravana
5,451
454
47
4
0
177,260
1
W
Bacchus
6,919
577
23
2
0
266,529
3
L
Cernunnos
6,155
513
73
6
0
201,854
5
W
Janus
7,527
627
90
8
0
249,766
0
W
Tyr
7,117
593
65
5
0
274,035
2
W
Artemis
8,313
693
119
10
0
215,209
5
L
Tyr
6,167
514
56
5
0
247,379
3
W
Osiris
7,227
602
96
8
0
273,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role