Player Matchup

Sun Wukong
Sun Wukong
Silver II
BrobaII
Sun Wukong
Silver II
Level 157
God Stats
55W - 70L
1,518 SR
Queue Stats
420W - 462L
1,015 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
MATTEMAT
Zhong Kui
Silver I
Level 126
God Stats
8W - 15L
1,311 SR
Queue Stats
131W - 138L
1,198 MMR
Party 1
Izanami
Izanami
Gold IV
hatsuyumē
Izanami
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,379 MMR
Solo
Sobek
Sobek
Silver II
loleo22
Sobek
Silver II
Level 142
God Stats
8W - 4L
1,584 SR
Queue Stats
163W - 165L
1,198 MMR
Party 1
Susano
Susano
Silver II
贼有意思
Susano
Silver II
Level 109
God Stats
37W - 30L
1,411 SR
Queue Stats
145W - 155L
1,023 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,465 SR
1,163 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,589 SR
1,165 MMR
Loki
Loki
Silver I
Aketsy
Loki
Silver I
Level 158
God Stats
48W - 52L
1,495 SR
Queue Stats
285W - 317L
1,298 MMR
Solo
Mulan
Mulan
Silver III
Karammatis
Mulan
Silver III
Level 123
God Stats
3W - 3L
1,560 SR
Queue Stats
30W - 37L
980 MMR
Solo
Poseidon
Poseidon
Bronze IV
Kromha
Poseidon
Bronze IV
Level 115
God Stats
1W - 2L
1,824 SR
Queue Stats
14W - 32L
1,270 MMR
Solo
Terra
Terra
Gold V
RinaRay
Terra
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
397W - 405L
1,180 MMR
Solo
Medusa
Medusa
Silver IV
WannaHaveShrex
Medusa
Silver IV
Level 156
God Stats
18W - 18L
1,563 SR
Queue Stats
102W - 103L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrobaII
Sun Wukong
20
3 / 5 / 14
14,120
543
14,353
25,217
27,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MATTEMAT
Zhong Kui
20
19 / 1 / 9
16,605
639
37,389
22,754
18,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
hatsuyumē
Izanami
20
8 / 4 / 9
16,903
650
21,691
18,767
8,959
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
loleo22
Sobek
18
3 / 2 / 26
13,970
537
10,298
35,196
53,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
20
9 / 1 / 12
16,072
618
12,106
21,491
14,137
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesBastetCliodhnaAgni

VS

Bans
AmaterasuGilgameshAtlasPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aketsy
Loki
17
3 / 6 / 1
11,764
452
8,148
18,191
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
19
3 / 8 / 1
12,896
496
15,763
25,140
11,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Kromha
Poseidon
18
3 / 13 / 2
12,014
462
15,375
21,560
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
RinaRay
Terra
18
1 / 4 / 4
11,902
458
9,379
29,690
30,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 11 / 4
12,328
474
18,804
23,247
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
42
Kills
13
13
Deaths
42
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
Aketsy
Loki
3
6
1
0.58
W
Sun Wukong
BrobaII
Sun Wukong
3
5
14
2
L
Mulan
3
8
1
0.44
L
Poseidon
Kromha
Poseidon
3
13
2
0.31
W
Zhong Kui
MATTEMAT
Zhong Kui
19
1
9
23.5
L
Terra
RinaRay
Terra
1
4
4
0.75
L
3
11
4
0.45
W
Izanami
hatsuyumē
Izanami
8
4
9
3.13
W
Sobek
loleo22
Sobek
3
2
26
8
W
Susano
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,837
Damage
67,469
123,425
Taken
117,828
123,024
Mitigated
63,515
49,723
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aketsy
Loki
8,148
1,976
0
5,514
18,191
5,059
0
8,133
10,058
0
72,731
W
Sun Wukong
BrobaII
Sun Wukong
14,353
1,996
0
10,878
25,217
27,831
733
5,126
20,091
0
71,698
L
Mulan
15,763
899
0
5,147
25,140
11,950
532
6,078
19,062
0
79,210
L
Poseidon
Kromha
Poseidon
15,375
969
0
500
21,560
6,104
749
11,832
9,728
81,244
0
W
Zhong Kui
MATTEMAT
Zhong Kui
37,389
4,763
0
10,081
22,754
18,796
3,872
6,911
15,291
118,145
8,949
L
Terra
RinaRay
Terra
9,379
1,053
1,931
6,895
29,690
30,920
0
9,573
20,117
52,153
0
L
18,804
8,921
0
2,618
23,247
9,482
3,014
9,681
13,566
0
99,309
W
Izanami
hatsuyumē
Izanami
21,691
10,792
0
7,340
18,767
8,959
3,569
3,534
15,233
0
175,059
W
Sobek
loleo22
Sobek
10,298
978
935
9,312
35,196
53,301
1,349
8,830
24,803
23,627
6,115
W
Susano
12,106
2,717
0
11,177
21,491
14,137
7,147
3,441
18,050
0
126,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,670
Gold Earned
60,904
730
Minions Killed
619
0
Camps Cleared
0
2,612,127
Distance Traveled
2,259,940
23
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,764
452
120
5
0
437,367
6
W
Sun Wukong
14,120
543
113
4
0
541,554
3
L
Mulan
12,896
496
142
5
0
434,150
6
L
Poseidon
12,014
462
135
5
0
451,438
0
W
Zhong Kui
16,605
639
157
6
0
515,644
4
L
Terra
11,902
458
74
3
0
521,326
19
L
Medusa
12,328
474
148
6
0
415,659
19
W
Izanami
16,903
650
265
10
0
439,286
4
W
Sobek
13,970
537
26
1
0
516,335
6
W
Susano
16,072
618
169
7
0
599,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role