Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DayyVibes
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 415L
1,647 Elo+
Party 3
Neith
Neith
HeeSama
Neith
Level 124
God Stats
38W - 35L
1,543 SR
Queue Stats
343W - 335L
1,679 Elo+
Party 3
Cthulhu
Cthulhu
MrSyK0
Cthulhu
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
77W - 50L
1,558 Elo+
Party 1
Awilix
Awilix
otherkid127
Awilix
Level 18
God Stats
19W - 7L
1,617 SR
Queue Stats
228W - 138L
1,531 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,583 Elo+

VS

Team Averages
Level 84
1,337 SR
1,318 Elo+
Freya
Freya
BARRAK-ATTACK
Freya
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Kukulkan
Kukulkan
Battousai-507
Kukulkan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Rambohome
Cthulhu
Level 103
God Stats
1W - 3L
1,167 SR
Queue Stats
4W - 14L
1,184 Elo+
Party 2
Skadi
Skadi
Twisted-Mindd
Skadi
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Neith
Neith
purpleclouds514
Neith
Level 25
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 10
6,820
1,364
4,415
2,650
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
DayyVibes
Chang'e
12
4 / 1 / 7
7,486
1,497
5,778
3,685
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
HeeSama
Neith
13
5 / 0 / 9
8,195
1,639
8,128
2,820
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrSyK0
Cthulhu
12
2 / 0 / 7
6,873
1,375
4,369
5,416
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
12
5 / 1 / 5
7,580
1,516
5,951
4,104
1,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

388

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,428
1,286
2,165
6,406
2,098
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Battousai-507
Kukulkan
12
1 / 4 / 1
7,107
1,421
6,902
6,939
2,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Rambohome
Cthulhu
10
0 / 0 / 0
5,580
1,116
0
0
0
11
0 / 5 / 0
6,032
1,206
4,328
10,144
3,322
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
6,366
1,273
2,402
7,171
2,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
17
Kills
2
2
Deaths
17
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
10
6
L
1
3
0
0.33
L
Kukulkan
Battousai-507
Kukulkan
1
4
1
0.38
W
Chang'e
DayyVibes
Chang'e
4
1
7
7.5
W
Neith
HeeSama
Neith
5
0
9
9.5
W
Cthulhu
MrSyK0
Cthulhu
2
0
7
5.5
L
Cthulhu
Rambohome
Cthulhu
0
0
0
0
L
0
5
0
0
W
Awilix
5
1
5
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,641
Damage
15,797
18,675
Taken
30,660
8,195
Mitigated
10,284
5,080
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,415
900
0
452
2,650
911
0
824
1,826
12,650
0
L
2,165
788
0
656
6,406
2,098
0
3,152
3,043
8,919
0
L
Kukulkan
Battousai-507
Kukulkan
6,902
518
0
306
6,939
2,462
0
1,843
4,892
31,254
0
W
Chang'e
DayyVibes
Chang'e
5,778
541
1,379
1,411
3,685
1,321
0
1,428
2,257
10,549
0
W
Neith
HeeSama
Neith
8,128
2,801
0
1,085
2,820
1,246
0
1,094
1,726
0
21,291
W
Cthulhu
MrSyK0
Cthulhu
4,369
151
158
394
5,416
3,265
0
3,266
2,150
9,171
0
L
Cthulhu
Rambohome
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
4,328
1,747
79
725
10,144
3,322
0
5,958
3,709
0
14,119
W
Awilix
5,951
2,221
0
201
4,104
1,452
0
2,455
1,649
0
16,398
L
2,402
734
0
429
7,171
2,402
0
2,476
4,454
0
5,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
31,513
112
Minions Killed
100
6
Camps Cleared
2
562,674
Distance Traveled
339,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,820
1,364
19
4
0
110,201
0
L
Freya
6,428
1,286
19
4
1
77,006
0
L
Kukulkan
7,107
1,421
57
11
1
97,305
0
W
Chang'e
7,486
1,497
17
3
1
108,981
1
W
Neith
8,195
1,639
29
6
3
105,056
1
W
Cthulhu
6,873
1,375
19
4
1
129,091
0
L
Cthulhu
5,580
1,116
0
0
0
0
0
L
Skadi
6,032
1,206
21
4
0
82,911
0
W
Awilix
7,580
1,516
28
6
1
109,345
1
L
Neith
6,366
1,273
3
1
0
81,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role