Player Matchup

Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FamiIyMan
Fenrir
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 51L
1,614 Elo+
Party 2
Xbalanque
Xbalanque
ROFLMEOW
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
ReiofFrost
Kukulkan
Level 46
God Stats
30W - 24L
1,500 SR
Queue Stats
139W - 129L
1,710 Elo+
Party 2
Ra
Ra
stooompzz
Ra
Level 115
God Stats
12W - 10L
1,648 SR
Queue Stats
117W - 97L
1,661 Elo+
Party 2
Team Averages
Level 109
1,530 SR
1,589 Elo+

VS

Team Averages
Level 100
1,676 SR
1,731 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AvatarOneill
Hera
Level 117
God Stats
1W - 3L
1,536 SR
Queue Stats
262W - 145L
1,741 Elo+
Party 1
Mulan
Mulan
Jacielitoo
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,735 Elo+
Party 1
Khepri
Khepri
ThatKidNelson
Khepri
Level 159
God Stats
8W - 2L
1,897 SR
Queue Stats
294W - 151L
1,866 Elo+
Party 1
King Arthur
King Arthur
xErweeezy
King Arthur
Level 157
God Stats
57W - 38L
1,947 SR
Queue Stats
335W - 186L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 4 / 10
8,171
817
2,826
12,463
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
FamiIyMan
Fenrir
17
9 / 2 / 8
9,557
956
11,996
10,724
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
ROFLMEOW
Xbalanque
16
6 / 1 / 12
8,979
898
13,556
11,014
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ReiofFrost
Kukulkan
13
2 / 2 / 9
7,767
777
6,355
5,932
2,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 10
8,521
852
11,066
9,484
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 6 / 4
8,209
821
8,163
10,868
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 7 / 7
7,886
789
7,196
8,645
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
15
4 / 4 / 6
8,003
800
8,253
13,827
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 4
7,227
723
7,176
13,387
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
xErweeezy
King Arthur
13
0 / 3 / 4
6,945
695
6,220
9,560
7,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
23
Kills
11
11
Deaths
23
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
4
10
2
L
Ao Kuang
 
Ao Kuang
4
6
4
1
L
3
7
7
0.93
W
Fenrir
FamiIyMan
Fenrir
9
2
8
6.5
L
Mulan
4
4
6
1.75
W
Xbalanque
ROFLMEOW
Xbalanque
6
1
12
12
W
Kukulkan
ReiofFrost
Kukulkan
2
2
9
3.25
L
0
3
4
0.67
W
3
2
10
4
L
King Arthur
xErweeezy
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
37,008
49,617
Taken
56,287
27,450
Mitigated
23,984
19,533
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,826
1,750
3,193
3,878
12,463
9,938
240
4,480
7,983
0
9,425
L
Ao Kuang
 
Ao Kuang
8,163
2,484
0
2,067
10,868
3,568
279
2,528
8,316
15,810
2,352
L
7,196
2,075
0
499
8,645
2,345
384
2,396
6,228
15,089
0
W
Fenrir
FamiIyMan
Fenrir
11,996
5,173
0
3,412
10,724
6,009
605
4,269
6,455
0
32,658
L
Mulan
8,253
937
0
2,123
13,827
6,543
0
5,384
8,403
0
22,592
W
Xbalanque
ROFLMEOW
Xbalanque
13,556
7,688
0
2,843
11,014
4,567
946
4,256
6,758
0
37,133
W
Kukulkan
ReiofFrost
Kukulkan
6,355
1,393
0
668
5,932
2,613
778
3,002
2,930
20,703
0
L
7,176
1,708
0
1,613
13,387
3,859
210
4,521
8,794
27,136
0
W
11,066
678
2,430
3,109
9,484
4,323
175
5,616
3,868
38,748
0
L
King Arthur
xErweeezy
King Arthur
6,220
706
0
500
9,560
7,669
43
2,480
7,047
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
38,270
194
Minions Killed
153
0
Camps Cleared
0
1,075,841
Distance Traveled
1,030,225
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,171
817
7
1
0
212,152
5
L
Ao Kuang
8,209
821
27
3
0
212,399
4
L
Hera
7,886
789
21
2
0
175,309
0
W
Fenrir
9,557
956
55
6
0
238,082
2
L
Mulan
8,003
800
34
3
0
190,727
0
W
Xbalanque
8,979
898
38
4
0
200,031
1
W
Kukulkan
7,767
777
28
3
0
203,264
3
L
Khepri
7,227
723
39
4
0
231,090
0
W
Ra
8,521
852
66
7
0
222,312
1
L
King Arthur
6,945
695
32
3
0
220,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role