Player Matchup

Odin
Odin
Aratheaz
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Danzaburou
Danzaburou
DeathsVessel
Danzaburou
Level 44
God Stats
4W - 0L
1,743 SR
Queue Stats
39W - 43L
1,605 Elo+
Solo
Da Ji
Da Ji
PogromcaHadesu
Da Ji
Level 52
God Stats
8W - 5L
1,481 SR
Queue Stats
193W - 205L
1,533 Elo+
Solo
Merlin
Merlin
RikB94
Merlin
Level 141
God Stats
5W - 0L
1,732 SR
Queue Stats
253W - 248L
1,591 Elo+
Solo
Khepri
Khepri
s10n
Khepri
Level 156
God Stats
14W - 10L
1,735 SR
Queue Stats
973W - 910L
1,554 Elo+
Solo
Team Averages
Level 108
1,638 SR
1,515 Elo+

VS

Team Averages
Level 147
1,450 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Granaten-Fritz
Loki
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 138L
1,454 Elo+
Solo
Apollo
Apollo
NaciCHEF
Apollo
Level 160
God Stats
4W - 9L
1,249 SR
Queue Stats
735W - 750L
1,496 Elo+
Solo
Bakasura
Bakasura
Saiyajin_Musab
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,631 Elo+
Solo
Chaac
Chaac
imCyrusthegreat
Chaac
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 174L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 3 / 19
10,118
723
9,104
17,245
14,409
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
DeathsVessel
Danzaburou
18
9 / 3 / 13
11,939
853
16,066
13,561
7,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 13
10,521
752
10,143
12,428
7,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
RikB94
Merlin
20
8 / 1 / 17
11,689
835
23,694
7,586
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
s10n
Khepri
18
3 / 2 / 18
10,721
766
7,831
16,167
20,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 8
9,339
667
10,007
10,962
5,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 6
10,754
768
8,154
10,334
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
NaciCHEF
Apollo
18
5 / 6 / 8
10,852
775
15,415
13,288
5,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
18
3 / 5 / 9
10,452
747
7,250
13,727
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 6 / 9
9,327
666
9,181
23,212
20,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
53
27
Kills
13
13
Deaths
27
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
8
0.83
W
Odin
2
3
19
3.83
W
Danzaburou
DeathsVessel
Danzaburou
9
3
13
5.17
L
4
4
6
1.75
L
Apollo
NaciCHEF
Apollo
5
6
8
1.5
W
5
4
13
2.88
W
Merlin
RikB94
Merlin
8
1
17
16.5
L
Bakasura
3
5
9
1.5
L
0
6
9
0.75
W
Khepri
s10n
Khepri
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,838
Damage
50,007
66,987
Taken
71,523
54,709
Mitigated
41,446
22,054
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,007
44
245
1,896
10,962
5,274
0
3,638
7,324
21,933
0
W
Odin
9,104
1,434
2,478
2,327
17,245
14,409
266
2,340
14,555
2,170
13,110
W
Danzaburou
DeathsVessel
Danzaburou
16,066
7,553
3,508
4,536
13,561
7,557
2,955
1,695
11,586
0
37,489
L
8,154
801
1,093
1,418
10,334
3,550
921
4,843
5,491
0
19,800
L
Apollo
NaciCHEF
Apollo
15,415
7,748
463
2,006
13,288
5,314
1,309
5,561
7,727
0
30,978
W
10,143
2,108
1,058
2,418
12,428
7,767
621
1,331
10,596
0
11,196
W
Merlin
RikB94
Merlin
23,694
904
1,331
1,117
7,586
4,143
1,345
1,666
5,920
56,705
0
L
Bakasura
7,250
4,211
0
2,445
13,727
6,727
1,115
6,302
7,425
0
8,387
L
9,181
1,346
1,124
5,507
23,212
20,581
440
12,340
10,872
0
25,059
W
Khepri
s10n
Khepri
7,831
740
1,618
1,663
16,167
20,833
473
2,975
12,577
16,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
50,724
152
Minions Killed
145
0
Camps Cleared
0
1,323,155
Distance Traveled
1,107,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,339
667
33
2
0
196,642
0
W
Odin
10,118
723
14
1
0
292,263
0
W
Danzaburou
11,939
853
44
3
0
245,883
2
L
Loki
10,754
768
19
1
0
249,427
0
L
Apollo
10,852
775
50
4
0
200,554
3
W
Da Ji
10,521
752
0
0
0
244,133
0
W
Merlin
11,689
835
73
5
0
263,087
0
L
Bakasura
10,452
747
21
2
0
244,066
0
L
Chaac
9,327
666
22
2
0
216,836
1
W
Khepri
10,721
766
21
2
0
277,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role