Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chritoper
Ra
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 24L
1,751 Elo+
Party 2
Baron Samedi
Baron Samedi
Dementdd
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 71L
1,621 Elo+
Solo
King Arthur
King Arthur
IBDBOMB
King Arthur
Level 126
God Stats
2W - 2L
1,508 SR
Queue Stats
139W - 169L
1,439 Elo+
Solo
Ares
Ares
Wxnderful1
Ares
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
344W - 253L
1,751 Elo+
Party 2
Team Averages
Level 126
1,502 SR
1,612 Elo+

VS

Team Averages
Level 86
1,707 SR
1,589 Elo+
Hercules
Hercules
Anomaly792
Hercules
Level 144
God Stats
8W - 2L
2,010 SR
Queue Stats
40W - 28L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
Bleeds_Rainbows
Kukulkan
Level 123
God Stats
4W - 2L
1,644 SR
Queue Stats
56W - 51L
1,583 Elo+
Party 1
Medusa
Medusa
HeWhoSweats
Medusa
Level 22
God Stats
35W - 21L
1,802 SR
Queue Stats
41W - 29L
1,620 Elo+
Party 1
Neith
Neith
Izanagi-San_
Neith
Level 25
God Stats
15W - 14L
1,577 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Lovaasdograh
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 0 / 7
9,087
909
5,259
6,426
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 2 / 10
9,031
903
13,006
8,065
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Dementdd
Baron Samedi
15
5 / 0 / 14
8,513
851
11,099
7,074
5,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
IBDBOMB
King Arthur
14
2 / 3 / 14
7,947
795
7,696
11,199
8,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 17
9,235
924
11,928
11,599
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anomaly792
Hercules
12
0 / 6 / 4
6,495
650
7,306
16,350
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
14
3 / 3 / 2
7,480
748
8,867
6,396
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 2 / 3
6,474
647
3,655
6,783
1,940
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 3
6,217
622
3,988
8,678
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Lovaasdograh
Cthulhu
13
1 / 6 / 3
6,774
677
7,478
14,609
12,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
25
Kills
5
5
Deaths
25
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
7
7.5
L
Hercules
Anomaly792
Hercules
0
6
4
0.33
L
Kukulkan
3
3
2
1.33
W
8
2
10
6.5
W
Baron Samedi
Dementdd
Baron Samedi
5
0
14
12
L
Medusa
1
2
3
1.25
W
King Arthur
IBDBOMB
King Arthur
2
3
14
3
L
0
8
3
0.19
L
Cthulhu
Lovaasdograh
Cthulhu
1
6
3
0.42
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,988
Damage
31,294
44,363
Taken
52,816
33,767
Mitigated
27,227
19,181
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,259
2,868
0
2,004
6,426
2,961
3,778
1,289
5,137
0
42,518
L
Hercules
Anomaly792
Hercules
7,306
2,564
0
1,808
16,350
7,492
0
11,115
5,235
728
11,636
L
Kukulkan
8,867
193
0
420
6,396
1,933
0
5,539
857
29,554
0
W
13,006
1,880
1,913
2,622
8,065
3,889
2,261
3,468
4,597
31,782
0
W
Baron Samedi
Dementdd
Baron Samedi
11,099
871
2,415
3,925
7,074
5,514
861
3,436
3,638
28,084
0
L
Medusa
3,655
534
0
125
6,783
1,940
0
4,191
2,592
0
12,439
W
King Arthur
IBDBOMB
King Arthur
7,696
1,212
170
3,248
11,199
8,140
273
4,492
6,707
0
19,269
L
3,988
1,397
0
193
8,678
3,267
0
6,331
2,347
0
10,383
L
Cthulhu
Lovaasdograh
Cthulhu
7,478
796
431
1,582
14,609
12,595
0
8,857
5,752
19,260
0
W
11,928
1,576
0
2,884
11,599
13,263
756
3,953
7,646
19,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
33,440
216
Minions Killed
126
0
Camps Cleared
0
1,059,664
Distance Traveled
979,625
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,087
909
78
8
0
200,924
2
L
Hercules
6,495
650
15
2
0
194,363
1
L
Kukulkan
7,480
748
63
6
0
192,332
0
W
Ra
9,031
903
55
6
0
225,569
1
W
Baron Samedi
8,513
851
45
5
0
206,013
2
L
Medusa
6,474
647
11
1
0
224,312
0
W
King Arthur
7,947
795
18
2
0
208,266
3
L
Neith
6,217
622
13
1
0
172,911
3
L
Cthulhu
6,774
677
24
2
0
195,707
0
W
Ares
9,235
924
20
2
0
218,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role