Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
 
Athena
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
ILLIDANSTORM96
Cupid
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 224L
1,611 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Odiesel
Cu Chulainn
Gold I
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
483W - 496L
1,665 MMR
Solo
Scylla
Scylla
Gold II
UnkleBunklesTTV
Scylla
Gold II
Level 144
God Stats
4W - 3L
1,729 SR
Queue Stats
192W - 189L
1,581 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,546 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,530 SR
1,611 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
BlazeingFrost
Kali
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,632 MMR
Solo
Persephone
Persephone
Platinum V
PatJD
Persephone
Platinum V
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
545W - 537L
1,682 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Shine4L
Kuzenbo
Gold III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,539 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
SirOompaLoompa
Baron Samedi
Platinum V
Level 122
God Stats
30W - 22L
1,648 SR
Queue Stats
94W - 75L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
1 / 1 / 1
3,713
743
2,054
4,449
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
 
Athena
5
0 / 0 / 1
3,265
653
1,030
3,076
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 1
3,070
614
1,274
3,228
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Odiesel
Cu Chulainn
6
3 / 1 / 0
3,911
782
2,465
2,639
1,171
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

1
0 / 0 / 0
906
181
0
0
0
Bans
CliodhnaAtlasCamazotzBastet

VS

Bans
ThothGilgameshApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,436
687
2,627
2,794
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
2 / 0 / 0
3,629
726
1,249
2,207
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
PatJD
Persephone
6
0 / 0 / 1
3,588
718
1,206
1,163
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Shine4L
Kuzenbo
4
0 / 0 / 0
3,010
602
1,668
3,023
1,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SirOompaLoompa
Baron Samedi
6
1 / 3 / 0
3,522
704
684
3,449
1,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
1
1.5
L
Athena
 
Athena
0
0
1
0.5
W
Rama
 
Rama
0
1
0
0
W
2
0
0
2
L
0
1
1
0.5
L
Cu Chulainn
Odiesel
Cu Chulainn
3
1
0
3
W
Persephone
PatJD
Persephone
0
0
1
0.5
W
Kuzenbo
Shine4L
Kuzenbo
0
0
0
0
W
Baron Samedi
SirOompaLoompa
Baron Samedi
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,823
Damage
7,434
13,392
Taken
12,636
4,083
Mitigated
4,018
6,692
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,054
471
107
2,549
4,449
1,421
0
1,534
2,799
12,829
0
L
Athena
 
Athena
1,030
339
120
1,116
3,076
1,001
0
685
2,391
9,271
0
W
Rama
 
Rama
2,627
2,464
0
697
2,794
564
0
855
1,939
0
19,358
W
1,249
881
0
913
2,207
572
0
503
1,704
0
12,931
L
1,274
705
71
1,958
3,228
490
0
539
2,689
0
11,218
L
Cu Chulainn
Odiesel
Cu Chulainn
2,465
467
0
771
2,639
1,171
0
684
1,955
0
13,762
W
Persephone
PatJD
Persephone
1,206
0
0
426
1,163
256
0
535
628
15,497
0
W
Kuzenbo
Shine4L
Kuzenbo
1,668
968
196
925
3,023
1,460
0
1,191
1,832
5,396
0
W
Baron Samedi
SirOompaLoompa
Baron Samedi
684
101
0
817
3,449
1,166
0
0
3,449
10,932
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,865
Gold Earned
17,185
109
Minions Killed
122
0
Camps Cleared
0
405,121
Distance Traveled
494,755
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,713
743
41
8
0
106,714
3
L
Athena
3,265
653
18
4
0
110,249
0
W
Rama
3,436
687
34
7
0
84,339
0
W
Kali
3,629
726
27
5
0
111,877
0
L
Cupid
3,070
614
26
5
0
91,571
0
L
Cu Chulainn
3,911
782
24
5
0
96,587
2
W
Persephone
3,588
718
33
7
0
113,889
0
W
Kuzenbo
3,010
602
7
1
0
105,843
0
W
Baron Samedi
3,522
704
21
4
0
78,807
1
L
Scylla
906
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role