Player Matchup

Jing Wei
Jing Wei
Epicfisher
Jing Wei
Level 67
God Stats
43W - 55L
1,466 SR
Queue Stats
43W - 55L
1,442 Elo+
Solo
Atlas
Atlas
TantorV2
Atlas
Level 35
God Stats
4W - 2L
1,743 SR
Queue Stats
43W - 51L
1,458 Elo+
Solo
Anubis
Anubis
isdesp
Anubis
Level 144
God Stats
199W - 200L
1,653 SR
Queue Stats
590W - 624L
1,572 Elo+
Solo
Team Averages
Level 82
1,621 SR
1,491 Elo+

VS

Team Averages
Level 95
1,605 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Meеlo
Hachiman
Level 132
God Stats
1W - 1L
1,816 SR
Queue Stats
62W - 32L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Epicfisher
Jing Wei
13
6 / 1 / 3
8,452
845
5,148
3,955
1,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
TantorV2
Atlas
11
2 / 2 / 5
7,917
792
3,987
11,558
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
isdesp
Anubis
13
1 / 0 / 7
7,657
766
8,387
6,606
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 5 / 2
6,164
616
2,593
9,083
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
 
Sol
10
0 / 1 / 0
6,045
605
2,215
4,943
1,379
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Meеlo
Hachiman
11
3 / 3 / 0
6,995
700
9,180
6,397
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
5
2
0.2
L
Sol
 
Sol
0
1
0
0
W
Jing Wei
Epicfisher
Jing Wei
6
1
3
7.5
L
Hachiman
Meеlo
Hachiman
3
3
0
1
W
Atlas
TantorV2
Atlas
2
2
5
2.25
W
Anubis
isdesp
Anubis
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
13,988
22,119
Taken
20,423
14,060
Mitigated
7,460
8,086
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,593
614
0
810
9,083
3,910
0
5,114
3,969
12,288
0
L
Sol
 
Sol
2,215
337
0
667
4,943
1,379
0
3,378
1,565
16,871
0
W
Jing Wei
Epicfisher
Jing Wei
5,148
3,600
0
741
3,955
1,422
2,081
786
3,169
0
26,482
L
Hachiman
Meеlo
Hachiman
9,180
4,913
0
1,318
6,397
2,171
0
4,226
2,171
0
26,339
W
Atlas
TantorV2
Atlas
3,987
1,336
593
3,092
11,558
9,498
181
2,430
9,128
9,740
0
W
Anubis
isdesp
Anubis
8,387
0
0
3,660
6,606
3,140
581
2,352
4,254
37,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
19,204
115
Minions Killed
94
6
Camps Cleared
2
586,548
Distance Traveled
533,999
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,164
616
16
2
0
175,571
1
L
Sol
6,045
605
31
3
1
182,453
3
W
Jing Wei
8,452
845
47
5
1
214,489
0
L
Hachiman
6,995
700
47
5
1
175,975
3
W
Atlas
7,917
792
10
1
1
195,446
3
W
Anubis
7,657
766
58
6
4
176,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role